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Polaris: A System for Query, Analysis and Visualization of Multi-dimensional Relational Databases
- IEEE Transactions on Visualization and Computer Graphics
, 2002
"... In the last several years, large multi-dimensional databases have become common in a variety of applications such as data warehousing and scientific computing. Analysis and exploration tasks place significant demands on the interfaces to these databases. Because of the size of the data sets, dense g ..."
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Cited by 213 (7 self)
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In the last several years, large multi-dimensional databases have become common in a variety of applications such as data warehousing and scientific computing. Analysis and exploration tasks place significant demands on the interfaces to these databases. Because of the size of the data sets, dense graphical representations are more effective for exploration than spreadsheets and charts. Furthermore, because of the exploratory nature of the analysis, it must be possible for the analysts to change visualizations rapidly as they pursue a cycle involving first hypothesis and then experimentation.
Rendering Effective Route Maps: Improving Usability Through Generalization
"... Route maps, which depict a path from one location to another, have emerged as one of the most popular applications on the Web. Current computer-generated route maps, however, are often very difficult to use. In this paper we present a set of cartographic generalization techniques specifically desig ..."
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Cited by 158 (8 self)
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Route maps, which depict a path from one location to another, have emerged as one of the most popular applications on the Web. Current computer-generated route maps, however, are often very difficult to use. In this paper we present a set of cartographic generalization techniques specifically designed to improve the usability of route maps. Our generalization techniques are based both on cognitive psychology research studying how route maps are used and on an analysis of the generalizations commonly found in handdrawn route maps. We describe algorithmic implementations of these generalization techniques within BeeLine, a real-time system for automatically designing and rendering route maps. We show that Bee-Line produces route maps that are much more usable than those produced by current computer-based route map rendering systems. Feedback from over 1100 users indicates that over 99 % believe BeeLine maps are preferable to using standard computer-generated route maps alone.
Crowdsourcing graphical perception: using mechanical turk to assess visualization design. In:
- Proceedings of the 28th international conference on Human factors in computing systems. ACM;
, 2010
"... ABSTRACT Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large design space of visualizations; however, it first requires validation. In this paper, we assess the viability of A ..."
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Cited by 154 (8 self)
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ABSTRACT Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large design space of visualizations; however, it first requires validation. In this paper, we assess the viability of Amazon's Mechanical Turk as a platform for graphical perception experiments. We replicate previous studies of spatial encoding and luminance contrast and compare our results. We also conduct new experiments on rectangular area perception (as in treemaps or cartograms) and on chart size and gridline spacing. Our results demonstrate that crowdsourced perception experiments are viable and contribute new insights for visualization design. Lastly, we report cost and performance data from our experiments and distill recommendations for the design of crowdsourced studies.
Visual query systems for databases: A survey
- Journal of Visual Languages and Computing
, 1997
"... Visual query systems (VQSs) are query systems for databases that use visual representations to depict the domain of interest and express related requests. VQSs can be seen as an evolution of query languages adopted into database management systems; they are designed to improve the effectiveness of t ..."
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Cited by 134 (10 self)
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Visual query systems (VQSs) are query systems for databases that use visual representations to depict the domain of interest and express related requests. VQSs can be seen as an evolution of query languages adopted into database management systems; they are designed to improve the effectiveness of the human-computer communication. Thus, their most important features are those that determine the nature of the human-computer dialogue. In order to survey and compare existing VQSs used for querying traditional databases, we first introduce a classification based on such features, namely the adopted visual representations and the interaction strategies. We then identify several user types and match the VQS classes against them, in order to understand which kind of system may be suitable for each kind of user. We also report usability experiments which support our claims. Finally, some of the most important open problems in the VQS area are described. 1.
The Structure of the Information Visualization Design Space
, 1996
"... Research on information visualization has reached the place where a number of successful point designs have been proposed and a number of techniques of been discovered. It is now appropriate to begin to describe and analyze portions of the design space so as to understand the differences among desig ..."
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Cited by 118 (2 self)
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Research on information visualization has reached the place where a number of successful point designs have been proposed and a number of techniques of been discovered. It is now appropriate to begin to describe and analyze portions of the design space so as to understand the differences among designs and to suggest new possibilities. This paper proposes an organization of the information visualization literature and illustrates it with a series of examples. The result is a framework for designing new visualizations and augmenting existing designs.
Data Characterization for Intelligent Graphics Presentation
- In Proceedings of the Conference on Human Factors in Computing Systems (SIGCHI '90
, 1990
"... An automatic presentation system is an intelligent interface component which receives information from a user or application program and designs a combination of graphics and text that effectively conveys it. It is a facility that assumes the presentation responsibilities for other programs. An impo ..."
