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3D Surface Reconstruction Using Graph Cuts with Surface Constraints (2006)  (Make Corrections)  
Son Tran, Larry Davis



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Abstract: We describe a graph cut algorithm to recover the 3D object surface using both silhouette and foreground color information. The graph cut algorithm is used for optimization on a color consistency field. (Update)

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BibTeX entry:   (Update)

@misc{ tran-surface,
  author = "Son Tran and Larry Davis",
  title = "3D Surface Reconstruction Using Graph Cuts with Surface Constraints",
  url = "citeseer.ist.psu.edu/tran06surface.html" }
Citations (may not include all citations):
153   A theory of shape by space carving - Kutulakos, Seitz - 1999
122   Fast approximate energy minimization via graph cuts - Boykov, Veksler et al. - 2001
117   Rapid octree construction from image sequences (context) - Szeliski - 1993
27   Exact voxel occupancy with graph cuts - Snow, Viola et al. - 2000
16   Interactive graph cuts for optimal boundary and region segme.. (context) - Boykov, Jolly - 2001
11   Computing geodesics and minimal surfaces via graph cuts - Boykov, Kolmogorov - 2003
10   Visual hull alignment and refinement across time: A 3d recon.. - Cheung, Baker et al. - 2003
8   Stochastic refinement of the visual hull to satisfy photomet.. - Isidoro, Sclaro - 2003
7   A surface reconstruction method using global graph cut optim.. (context) - Paris, Sillion et al. - 2004
5   Silhouette and stereo fusion for 3d object modeling (context) - Esteban, Schmitt - 2003
5   Multi-view stereo via volumetric graph-cuts - Vogiatzis, Torr et al. - 2005
4   Multi-view reconstruction using photo-consistency and exact .. (context) - Sinha, Pollefeys - 2005
1   Visibility constrained surface evolution (context) - Solem, Kahl et al. - 2005

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