|
156
|
The Go-Go Interaction Technique: Non-linear Mapping for Direct Manipulation in VR
– Ivan Poupyrev , Mark Billinghurst, Suzanne Weghorst, Tadao Ichikawa
- 1996
|
|
58
|
Egocentric Object Manipulation in Virtual Environments: Empirical Evaluation of Interaction Techniques
– I. Poupyrev, S. Weghorst, M. Billinghurst, T. Ichikawa
- 1998
|
|
164
|
An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments
– Doug A. Bowman , et al.
- 1997
|
|
37
|
The "Silk Cursor": Investigating Transparency for 3D Target Acquisition
– Shumin Zhai, William Buxton, Paul Milgram
- 1994
|
|
101
|
3D user interfaces: Theory and practice
– D Bowman, A, E Kruijff, I Poupyrev, J J LaViola
- 2005
|
|
87
|
JDCAD: A Highly Interactive 3D Modeling System
– J Liang, M Green
- 1994
|
|
41
|
Skitters and jacks: interactive 3d positioning tools
– E A Bier
- 1987
|
|
75
|
Image plane interaction techniques in 3d immersive environments
– J Pierce, A Forsberg, M Conway, S Hong, R Zeleznik, M Mine
- 1997
|
|
54
|
Aperture Based Selection for Immersive Virtual Environments
– Andrew Forsberg, Kenneth Herndon, Robert Zeleznik
|
|
606
|
The information capacity of the human motor system in controlling the amplitude of movement
– P M Fitts
- 1954
|
|
191
|
law as a research and design tool in human-computer interaction. Human-computer interaction 7
– I Fitts’ MacKenzie
- 1992
|
|
15
|
STUERZLINGER W.: Moving objects with 2D input devices in cad systems and desktop virtual environments
– J OH
|
|
7
|
3D Selection Strategies for Head Tracked and Non-Head Tracked Operation of Spatially Immersive Displays
– Anthony Steed, Chris Parker
- 2004
|
|
96
|
Virtual Environment Interaction Techniques
– Mark Mine
- 1995
|
|
64
|
Towards a standard for pointing device evaluation: Perspectives on 27 years of Fitts’ law research
– R Soukoreff, I MacKenzie
|
|
17
|
Pointing at Trivariate Targets in 3D Environments
– Tovi Grossman, et al.
- 2004
|
|
24
|
Selection Using a One-Eyed Cursor in a Fish Tank VR Environment
– Colin Ware, Kathy Lowther
- 1997
|
|
58
|
A Framework and Testbed for Studying Manipulation Techniques for Immersive VR
– Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
- 1997
|
|
13
|
Principles for the Design of PerformanceOriented Interaction Techniques
– D Bowman
- 2002
|