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Photorealistic Scene Reconstruction by Voxel Coloring (1997)

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by Steven Seitz , Charles Dyer
Citations:467 - 21 self
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BibTeX

@MISC{Seitz97photorealisticscene,
    author = {Steven Seitz and Charles Dyer},
    title = {Photorealistic Scene Reconstruction by Voxel Coloring},
    year = {1997}
}

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Abstract

A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space whose voxels are traversed in a fixed visibility ordering. This strategy takes full account of occlusions and allows the input cameras to be far apart and widely distributed about the environment. The algorithm identifies a special set of invariant voxels which together form a spatial and photometric reconstruction of the scene, fully consistent with the input images.

Keyphrases

voxel coloring    photorealistic scene reconstruction    texture information    photometric reconstruction    discretized scene space    input camera    special set    input image    novel scene reconstruction technique    fixed visibility    full account    algorithm identifies    previous approach    method avoids image correspondence problem    intrinsic scene color    large change    invariant voxels   

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