### Table 4: Times to Compute/Retrieve Cloud Cover for Australia

1997

Cited by 6

### Table 6.3: Shader computation profile for the Cloud surface shader.

2004

Cited by 2

### Table 4. Computation times and convergence for Yosemite sequence with clouds.

2004

Cited by 73

### Table 4. Computation times and convergence for Yosemite sequence with clouds.

2004

Cited by 73

### Table 7: Computation times and convergence for Yosemite sequence with clouds.

2006

Cited by 18

### Table 1: Values of ~ KI, ~ KII and strain energy for the inclined crack computed using hp clouds.

1997

Cited by 1

### Table 2: Summary of basic system timings on Clouds

1994

"... In PAGE 8: ...ategories of experiments. More details about this study can be found in [AMMR92]. 4.2 Performance Measurements Table2 summarizes the basic system times for the three categories of experiments. The network communi- cation times shown in Table 2 are between two compute servers.... In PAGE 8: ...2 Performance Measurements Table 2 summarizes the basic system times for the three categories of experiments. The network communi- cation times shown in Table2 are between two compute servers. A page transfer takes 12.... ..."

Cited by 2

### Table 1: |P| is the number of points in the point cloud. We compute #iter in the average sense, i.e., we add up the num- ber of iterations used to project all the input points and di- vide it by |P| to get #iter. Similarly #nb is the average number of points considered as neighbors. We choose the threshold t = 10 25. Times (second) are for projecting all the input points (PC with a 2.8GHz P4 CPU and 1GB RAM).

### Table 1: Performance evaluation for the construction of the initial grids with respect to the point clouds illustrated in Fig. 4. The NURBS patch computation takes additional time between 3.2 and 4.7 seconds per model.

"... In PAGE 6: ...ime between 3.2 and 4.7 seconds per model. to other scan systems, which are based on structured light. The performance and feasibility of the presented methods are evaluated in Table1 with respect to Figure 4(standard PC Pentium4 with 512MB RAM). Furthermore, we ap- plied piecewise NURBS patches using the initial grids as control mesh.... ..."

### Table 1: Performance evaluation for the construction of the initial grids with respect to the point clouds illustrated in Fig. 4. The NURBS patch computation takes additional time between 3.2 and 4.7 seconds per model.

"... In PAGE 6: ...ime between 3.2 and 4.7 seconds per model. to other scan systems, which are based on structured light. The performance and feasibility of the presented methods are evaluated in Table1 with respect to Figure 4(standard PC Pentium4 with 512MB RAM). Furthermore, we ap- plied piecewise NURBS patches using the initial grids as control mesh.... ..."