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ArtDefo -- Accurate Real Time Deformable Objects (1999)

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by Doug L. James , Dinesh K. Pai
Citations:217 - 17 self
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BibTeX

@MISC{James99artdefo--,
    author = {Doug L. James and Dinesh K. Pai},
    title = {ArtDefo -- Accurate Real Time Deformable Objects },
    year = {1999}
}

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Abstract

We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the boundary integral equation formulation of static linear elasticity as well as the related Boundary Element Method (BEM) discretization technique. In addition, we show how to exploit the coherence of typical interactions to achieve low latency; the boundary formulation lends itself well to a fast update method when a few boundary conditions change. The algorithms are described in detail with examples from ArtDefo, our implementation.

Keyphrases

static linear elasticity    typical interaction    accurate simulation    boundary integral equation formulation    fast update method    virtual environment interaction    real time animation    low latency    deformable object    related boundary element method    boundary formulation    boundary condition    discretization technique   

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