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838
A Tutorial on Visual Servo Control
- IEEE Transactions on Robotics and Automation
, 1996
"... This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief review ..."
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Cited by 513 (17 self)
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This paper provides a tutorial introduction to visual servo control of robotic manipulators. Since the topic spans many disciplines our goal is limited to providing a basic conceptual framework. We begin by reviewing the prerequisite topics from robotics and computer vision, including a brief review of coordinate transformations, velocity representation, and a description of the geometric aspects of the image formation process. We then present a taxonomy of visual servo control systems. The two major classes of systems, position-based and image-based systems, are then discussed. Since any visual servo system must be capable of tracking image features in a sequence of images, we include an overview of feature-based and correlation-based methods for tracking. We conclude the tutorial with a number of observations on the current directions of the research field of visual servo control. 1 Introduction Today there are over 800,000 robots in the world, mostly working in factory environment...
Efficient region tracking with parametric models of geometry and illumination
- PAMI
, 1998
"... Abstract—As an object moves through the field of view of a camera, the images of the object may change dramatically. This is not simply due to the translation of the object across the image plane. Rather, complications arise due to the fact that the object undergoes changes in pose relative to the v ..."
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Cited by 353 (21 self)
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Abstract—As an object moves through the field of view of a camera, the images of the object may change dramatically. This is not simply due to the translation of the object across the image plane. Rather, complications arise due to the fact that the object undergoes changes in pose relative to the viewing camera, changes in illumination relative to light sources, and may even become partially or fully occluded. In this paper, we develop an efficient, general framework for object tracking—one which addresses each of these complications. We first develop a computationally efficient method for handling the geometric distortions produced by changes in pose. We then combine geometry and illumination into an algorithm that tracks large image regions using no more computation than would be required to track with no accommodation for illumination changes. Finally, we augment these methods with techniques from robust statistics and treat occluded regions on the object as statistical outliers. Throughout, we present experimental results performed on live video sequences demonstrating the effectiveness and efficiency of our methods. Index Terms—Visual tracking, real-time vision, illumination, motion estimation, robust statistics.
Tracking People with Twists and Exponential Maps
, 1998
"... This paper demonstrates a new visual motion estimation technique that is able to recover high degree-of-freedom articulated human body configurations in complex video sequences. We introduce the use of a novel mathematical technique, the product of exponential maps and twist motions, and its integra ..."
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Cited by 327 (2 self)
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This paper demonstrates a new visual motion estimation technique that is able to recover high degree-of-freedom articulated human body configurations in complex video sequences. We introduce the use of a novel mathematical technique, the product of exponential maps and twist motions, and its integration into a differential motion estimation. This results in solving simple linear systems, and enables us to recover robustly the kinematic degrees-offreedom in noise and complex self occluded configurations. We demonstrate this on several image sequences of people doing articulated full body movements, and visualize the results in re-animating an artificial 3D human model. We are also able to recover and re-animate the famous movements of Eadweard Muybridge's motion studies from the last century. To the best of our knowledge, this is the first computer vision based system that is able to process such challenging footage and recover complex motions with such high accuracy.
Learning and Recognizing Human Dynamics in Video Sequences
, 1997
"... This paper describes a probabilistic decomposition of human dynamics at multiple abstractions, and shows how to propagate hypotheses across space, time, and abstraction levels. Recognition in this framework is the succession of very general low level grouping mechanisms to increased specific and lea ..."
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Cited by 240 (2 self)
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This paper describes a probabilistic decomposition of human dynamics at multiple abstractions, and shows how to propagate hypotheses across space, time, and abstraction levels. Recognition in this framework is the succession of very general low level grouping mechanisms to increased specific and learned model based grouping techniques at higher levels. Hard decision thresholds are delayed and resolved by higher level statistical models and temporal context. Low-level primitives are areas of coherent motion found by EM clustering, mid-level categories are simple movements represented by dynamical systems, and highlevel complex gestures are represented by Hidden Markov Models as successive phases of simple movements. We show how such a representation can be learned from training data, and apply it to the example of human gait recognition. 1 Introduction This paper addresses the problem of learning and recognizing human and other biological movements in video sequences of an unconstrai...
Evaluation of Interest Point Detectors
, 2000
"... Many different low-level feature detectors exist and it is widely agreed that the evaluation of detectors is important. In this paper we introduce two evaluation criteria for interest points: repeatability rate and information content. Repeatability rate evaluates the geometric stability under diff ..."
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Cited by 224 (5 self)
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Many different low-level feature detectors exist and it is widely agreed that the evaluation of detectors is important. In this paper we introduce two evaluation criteria for interest points: repeatability rate and information content. Repeatability rate evaluates the geometric stability under different transformations. Information content measures the distinctiveness of features. Different interest point detectors are compared using these two criteria. We determine which detector gives the best results and show that it satisfies the criteria well.
