@MISC{Shen_surveyof, author = {Siqi Shen}, title = {Survey of P2P Game}, year = {} }
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Abstract
Abstract—Millions of players play Massively Multiplayer Online Games (MMOG) daily. Because the cost and limited scalability of client/server architecture of today’s MMOG; Peerto-Peer (P2P) architectures become very popular in MMOG recently, many researches are conducted in this field. This paper presents a survey of recent advancements in P2P game regarding with its state management, overlay management and security. I.