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Video Textures (2000)

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by Arno Schödl , Richard Szeliski , David H. Salesin , Richard Szeliski David H. Salesin , Irfan Essa
Citations:276 - 8 self
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BibTeX

@MISC{Schödl00videotextures,
    author = {Arno Schödl and Richard Szeliski and David H. Salesin and Richard Szeliski David H. Salesin and Irfan Essa},
    title = {Video Textures},
    year = {2000}
}

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Abstract

This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous infinitely varying stream of images. While the individual frames of a video texture may be repeated from time to time, the video sequence as a whole is never repeated exactly. Video textures can be used in place of digital photos to infuse a static image with dynamic qualities and explicit action. We present techniques for analyzing a video clip to extract its structure, and for synthesizing a new, similar looking video of arbitrary length. We combine video textures with view morphing techniques to obtain 3D video textures. We also introduce videobased animation, in which the synthesis of video textures can be guided by a user through high-level interactive controls. Applications of video textures and their extensions include the display of dynamic scenes on web pages, the creation of dynamic backdrops for sp...

Keyphrases

video texture    new type    video sequence    high-level interactive control    dynamic scene    static image    dynamic quality    videobased animation    explicit action    present technique    digital photo    dynamic backdrop    video clip    individual frame    web page    arbitrary length   

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