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114
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Composable Controllers for Physics-Based Character Animation
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- 2001
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86
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Motion Capture-Driven Simulations that Hit and React
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32
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Simulating biped behaviors from human motion data
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248
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Animating Human Athletics
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- 1995
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30
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Hybrid control for interactive character animation
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- 2003
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44
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Simulation of leaping, tumbling, landing, and balancing humans
– W L WOOTEN
- 1998
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24
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Chaos
– Kangkang Yin, Kevin Loken, Michiel Panne
- 1987
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18
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Animating reactive motions for biped locomotion
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25
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J.F.: Pushing people around
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- 2005
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152
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Physically Based Motion Transformation
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- 1999
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17
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Multiobjective control with frictional contacts
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- 2007
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33
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Modeling Tension and Relaxation for Computer Animation
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64
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Limit Cycle Control and its Application to the Animation of Balancing and Walking
– Joseph Laszlo, Michiel van de Panne, Eugene Fiume
- 1996
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80
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Adapting Simulated Behaviors for New Characters
– Jessica K. Hodgins, Nancy S. Pollard
- 1997
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111
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Synthesizing physically realistic human motion in low-dimensional, behaviorspecific spaces
– Alla Safonova, Jessica K. Hodgins, Nancy S. Pollard
- 2004
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33
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Dynamic Response for Motion Capture Animation
– V Zordan, A Majkowska, B Chiu, M Fast
- 2005
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25
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B.: Physically based grasping control from example
– N S POLLARD, V ZORDAN
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76
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Learning Physics-Based Motion Style with Nonlinear Inverse Optimization
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- 2005
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15
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Interactive Simulation of Stylized Human Locomotion
– Marco da Silva, Yeuhi Abe, Jovan Popović
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