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FULL PHYSICAL MOVEMENT 2
"... For efficient navigational search, humans require full physical movement but not a rich visual scene During navigation, humans combine visual information from their surroundings with body-based information from the translational and rotational components of movement. Theories of navigation focus on ..."
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For efficient navigational search, humans require full physical movement but not a rich visual scene During navigation, humans combine visual information from their surroundings with body-based information from the translational and rotational components of movement. Theories of navigation focus
Tangible bits: towards seamless interfaces between people, bits and atoms
- Proceedings of the SIGCHI conference on Human factors in computing systems, ACM Press: 234--241
, 1997
"... This paper presents our vision of Human Computer Interaction (HCI): "Tangible Bits. " Tangible Bits allows users to "grasp & manipulate " bits in the center of users’ attention by coupling the bits with everyday physical objects and architectural surfaces. Tangible Bits also ..."
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Cited by 1418 (62 self)
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enables users to be aware of background bits at the periphery of human perception using ambient display media such as light, sound, airflow, and water movement in an augmented space. The goal of Tangible Bits is to bridge the gaps between both cyberspace and the physical environment, as well
DSR: The Dynamic Source Routing Protocol for Multi-Hop Wireless Ad Hoc Networks”, in Ad Hoc Networking, edited by Charles E.
- Perkins, Chapter
, 2001
"... Abstract The Dynamic Source Routing protocol (DSR) is a simple and efficient routing protocol designed specifically for use in multi-hop wireless ad hoc networks of mobile nodes. DSR allows the network to be completely self-organizing and self-configuring, without the need for any existing network ..."
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Cited by 764 (8 self)
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-demand, allowing the routing packet overhead of DSR to scale automatically to only that needed to react to changes in the routes currently in use. We have evaluated the operation of DSR through detailed simulation on a variety of movement and communication patterns, and through implementation and significant
Protein folding dynamics in lattice model with physical movement
"... Abstract — We study folding dynamcis of protein-like sequences on square lattice by constructing a physically realizable move set that exhausts all possible conformational changes for a structure. By solving the master equation of 16-mer characterized by a 802,075×802,075 transition matrix, we monit ..."
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Abstract — We study folding dynamcis of protein-like sequences on square lattice by constructing a physically realizable move set that exhausts all possible conformational changes for a structure. By solving the master equation of 16-mer characterized by a 802,075×802,075 transition matrix, we
R.: A phonological expression for physical movement monitoring in body sensor networks
- 2008 5th IEEE International Conference on Mobile Ad Hoc and Sensor Systems
, 2008
"... Monitoring human activities using wearable wireless sensor nodes has the potential to enable many useful applications for everyday situations. The deployment of a compact and computationally efficient grammatical representation of actions reduces the complexities involved in the detection and recogn ..."
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Cited by 17 (10 self)
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and recognition of human behaviors in a distributed system. In this paper, we introduce a road map to a linguistic framework for the symbolic representation of inertial information for physical movement monitoring. Our method for creating phonetic descriptions consists of constructing primitives across
A Generic Algorithm For The Generation Of Physical Movements Of Solid Systems
"... This paper presents an engine for dynamic animation of solid systems based upon Lagrangian equations. The goal is to animate in an automatic way any scene composed with rigid objects defined in hierarchical structures. Animation control is provided by the description of the various degrees of freedo ..."
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Cited by 1 (0 self)
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of freedom linking the objects, the inertial elements of these solids, the forces applied to bodies, as well as the supplementary constraints imposed upon objects. The advantages of using object oriented programming and particularly polymorphism to implement these items are briefly discussed. The physical
Faculty Forum A Demonstration of the Analysis of Variance Using Physical Movement and Space
"... Classroom demonstrations help students better understand challenging concepts. This article introduces an activity that demonstrates the basic concepts involved in analysis of variance (ANOVA). Students who physically participated in the activity had a better understanding of ANOVA concepts (i.e., h ..."
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Classroom demonstrations help students better understand challenging concepts. This article introduces an activity that demonstrates the basic concepts involved in analysis of variance (ANOVA). Students who physically participated in the activity had a better understanding of ANOVA concepts (i
Artificial fishes: Physics, locomotion, perception, behavior
, 1994
"... physics-based modeling Abstract: This paper proposesa framework for animation that can achieve the intricacy of motion evident in certain natural ecosystems with minimal input from the animator. The realistic appearance, movement, and behavior of individual animals, as well as the patterns of behavi ..."
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Cited by 236 (17 self)
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physics-based modeling Abstract: This paper proposesa framework for animation that can achieve the intricacy of motion evident in certain natural ecosystems with minimal input from the animator. The realistic appearance, movement, and behavior of individual animals, as well as the patterns
Map navigation with mobile devices: Virtual versus physical movement with and without visual context
- In ICMI ’07
, 2007
"... A user study was conducted to compare the performance of three methods for map navigation with mobile devices. These methods are joystick navigation, the dynamic peephole method without visual context, and the magic lens paradigm using external visual context. The joystick method is the familiar scr ..."
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Cited by 32 (9 self)
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A user study was conducted to compare the performance of three methods for map navigation with mobile devices. These methods are joystick navigation, the dynamic peephole method without visual context, and the magic lens paradigm using external visual context. The joystick method is the familiar scrolling and panning of a virtual map keeping the device itself static. In the dynamic peephole method the device is moved and the map is fixed with respect to an external frame of reference, but no visual information is present outside the device’s display. The magic lens method augments an external content with graphical overlays, hence providing visual context outside the device display. Here too motion of the device serves to steer navigation. We compare these methods in a study measuring user performance, motion patterns, and subjective preference via questionnaires. The study demonstrates the advantage of dynamic peephole and magic lens interaction over joystick interaction in terms of search time and degree of exploration of the search space.
For efficient navigational search humans require full physical movement but not a rich visual scene
- Psychological Science
, 2006
"... ABSTRACT—During navigation, humans combine visual information from their surroundings with body-based in-formation from the translational and rotational compo-nents of their movement. Theories of navigation focus on the role of visual and rotational body-based information, even though experimental e ..."
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Cited by 26 (4 self)
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ABSTRACT—During navigation, humans combine visual information from their surroundings with body-based in-formation from the translational and rotational compo-nents of their movement. Theories of navigation focus on the role of visual and rotational body-based information, even though experimental
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