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Survey of P2P Game

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by Siqi Shen
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BibTeX

@MISC{Shen_surveyof,
    author = {Siqi Shen},
    title = {Survey of P2P Game},
    year = {}
}

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Abstract

Abstract—Millions of players play Massively Multiplayer Online Games (MMOG) daily. Because the cost and limited scalability of client/server architecture of today’s MMOG; Peerto-Peer (P2P) architectures become very popular in MMOG recently, many researches are conducted in this field. This paper presents a survey of recent advancements in P2P game regarding with its state management, overlay management and security. I.

Keyphrases

p2p game    client server architecture    multiplayer online game    limited scalability    recent advancement    abstract million    many research    state management   

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