See this document in CiteSeerX!

Through-The-Lens Techniques for Motion, Navigation, and Remote Object Manipulation in Immersive Virtual Environments (2000)  (Make Corrections)  
Stanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straßer



  Home/Search   Context   Related

 
View or download:
gris.unituebingen...ThroughTheLens.pdf
Cached:  PDF   PS.gz  PS  Image  Update  Help

From:  gris.unituebingen.de/publics/... (more)
(Enter author homepages)

Rate this article: (best)
  Comment on this article  
(Enter summary)

Abstract: In this paper, we present a set of techniques for interaction with, navigation through, and manipulation within virtual environments. The proposed techniques are based on a through-the-lens model, extending existing techniques like the eyeball-in-hand and the scene-in-hand. The significant improvement consists of an intuitive preview displayed on a hand-held personal interaction panel (pip), which acts like a magic lens. This allows for a better orientation, and adequate and precise... (Update)

Active bibliography (related documents):   More   All
1.3:   The Multi-LDI: an Image Based Rendering Approach for.. - Stoev, Peter, Straßer (2000)   (Correct)
0.7:   Two-Handed Through-the-Lens-Techniques for Navigation.. - Stoev, Schmalstieg.. (2001)   (Correct)
0.5:   Expanding the Interaction Lexicon For 3D Graphics - Pierce (2000)   (Correct)

Similar documents based on text:   More   All
0.4:   Exploring the Past: a Toolset for Visualization of.. - Stoev, Feurer.. (2001)   (Correct)
0.3:   Interaction, Navigation, and Visualization Props in.. - Stoev, Peter, Straßer (2001)   (Correct)
0.3:   RaFSi - A Fast Watershed Algorithm Based on Rainfalling Simulation - Stoev (2000)   (Correct)

BibTeX entry:   (Update)

@misc{ stoev-throughlens,
  author = "Stanislav L. Stoev and Dieter Schmalstieg and Wolfgang Straßer",
  title = "Through-The-Lens Techniques for Motion, Navigation, and Remote Object Manipulation
    in Immersive Virtual Environments",
  url = "citeseer.ist.psu.edu/stoev00throughlens.html" }
Citations (may not include all citations):
156   Toolglass and magic lenses: The see-through interface - Bier, Stone et al. - 1993
91   Exploration and virtual camera control in virtual three dime.. (context) - Ware, Osborne - 1990
79   Virtual reality on a WIM: Interactive worlds in miniature - Stoakley, Conway et al. - 1995
69   Moving objects in space: Exploiting proprioception in virtua.. - Mine, Brooks et al. - 1997
56   Grasping reality through illusion- interactive graphics serv.. (context) - Brooks - 1988
51   The go-go interaction technique: Non-linear mapping for dire.. - Poupyrev, Billinghurst et al. - 1996
49   Two-handed input in a compound task (context) - Kabbash, Buxton et al. - 1994
43   Image plane interaction techniques in 3D immersive environme.. (context) - Pierce, Forsberg et al. - 1997
39   Navigation and locomotion in virtual worlds via flight into .. (context) - Pausch, Burnette et al. - 1995
36   draw: A tool for designing 3D shapes (context) - Sachs, Roberts et al. - 1991
32   Virtual environment interaction techniques - Mine - 1995
31   A toolset for navigation in virtual environments (context) - Darken, Sibert - 1993
26   Two-handed direct manipulation on the responsive workbench - Cutler, ohlich et al. - 1997
21   The personal interaction panel - A two handed interface for .. - ari, Gervautz - 1997
10   walking-in-place $$ flying (context) - Usoh, Arthur et al. - 1999
10   Navigating in large virtual worlds (context) - Sibert, Darken - 1996
10   Voodoo dolls: Seamless interaction at multiple scales in vir.. (context) - Pierce, Stearns et al. - 1999
9   Studierstube' - An Environment for Collaboration in Augmente.. (context) - Schmalstieg, Fuhrmann et al. - 1996
8   The virtual palette and the virtual remote control panel: A .. (context) - Coquillart, Wesche - 1999
4   The kinematic chain as a model for human asymmetrical bimanu.. (context) - Guiard - 1988
3   and Randy Pausch (context) - Viega, Conway et al. - 1996
3   Using transparent props for interaction with the virtual tab.. (context) - Schmalstieg, Encarnac et al. - 1999
2   Department of Computer Science (context) - Eliot, virtual et al. - 1997
2   Sewing worlds together with SEAMS: A mechanism to construct .. (context) - Schmalstieg, Schaufler - 1999
1   Head-tracked stereo viewing with two-handed 3D interactionfo.. - Turner, Gobbetti et al. - 1996

Documents on the same site (http://www.gris.uni-tuebingen.de/publics/paper/):   More
Teaching Computer Graphics with Java 3D - Peter, Gumhold (1999)   (Correct)
Using Scripting to Increase the Impact of Highly Interactive.. - Hanisch (2002)   (Correct)
Accelerated Rendering in Stereo-Based Projections - Stoev, Hüttner, Straßer (2000)   (Correct)

Online articles have much greater impact   More about CiteSeer.IST   Add search form to your site   Submit documents   Feedback  

CiteSeer.IST - Copyright Penn State and NEC