Multi-level Partition of Unity Implicits (2003)
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| Venue: | ACM Transactions on Graphics |
| Citations: | 123 - 5 self |
BibTeX
@ARTICLE{Ohtake03multi-levelpartition,
author = {Yutaka Ohtake and Alexander Belyaev and Marc Alexa and Greg Turk and Hans-Peter Seidel and Mpi Saarbrücken},
title = {Multi-level Partition of Unity Implicits},
journal = {ACM Transactions on Graphics},
year = {2003},
volume = {22},
pages = {463--470}
}
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Abstract
We present a shape representation, the multi-level partition of unity implicit surface, that allows us to construct surface models from very large sets of points. There are three key ingredients to our approach: 1) piecewise quadratic functions that capture the local shape of the surface, 2) weighting functions (the partitions of unity) that blend together these local shape functions, and 3) an octree subdivision method that adapts to variations in the complexity of the local shape.







