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37,374
Modeling and performance analysis of bittorrentlike peer-to-peer networks
- In SIGCOMM
, 2004
"... In this paper, we develop simple models to study the performance of BitTorrent, a second generation peerto-peer (P2P) application. We first present a simple fluid model and study the scalability, performance and efficiency of such a file-sharing mechanism. We then consider the built-in incentive mec ..."
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Cited by 574 (3 self)
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In this paper, we develop simple models to study the performance of BitTorrent, a second generation peerto-peer (P2P) application. We first present a simple fluid model and study the scalability, performance and efficiency of such a file-sharing mechanism. We then consider the built-in incentive
Search and replication in unstructured peer-to-peer networks
, 2002
"... Abstract Decentralized and unstructured peer-to-peer networks such as Gnutella are attractive for certain applicationsbecause they require no centralized directories and no precise control over network topologies and data placement. However, the flooding-based query algorithm used in Gnutella does n ..."
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Cited by 692 (6 self)
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Abstract Decentralized and unstructured peer-to-peer networks such as Gnutella are attractive for certain applicationsbecause they require no centralized directories and no precise control over network topologies and data placement. However, the flooding-based query algorithm used in Gnutella does
Measurement, Modeling, and Analysis of a Peer-to-Peer File-Sharing Workload
, 2003
"... Peer-to-peer (P2P) file sharing accounts for an astonishing volume of current Internet tra#c. This paper probes deeply into modern P2P file sharing systems and the forces that drive them. By doing so, we seek to increase our understanding of P2P file sharing workloads and their implications for futu ..."
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Cited by 487 (7 self)
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Peer-to-peer (P2P) file sharing accounts for an astonishing volume of current Internet tra#c. This paper probes deeply into modern P2P file sharing systems and the forces that drive them. By doing so, we seek to increase our understanding of P2P file sharing workloads and their implications
The Lifting Scheme: A Construction Of Second Generation Wavelets
, 1997
"... We present the lifting scheme, a simple construction of second generation wavelets, wavelets that are not necessarily translates and dilates of one fixed function. Such wavelets can be adapted to intervals, domains, surfaces, weights, and irregular samples. We show how the lifting scheme leads to a ..."
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Cited by 539 (15 self)
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We present the lifting scheme, a simple construction of second generation wavelets, wavelets that are not necessarily translates and dilates of one fixed function. Such wavelets can be adapted to intervals, domains, surfaces, weights, and irregular samples. We show how the lifting scheme leads
Predicting Internet Network Distance with Coordinates-Based Approaches
- In INFOCOM
, 2001
"... In this paper, we propose to use coordinates-based mechanisms in a peer-to-peer architecture to predict Internet network distance (i.e. round-trip propagation and transmission delay) . We study two mechanisms. The first is a previously proposed scheme, called the triangulated heuristic, which is bas ..."
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Cited by 631 (6 self)
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In this paper, we propose to use coordinates-based mechanisms in a peer-to-peer architecture to predict Internet network distance (i.e. round-trip propagation and transmission delay) . We study two mechanisms. The first is a previously proposed scheme, called the triangulated heuristic, which
Randomized Gossip Algorithms
- IEEE TRANSACTIONS ON INFORMATION THEORY
, 2006
"... Motivated by applications to sensor, peer-to-peer, and ad hoc networks, we study distributed algorithms, also known as gossip algorithms, for exchanging information and for computing in an arbitrarily connected network of nodes. The topology of such networks changes continuously as new nodes join a ..."
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Cited by 532 (5 self)
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Motivated by applications to sensor, peer-to-peer, and ad hoc networks, we study distributed algorithms, also known as gossip algorithms, for exchanging information and for computing in an arbitrarily connected network of nodes. The topology of such networks changes continuously as new nodes join
Random Walks in Peer-to-Peer Networks
, 2004
"... We quantify the effectiveness of random walks for searching and construction of unstructured peer-to-peer (P2P) networks. For searching, we argue that random walks achieve improvement over flooding in the case of clustered overlay topologies and in the case of re-issuing the same request several tim ..."
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Cited by 226 (3 self)
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We quantify the effectiveness of random walks for searching and construction of unstructured peer-to-peer (P2P) networks. For searching, we argue that random walks achieve improvement over flooding in the case of clustered overlay topologies and in the case of re-issuing the same request several
The Askey-scheme of hypergeometric orthogonal polynomials and its q-analogue
, 1998
"... We list the so-called Askey-scheme of hypergeometric orthogonal polynomials and we give a q-analogue of this scheme containing basic hypergeometric orthogonal polynomials. In chapter 1 we give the definition, the orthogonality relation, the three term recurrence relation, the second order differenti ..."
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Cited by 578 (6 self)
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-scheme. In chapter 3 we list the q-analogues of the polynomials in the Askey-scheme. We give their definition, orthogonality relation, three term recurrence relation, second order di#erence equation, forward and backward shift operator, Rodrigues-type formula and generating functions. In chapter 4 we give the limit
Fast texture synthesis using tree-structured vector quantization
, 2000
"... Figure 1: Our texture generation process takes an example texture patch (left) and a random noise (middle) as input, and modifies this random noise to make it look like the given example texture. The synthesized texture (right) can be of arbitrary size, and is perceived as very similar to the given ..."
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Cited by 561 (12 self)
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example. Using our algorithm, textures can be generated within seconds, and the synthesized results are always tileable. Texture synthesis is important for many applications in computer graphics, vision, and image processing. However, it remains difficult to design an algorithm that is both efficient
Fast approximate energy minimization via graph cuts
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 2001
"... In this paper we address the problem of minimizing a large class of energy functions that occur in early vision. The major restriction is that the energy function’s smoothness term must only involve pairs of pixels. We propose two algorithms that use graph cuts to compute a local minimum even when v ..."
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Cited by 2120 (61 self)
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very large moves are allowed. The first move we consider is an α-βswap: for a pair of labels α, β, this move exchanges the labels between an arbitrary set of pixels labeled α and another arbitrary set labeled β. Our first algorithm generates a labeling such that there is no swap move that decreases
Results 1 - 10
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37,374