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by Ruben Zonenschein, Jonas Gomes, Luiz Velho, Luiz Henrique De Figueiredo
http://www.visgraf.impa.br/RefBib/Data/PS_PDF/is98/main.ps.gz
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Abstract:
We discuss the control possibilities of texture mapping for a new method to apply 2D textures onto implicit surfaces. The method uses a particle system associated with the gradient vector field of an implicit function to acquire texture coordinates at a support surface. It introduces geometric, parametric and temporal concepts to solve the problem of texture mapping, elements from which we create tools for local and global control. 1.
Citations
| 361 | An image synthesizer – Perlin - 1985 |
| 85 | Solid Texturing of Complex Surfaces – Peachey |
| 18 | Solid texturing of soft objects – WYVILL, WYVILL, et al. - 1987 |

