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Out-of-Core Algorithms for Scientific Visualization and Computer Graphics (2002)  (Make Corrections)  (4 citations)
C. T. Silva, Y.-J. Chiang, J. El-Sana, P. Lindstrom
Visualization'02



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Abstract: Recently, several external memory techniques have been developed for a wide variety of graphics and visualization problems, including surface simplification, volume rendering, isosurface generation, ray tracing, surface reconstruction, and so on. This work has had significant impact given that in recent years there has been a rapid increase in the raw size of datasets. Several technological trends are contributing to this, such as the development of high-resolution 3D scanners, and the need to... (Update)

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...mesh processing. 2 OUT OF CORE PROCESSING There are three main approaches for processing meshes that are too large to fit into main memory [23]: cutting the mesh into pieces, out of core batch processing of polygon soups, and out ofcore online processing using external memory...

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BibTeX entry:   (Update)

C. Silva, Y. Chiang, J. El-Sana, and P. Lindstrom. Out-of-core algorithms for scientific visualization and computer graphics. In Visualization'02 Course Notes, 2002. http://citeseer.ist.psu.edu/silva02outcore.html   More

@inproceedings{ silva02outcore,
  author = "C. Silva and Y. Chiang and J. El-Sana and P. Lindstrom",
  title = "Out-of-core algorithms for scientific visualization and computer graphics",
  booktitle = "Visualization'02",
  note = "Course Notes for Tutorial #4",
  year = "2002",
  url = "citeseer.ist.psu.edu/silva02outcore.html" }
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Documents on the same site (http://www.cc.gatech.edu/~lindstro/):   More
Real-Time, Continuous Level of Detail Rendering of.. - Lindstrom, Koller.. (1996)   (Correct)
Fast and Memory Efficient Polygonal Simplification - Lindstrom, Turk (1998)   (Correct)
Real-Time, Continuous Level of Detail Rendering of.. - Lindstrom, Koller.. (1996)   (Correct)

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