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Fast Scanline Processing of Useful Implicitly-Defined Shapes: Sphylinders, Cone-Spheres and Rounded Polygons (1994)  (Make Corrections)  (1 citation)
Karansher Singh, Richard Parent



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Abstract: Implicit Surfaces provide an elegant approach to modeling and animating physically deformable and organic looking objects. A major drawback of this approach is its rendering complexity. Some work has been done on developing fast, robust techniques for ray tracing and polygonization of implicit surfaces. While a fast scanline technique has been proposed for rendering spheres, spheres alone are limited as a modeling primitive. This paper addresses techniques for fast scanline rendering of... (Update)

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...contributions of the primitives. Examples of f : 0; 1] 0; 1] also called a density function, with the desired properties [13] are shown in Figure 1. For a point P within V the function value is determined by first computing a value 2 [0; 1] called a distance ratio....

Cited by:   More
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BibTeX entry:   (Update)

K. Singh and R. Parent. Fast scanline processing of useful implicitly-defined shapes: Sphylinders, conespheres and rounded polygons. submitted to Graphics Interface, 1994. http://citeseer.ist.psu.edu/singh94fast.html   More

@misc{ singh94fast,
  author = "K. Singh and R. Parent",
  title = "Fast scanline processing of useful implicitly-defined shapes: Sphylinders",
  text = "K. Singh and R. Parent. Fast scanline processing of useful implicitly-defined
    shapes: Sphylinders, conespheres and rounded polygons. submitted to Graphics
    Interface, 1994.",
  year = "1994",
  url = "citeseer.ist.psu.edu/singh94fast.html" }
Citations (may not include all citations):
203   Data structures for soft objects (context) - Wyvill, McPheeters et al. - 1986
177   A generalization of algebraic surface drawing (context) - Blinn - 1982
128   Marching cubes: A high resolution 3d surface construction al.. (context) - Lorenson, Cline - 1987
124   Octrees for faster isosurface generation (context) - Wilhelms, Van Gelder - 1992
100   Polygonization of implicit surfaces - Bloomenthal - 1988
95   Surface modeling with oriented particle systems - Szeliski, Tonnesen - 1992
88   Layered construction for deformable animated characters (context) - Haumann, Chadwick et al. - 1989
83   Arts: Accelerated ray tracing system (context) - Fujimoto, Tanaka et al. - 1986
74   Interactive techniques for implicit modeling - Bloomenthal, Wyvill - 1990
59   Convolution surfaces - Bloomenthal, Shoemake - 1991
43   Simulation of object and human skin deformations in a graspi.. - Thalmann, Gourret et al. - 1989
41   Guaranteed ray intersections with implicit surfaces (context) - Kalra, Barr - 1989
28   An implicit formulation for precise contact modeling between.. (context) - Gascuel - 1993
26   Ray tracing algebraic surfaces (context) - Hanrahan - 1983
11   Blending algebraic surfaces (context) - Warren - 1989
4   Computer Graphics (context) - Max - 1990

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