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Cited by 113 (20 self)
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An automatic presentation system is an intelligent interface component which receives information from a user or application program and designs a combination of graphics and text that effectively conveys it. It is a facility that assumes the presentation responsibilities for other programs. An important research question has been how information should be specified or described by an application program for it to be presented by an automatic presenter. This paper proposes a taxonomy of information characteristics which would need to be provided to either human or computer designers for them to create presentations reflecting the individual needs of a diverse group of users. The proposed taxonomy of characteristics defines the representational goals for intelligent interfaces which reason about graphical displays. INTRODUCTION: AUTOMATING THE PRESENTATION OF INFORMATION The goal of an automatic presentation system would be to eliminate the need for end-users and application programme...
Animated transitions in statistical data graphics
- In IEEE Information Visualization (InfoVis
, 2007
"... Abstract—In this paper we investigate the effectiveness of animated transitions between common statistical data graphics such as bar charts, pie charts, and scatter plots. We extend theoretical models of data graphics to include such transitions, introducing a taxonomy of transition types. We then p ..."
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Cited by 112 (6 self)
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Abstract—In this paper we investigate the effectiveness of animated transitions between common statistical data graphics such as bar charts, pie charts, and scatter plots. We extend theoretical models of data graphics to include such transitions, introducing a taxonomy of transition types. We then propose design principles for creating effective transitions and illustrate the application of these principles in DynaVis, a visualization system featuring animated data graphics. Two controlled experiments were conducted to assess the efficacy of various transition types, finding that animated transitions can significantly improve graphical perception.
Comic Chat
- Proceedings of SIGGRAPH ’96
"... Comics have a rich visual vocabulary, and people find them appealing. They are also an effective form of communication. We have built a system, called Comic Chat, that represents on-line communications in the form of comics. Comic Chat automates numerous aspects of comics generation, including ballo ..."
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Cited by 105 (3 self)
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Comics have a rich visual vocabulary, and people find them appealing. They are also an effective form of communication. We have built a system, called Comic Chat, that represents on-line communications in the form of comics. Comic Chat automates numerous aspects of comics generation, including balloon construction and layout, the placement and orientation of comic characters, the default selection of character gestures and expressions, the incorporation of semantic panel elements, and the choice of zoom factor for the virtual camera. This paper describes the mechanisms that Comic Chat uses to perform this automation, as well as novel aspects of the program’s user interface. Comic Chat is a working program, allowing groups of people to communicate over the Internet. It has several advantages over other graphical chat programs, including the availability of a graphical history, and a dynamic graphical presentation.
Many eyes: A site for visualization at internet scale
- Proceedings of Infovis
, 2007
"... Abstract — We describe the design and deployment of Many Eyes, a public web site where users may upload data, create interactive visualizations, and carry on discussions. The goal of the site is to support collaboration around visualizations at a large scale by fostering a social style of data analy ..."
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Cited by 98 (7 self)
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Abstract — We describe the design and deployment of Many Eyes, a public web site where users may upload data, create interactive visualizations, and carry on discussions. The goal of the site is to support collaboration around visualizations at a large scale by fostering a social style of data analysis in which visualizations not only serve as a discovery tool for individuals but also as a medium to spur discussion among users. To support this goal, the site includes novel mechanisms for end-user creation of visualizations and asynchronous collaboration around those visualizations. In addition to describing these technologies, we provide a preliminary report on the activity of our users.
J.J.: The Value of Visualization
- Proceedings of IEEE Visualization, IEEE Computer Society
, 2005
"... The eld of Visualization is getting mature. Many problems have been solved, and new directions are sought for. In order to make good choices, an understanding of the purpose and meaning of vi-sualization is needed. Especially, it would be nice if we could as-sess what a good visualization is. In thi ..."
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Cited by 94 (1 self)
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The eld of Visualization is getting mature. Many problems have been solved, and new directions are sought for. In order to make good choices, an understanding of the purpose and meaning of vi-sualization is needed. Especially, it would be nice if we could as-sess what a good visualization is. In this paper an attempt is made to determine the value of visualization. A technological viewpoint is adopted, where the value of visualization is measured based on effectiveness and efciency. An economic model of visualization is presented, and benets and costs are established. Next, conse-quences for and limitations of visualization are discussed (including the use of alternative methods, high initial costs, subjectiveness, and the role of interaction), as well as examples of the use of the model for the judgement of existing classes of methods and understanding why they are or are not used in practice. Furthermore, two alter-native views on visualization are presented and discussed: viewing visualization as an art or as a scientic discipline. Implications and future directions are identied.