Npsnet: A network software architecture for large scale virtual environments (1994)
Cached
Download Links
- [gamepipe.usc.edu]
- [www.npsnet.nps.navy.mil]
- [www-npsnet.cs.nps.navy.mil]
- DBLP
Other Repositories/Bibliography
by
Michael R. Macedonia
,
Michael J. Zyda
,
David R. Pratt
,
Paul T. Barham
,
Steven Zeswitz
| Venue: | Presence |
| Citations: | 202 - 7 self |
BibTeX
@ARTICLE{Macedonia94npsnet:a,
author = {Michael R. Macedonia and Michael J. Zyda and David R. Pratt and Paul T. Barham and Steven Zeswitz},
title = {Npsnet: A network software architecture for large scale virtual environments},
journal = {Presence},
year = {1994},
volume = {3},
pages = {265--287}
}
Years of Citing Articles
OpenURL
Abstract
This paper explores the issues involved in designing and developing network software architectures for large scale virtual environments. We present our ideas in the context of NPSNET-IV, the first 3D virtual environment that incorporates both the IEEE 1278 Distributed Interactive Simulation (DIS) application protocol and the IP Multicast network protocol for multi-player simulation over the Internet.







