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by Ruben Zonenschein, Jonas Gomes, Luiz Velho, Luiz Henrique De Figueiredo
http://www.visgraf.impa.br/RefBib/Data/PS_PDF/is98/main.ps.gz
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Abstract:

We discuss the control possibilities of texture mapping for a new method to apply 2D textures onto implicit surfaces. The method uses a particle system associated with the gradient vector field of an implicit function to acquire texture coordinates at a support surface. It introduces geometric, parametric and temporal concepts to solve the problem of texture mapping, elements from which we create tools for local and global control. 1.

Citations

361 An image synthesizer – Perlin - 1985
85 Solid Texturing of Complex Surfaces – Peachey
18 Solid texturing of soft objects – WYVILL, WYVILL, et al. - 1987