(Enter summary)
Abstract: While a large number of virtual reality applications, such as fluid flow analysis and molecular
modeling, deal with simulated data, many newer applications attempt to recreate true reality as
convincingly as possible. Building detailed models for such applications, which we call tele-reality,
is a major bottleneck holding back their deployment. In this paper, we present techniques for
automatically deriving realistic 2-D scenes and 3-D texture-mapped models from video sequences,
which can help... (Update)
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BibTeX entry: (Update)
R. Szeliski. Image Mosaicing for Tele-Reality Applications. Technical Report 94/2, Digital Equipment Corporation, Cambridge Research Lab, June 1994. http://citeseer.ist.psu.edu/szeliski94image.html More
@inproceedings{ szeliski94image,
author = "Szeliski, R.",
title = "Image Mosaicing for Tele-Reality Applications",
booktitle = "WACV94",
pages = "44-53",
year = "1994",
url = "citeseer.ist.psu.edu/szeliski94image.html" }
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