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926
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864
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Implementing remote procedure calls
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686
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Architectural Considerations for a New Generation of Protocols
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530
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Implementation and performance of Munin
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341
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Reliable Broadcast Protocols
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245
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Lightweight Remote Procedure Call
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232
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Log-based receiver-reliable multicast for distributed interactive simulation
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202
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Structure and Encapsulation in Distributed Systems: The Proxy Principle
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160
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The Common Object Request Broker: Architecture and Specification, Revision 2.0
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128
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Network Objects
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110
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Subcontract: A flexible base for distributed programming
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97
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Promises: Linguistic Support for Efficient Asynchronous Procedure Calls in Distributed Systems
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74
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A Case for Networks of Workstations: NOW
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72
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Separating data and control transfer in distributed operating systems
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65
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Fragmented Objects for Distributed Abstractions
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32
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Restructuring a Parallel Simulation to Improve Cache Behavior in a Shared-Memory Multiprocessor: A First Experience
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28
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Problem-oriented Shared Memory: A Decentralized Approach to Distributed System Design
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28
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Replicated procedure call
– Cooper
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16
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Vectorization of a particle simulation method for hypersonic rarified flow,” presented at
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10
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Base-Class Composition with Multiple Derivation and Virtual Bases
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9
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Efficient Implementation of High-Level Languages on User-Level Communication Architectures
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8
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The Peregrine High-performance RPC
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5
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Exploiting recursion to simplify RPC communication architectures
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5
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Programming Distributed Applications Transparently in C++: Myth or Reality
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2
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97 program plan
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1
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Multicast RPC in Extended-C
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1
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MultiRPC: A Parallel Remote Procedure Call Mechanism
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