|
1
|
Efficient Shadows for GPU-based Volume Raycasting
– Timo Ropinski, Jens Kasten, Klaus Hinrichs
|
|
18
|
A practical self-shadowing algorithm for interactive hair animation
– Thème Cog, Florence Bertails, Florence Bertails, Clément Ménier, Clément Ménier, Marie-paule Cani, Marie-paule Cani
- 2005
|
|
3
|
Spectral Volume Rendering using GPU-based Raycasting
– Magnus Strengert, Thomas Klein, Ralf Botchen, Simon Stegmaier, Min Chen, Thomas Ertl
- 2006
|
|
|
OFFICE OF GRADUATE STUDIES
– Alfred Russell, Kent Fuller
- 2009
|
|
2
|
Sort First Parallel Volume Rendering
– B. Moloney, M. Ament, D. Weiskopf, T. Möller, Brendan Moloney, Marco Ament, Daniel Weiskopf, Ieee Computer Society, Torsten Möller, Ieee Computer Society
|
|
1
|
Interactive Virtual Hair-Dressing Room
– Nadia Magnenat-thalmann, Melanie Montagnol, Rajeev Gupta, Pascal Volino
|
|
1
|
A Novel Method for Fast and High-Quality Rendering of Hair
– Songhua Xu, Francis C. M. Lau, Hao Jiang, Yunhe Pan
|
|
|
No shadows Opacity Shadow Maps Opacity Shadow Maps Deep Opacity Maps
– Cem Yuksel, John Keyser
|
|
2
|
Hair Self Shadowing and Transparency Depth Ordering Using Occupancy maps
– Erik Sintorn, Ulf Assarsson
|
|
1
|
Interactive Hair Rendering and Appearance Editing under Environment Lighting
– Kun Xu, Li-qian Ma, Bo Ren, Rui Wang, Shi-min Hu
|
|
16
|
Interactive High-Quality Volume Rendering with Flexible Consumer Graphics Hardware
– Klaus Engel, Thomas Ertl
- 2002
|
|
1
|
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
– Thomas Klein Magnus, Thomas Klein, Magnus Strengert, Simon Stegmaier, Thomas Ertl
- 2005
|
|
6
|
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
– Thomas Klein, Magnus Strengert, Simon Stegmaier, Thomas Ertl
- 2005
|
|
|
Simultaneous GPU-Assisted Raycasting of Unstructured Point Sets and Volumetric Grid Data
– H. C. Hege, R. Machiraju (editors, Submission Id
|
|
46
|
A Simple and Flexible Volume Rendering Framework for Graphics-hardware–based Raycasting
– Simon Stegmaier, Magnus Strengert, Thomas Klein, Thomas Ertl
- 2005
|
|
|
Direct Interval Volume Visualization
– Marco Ament, Daniel Weiskopf, Ieee Computer Society, Hamish Carr
|
|
|
Volume Rendering with Multidimensional Peak Finding
– Aaron Knoll, Natallia Kotava, Christoph Garth, Christoph Kessler, Mathias Schott, Elaine Cohen, Charles Hansen, Senior Member, Hans Hagen, Senior Member
|
|
|
MASTERARBEIT Interactive Exploration and Quantification of Industrial CT Data
– Der Technischen Universität Wien, Ao. Univ. Prof Dipl. -ing, Dr. Techn Eduard Gröller, Dipl. -ing Dr. Techn, Markus Hadwiger, Laura Fritz
|
|
5
|
A generic software framework for the gpu volume rendering pipeline
– Joachim E. Vollrath, Daniel Weiskopf, Thomas Ertl
- 2005
|