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1350
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Marching Cubes: A high resolution 3D surface construction algorithm
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- 1987
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625
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Surface Simplification using Quadric Error Metrics
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447
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Surface reconstruction from unorganized points
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- 1992
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105
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A Comparison of Mesh Simplification Algorithms
– Cignoni, Montani, et al.
- 1998
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78
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Distance field manipulation of surface models
– Payne, Toga
- 1992
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59
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An evaluation of implicit surface tilers
– Ning, Bloomenthal
- 1993
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45
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et.al, Computer Graphics : Principles and Practice in C
– Foley
- 1995
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44
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A modified lookup table for implicit disambiguation of marching cubes
– MONTANI, SCATENI, et al.
- 1994
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41
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On generating topologically consistent isosurfaces from uniform samples
– Natarajan
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39
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Adaptive Polygonalization of Implicitly Defined Surfaces
– Hall, Warren
- 1990
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31
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3D reconstruction of complex polyhedral shapes from contours using a simplified generalized voronoi diagram
– Oliva, Perrin, et al.
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30
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Exploiting triangulated surface extraction using tetrahedral decomposition
– Guéziec, Hummel
- 1995
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30
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Shape-based Interpolation
– Herman, Zheng, et al.
- 1992
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27
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Surface mapping brain functions on 3D models
– Payne, Toga
- 1990
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22
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A marching method for the triangulation of surfaces
– Hartmann
- 1998
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22
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Bucholts. Shape-based interpolation
– Herman, Zheng, et al.
- 1992
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20
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Mesh simplification
– Algorri, Schmitt
- 1996
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14
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A new tetrahedral tesselation scheme for isosurface generation
– Chan, Purisima
- 1998
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7
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Edge-shrinking interpolation for medical images
– Liu, Sun, et al.
- 1997
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|
5
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The Wrapper: A surface optimization algorithm that preserves highly curved areas
– Gueziec, Dean
- 1994
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|
2
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Application of a new discreet form of Gauss’ theorum for measuring volume
– Hughes, D’Arcy, et al.
- 1996
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2
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Discrete distances applied to 2D granulometry and 3D reconstruction
– Montanvert, Usson
- 1993
|