I-COLLIDE: An interactive and exact collision detection system for large-scale environments (1995)

by Jonathan D. Cohen , Ming C. Lin , Dinesh Manocha , Madhav Ponamgi
Venue:In Proc. of ACM Interactive 3D Graphics Conference
Citations:241 - 25 self

Active Bibliography

3 Interactive and Exact Collision Detection for Multi-Body Environments – Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi - 1994
7 Interactive and Exact Collision Detection for Large-Scaled Environments – Jonathan Cohen, Ming C. Lin, Dinesh Manocha, Madhav K. Ponamgi - 1994
10 Efficient Contact Determination Between Geometric Models – Ming C. Lin, Dinesh Manocha
44 Spherical shell: A higher order bounding volume for fast proximity queries – Shankar Krishnan
75 Incremental algorithms for collision detection between solid models – Madhav K. Ponamgi, Dinesh Manocha, Ming C. Lin - 1995
5 Fast and Accurate Collision Detection for Virtual Environments – Ming C. Lin - 1999
99 Efficient Collision Detection for Animation and Robotics – Ming C. Lin - 1993
168 Collision Detection Between Geometric Models: A Survey – Ming C. Lin, Stefan Gottschalk - 1998
596 OBBTree: A Hierarchical Structure for Rapid Interference Detection – S. Gottschalk , M. C. Lin , D. Manocha - 1996
1 OBBTree: A Hierarchical Structure for Rapid Interference Detection – Gottschalk Lin Manocha - 1996
Collision Detection Techniques for 3D Models – Stefan Gottschalk - 1997
18 Rapid and Accurate Contact Determination between Spline Models using ShellTrees – S. Krishnan, M. Gopi, M. Lin, D. Manocha, A. Pattekar - 1998
65 Collision and Proximity Queries – Ming C. Lin, Dinesh Manocha - 2003
13 A New Model for Efficient Dynamic Simulation – Paul Dworkin, David Zeltzer - 1993
14 Efficient Algorithms for Two-Phase Collision Detection – Brian Mirtich - 1997
1 Quick Elimination of Non-Interference Polytopes in Virtual Environments – Kelvin Chung, Wenping Wang - 1996
162 Approximating Polyhedra with Spheres for Time-Critical Collision Detection – Philip M. Hubbard - 1996
8 A Real-Time Algorithm for Accurate Collision Detection for Deformable Polyhedral Objects – Yoshifumi Kitamura, Andrew Smith, Haruo Takemura, Fumio Kishino, Deformable Polyhedral Objects - 1998
161 Collision Detection for Interactive Graphics Applications – Philip M. Hubbard, Philip Martyn Hubbard, Philip Martyn Hubbard - 1995