Asynchronous Teams: Cooperation Schemes for Autonomous Agents (1998)
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| Venue: | Journal of Heuristics |
| Citations: | 28 - 7 self |
BibTeX
@ARTICLE{Talukdar98asynchronousteams:,
author = {Sarosh Talukdar and Lars Baerentzen and Andrew Gove and Pedro De Souza and Contact Person and Sarosh Talukdar},
title = {Asynchronous Teams: Cooperation Schemes for Autonomous Agents},
journal = {Journal of Heuristics},
year = {1998},
volume = {4},
pages = {295--321}
}
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Abstract
Experiments over a variety of optimization problems indicate that scale-effective convergence is an emergent behavior of certain computer-based agents, provided these agents are organized into an asynchronous team (A-Team). An A-Team is a problem-solving architecture in which the agents are autonomous and cooperate by modifying one another’s trial-solutions. These solutions circulate continually. Convergence is said to occur if and when a persistent solution appears. Convergence is said to be scale-effective if the quality of the persistent solution increases with the number of agents, and the speed of its appearance increases with the number of computers. This paper uses a traveling salesman problem to illustrate scale-effective behavior and develops Markov models that explain its occurrence in A-Teams, particularly, how autonomous agents, without strategic planning or centralized coordination, can converge to solutions of arbitrarily high quality. The models also predict two properties that remain to be experimentally confirmed: • construction and destruction are dual processes. In other words, adept destruction can compensate for inept construction in an A-Team, and vice-versa. (Construction refers to the process of creating or changing solutions, destruction, to the process of erasing solutions.) • solution-quality is independent of agent-phylum. In other words, A-Teams provide an organizational framework in which humans and autonomous mechanical agents can cooperate effectively. 2 1.