Reliable Feature Matching Across Widely Separated Views
, 2000
"... In this paper we present a robust method for automatically matching features in images corresponding to the same physical point on an object seen from two arbitrary viewpoints. Unlike conventional stereo matching approaches we assume no prior knowledge about the relative camera positions and orienta ..."
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Cited by 185 (0 self)
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In this paper we present a robust method for automatically matching features in images corresponding to the same physical point on an object seen from two arbitrary viewpoints. Unlike conventional stereo matching approaches we assume no prior knowledge about the relative camera positions and orientations. In fact in our application this is the information we wish to determine from the image feature matches. Features are detected in two or more images and characterised using affine texture invariants. The problem of window effects is explicitly addressed by our method - our feature characterisation is invariant to linear transformations of the image data including rotation, stretch and skew. The feature matching process is optimised for a structure-from-motion application where we wish to ignore unreliable matches at the expense of reducing the number of feature matches.
Robust Online Appearance Models for Visual Tracking
, 2001
"... We propose a framework for learning robust, adaptive, appearance models to be used for motion-based tracking of natural objects. The approach involves a mixture of stable image structure, learned over long time courses, along with 2-frame motion information and an outlier process. An online EM-algor ..."
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Cited by 177 (3 self)
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We propose a framework for learning robust, adaptive, appearance models to be used for motion-based tracking of natural objects. The approach involves a mixture of stable image structure, learned over long time courses, along with 2-frame motion information and an outlier process. An online EM-algorithm is used to adapt the appearance model parameters over time. An implementation of this approach is developed for an appearance model based on the filter responses from a steerable pyramid. This model is used in a motion-based tracking algorithm to provide robustness in the face of image outliers, such as those caused by occlusions. It is also provides the ability to adapt to natural changes in appearance, such as those due to facial expressions or variations in 3D pose. We show experimental results on a variety of natural image sequences of people moving within cluttered environments.
MonoSLAM: Real-time single camera SLAM
- IEEE Trans. Pattern Analysis and Machine Intelligence
, 2007
"... Abstract—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM, is the first successful application of the SLAM methodology from mobile robotics to the “pure vision ” domain of ..."
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Cited by 154 (16 self)
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Abstract—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM, is the first successful application of the SLAM methodology from mobile robotics to the “pure vision ” domain of a single uncontrolled camera, achieving real time but drift-free performance inaccessible to Structure from Motion approaches. The core of the approach is the online creation of a sparse but persistent map of natural landmarks within a probabilistic framework. Our key novel contributions include an active approach to mapping and measurement, the use of a general motion model for smooth camera movement, and solutions for monocular feature initialization and feature orientation estimation. Together, these add up to an extremely efficient and robust algorithm which runs at 30 Hz with standard PC and camera hardware. This work extends the range of robotic systems in which SLAM can be usefully applied, but also opens up new areas. We present applications of MonoSLAM to real-time 3D localization and mapping for a high-performance full-size humanoid robot and live augmented reality with a hand-held camera. Index Terms—Autonomous vehicles, 3D/stereo scene analysis, tracking. 1
Recovering non-rigid 3D shape from image streams
- Conf. on Computer Vision and Pattern Recognition
, 2000
"... This paper addresses the problem of recovering 3D nonrigid shape models from image sequences. For example, given a video recording of a talking person, we would like to estimate a 3D model of the lips and the full face and its internal modes of variation. Many solutions that recover 3D shape from 2D ..."
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Cited by 148 (6 self)
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This paper addresses the problem of recovering 3D nonrigid shape models from image sequences. For example, given a video recording of a talking person, we would like to estimate a 3D model of the lips and the full face and its internal modes of variation. Many solutions that recover 3D shape from 2D image sequences have been proposed; these so-called structure-from-motion techniques usually assume that the 3D object is rigid. For example Tomasi and Kanade’s factorization technique is based on a rigid shape matrix, which produces a tracking matrix of rank 3 under orthographic projection. We propose a novel technique based on a non-rigid model, where the 3D shape in each frame is a linear combination of a set of basis shapes. Under this model, the tracking matrix is of higher rank, and can be factored in a three step process to yield to pose, configuration and shape. We demonstrate this simple but effective algorithm on video sequences of people and animals. We were able to recover 3D non-rigid facial models with high accuracy. 1
Object Tracking: A Survey
, 2006
"... The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns o ..."
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Cited by 131 (3 self)
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The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and/or shape of the object in every frame. Typically, assumptions are made to constrain the tracking problem in the context of a particular application. In this survey, we categorize the tracking methods on the basis of the object and motion representations used, provide detailed descriptions of representative methods in each category, and examine their pros and cons. Moreover, we discuss the important issues related to tracking including the use of appropriate image features, selection of motion models, and detection of objects.

