A general method for comparing the expected performance of tracking and motion capture systems (2005)
| Venue: | in VRST ’05: Proceedings of the ACM symposium on Virtual reality software and technology |
| Citations: | 9 - 4 self |
BibTeX
@INPROCEEDINGS{Allen05ageneral,
author = {B. Danette Allen and Greg Welch},
title = {A general method for comparing the expected performance of tracking and motion capture systems},
booktitle = {in VRST ’05: Proceedings of the ACM symposium on Virtual reality software and technology},
year = {2005},
pages = {201--210},
publisher = {ACM Press}
}
Years of Citing Articles
OpenURL
Abstract
We introduce a general method for evaluating and comparing the expected performance of sensing systems for interactive computer graphics. Example applications include head tracking systems for virtual environments, motion capture systems for movies, and even multi-camera 3D vision systems for image-based visual hulls. Our approach is to estimate the asymptotic position and/or orientation uncertainty at many points throughout the desired working volume, and to visualize the results graphically. This global performance estimation can provide both a quantitative assessment of the expected performance, and intuition about the type and arrangement of sources and sensors, in the context of the desired working volume and expected scene dynamics.







