We present a novel statistical and variational approach to image segmentation based on a new algorithm named region competition. This algorithm is derived by minimizing a generalized Bayes/MDL(Minimum Description Length) criterion using the variational principle, and it combines the best features of snake/balloon model and region growing. Thus we show that existing techniques in early vision such as, Snake/balloon models, region growing, and Bayes/MDL are addressing different views of the same problem and they can be unified within a common statistical framework to gain the advantage of all of them. We further analyze how to optimize the precision of the resulting boundary location by studying the statistical properties of the region competition algorithm, and discuss what are the "good " initial conditions for the algorithm. We will briefly discuss the relations between region competition and local edge filters. We also present a novel color model, and apply our method to color and texture segmentation. Our algorithm is demonstrated
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