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Surround-screen projection-based virtual reality: The design and implementation of the CAVE

by Carolina Cruz-neira, Daniel J. Sandin, Thomas A. Defanti , 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
Abstract - Cited by 725 (27 self) - Add to MetaCart
Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches

A Survey of Augmented Reality

by Ronald Azuma , 1997
"... This paper surveys the field of Augmented Reality, in which 3-D virtual objects are integrated into a 3-D real environment in real time. It describes the medical, manufacturing, visualization, path planning, entertainment and military applications that have been explored. This paper describes the ch ..."
Abstract - Cited by 454 (0 self) - Add to MetaCart
This paper surveys the field of Augmented Reality, in which 3-D virtual objects are integrated into a 3-D real environment in real time. It describes the medical, manufacturing, visualization, path planning, entertainment and military applications that have been explored. This paper describes

Marker tracking and HMD calibration for a video-based augmented reality conferencing system

by Hirokazu Kato - in The 2nd International Workshop on Augmented Reality (IWAR 99 , 1999
"... We describe an augmented reality conferencing system which uses the overlay of virtual images on the real world. Remote collaborators are represented on Virtual Monitors which can be freely positioned about a user in space. Users can collaboratively view and interact with virtual objects using a sha ..."
Abstract - Cited by 527 (26 self) - Add to MetaCart
We describe an augmented reality conferencing system which uses the overlay of virtual images on the real world. Remote collaborators are represented on Virtual Monitors which can be freely positioned about a user in space. Users can collaboratively view and interact with virtual objects using a

Quicktime VR - an image-based approach to virtual environment navigation.

by Shenchang Eric Chen - In SIGGRAPH 95 Conference Proceedings, , 1995
"... ABSTRACT Traditionally, virtual reality systems use 3D computer graphics to model and render virtual environments in real-time. This approach usually requires laborious modeling and expensive special purpose rendering hardware. The rendering quality and scene complexity are often limited because of ..."
Abstract - Cited by 527 (0 self) - Add to MetaCart
ABSTRACT Traditionally, virtual reality systems use 3D computer graphics to model and render virtual environments in real-time. This approach usually requires laborious modeling and expensive special purpose rendering hardware. The rendering quality and scene complexity are often limited because

An online recruitment system for economic experiments

by Ben Greiner - IN , 2004
"... In this paper we introduce the Online Recruitment System for Economic Experiments (ORSEE). With this software experimenters have a free, convenient and very powerful tool to organize their experiments and sessions in a standardized way. Additionally, ORSEE provides subject pool statistics, a laborat ..."
Abstract - Cited by 611 (7 self) - Add to MetaCart
laboratory calendar, and tools for scientific exchange. A test system has been installed in order to visually support the reader while reading the paper.

Globus: A Metacomputing Infrastructure Toolkit

by Ian Foster, Carl Kesselman - International Journal of Supercomputer Applications , 1996
"... Emerging high-performance applications require the ability to exploit diverse, geographically distributed resources. These applications use high-speed networks to integrate supercomputers, large databases, archival storage devices, advanced visualization devices, and/or scientific instruments to for ..."
Abstract - Cited by 1929 (51 self) - Add to MetaCart
Emerging high-performance applications require the ability to exploit diverse, geographically distributed resources. These applications use high-speed networks to integrate supercomputers, large databases, archival storage devices, advanced visualization devices, and/or scientific instruments

Data Mining: Concepts and Techniques

by Jiawei Han, Micheline Kamber , 2000
"... Our capabilities of both generating and collecting data have been increasing rapidly in the last several decades. Contributing factors include the widespread use of bar codes for most commercial products, the computerization of many business, scientific and government transactions and managements, a ..."
Abstract - Cited by 3142 (23 self) - Add to MetaCart
Our capabilities of both generating and collecting data have been increasing rapidly in the last several decades. Contributing factors include the widespread use of bar codes for most commercial products, the computerization of many business, scientific and government transactions and managements

Virtual Reality on a WIM: Interactive Worlds in Miniature

by Richard Stoakley, Matthew J. Conway, Randy Pausch , 1995
"... This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface technique the Worlds in Miniature (WIM) metaphor. In addition to the first-person perspective offered by a virtual realit ..."
Abstract - Cited by 292 (1 self) - Add to MetaCart
reality system, a World in Miniature offers a second dynamic viewport onto the virtual environment. Objects may be directly manipulated either through the immersive viewport or through the three-dimensional viewport offered by the WIM. In addition to describing object manipulation, this paper explores

Scientific Visualization in Virtual Reality

by Anton L. Fuhrmann , 2002
"... We present Studierstube our multi-user virtual environment and its application in the area of scientific visualization. We discuss concepts and advantages of using augmented reality -- where the real environment is overlaid by computer generated images -- as userinterface to complex, three-dimension ..."
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We present Studierstube our multi-user virtual environment and its application in the area of scientific visualization. We discuss concepts and advantages of using augmented reality -- where the real environment is overlaid by computer generated images -- as userinterface to complex, three

Elephants don't play chess

by Rodney A. Brooks - Robotics and Autonomous Systems , 1990
"... Engineering and Computer Science at M.I.T. and a member of the Artificial Intelligence Laboratory where he leads the mobile robot group. He has authored two books, numerous scientific papers, and is the editor of the International Journal of Computer Vision. There is an alternative route to Artifici ..."
Abstract - Cited by 403 (4 self) - Add to MetaCart
Engineering and Computer Science at M.I.T. and a member of the Artificial Intelligence Laboratory where he leads the mobile robot group. He has authored two books, numerous scientific papers, and is the editor of the International Journal of Computer Vision. There is an alternative route
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