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A Roadmap of Agent Research and Development
- INT JOURNAL OF AUTONOMOUS AGENTS AND MULTI-AGENT SYSTEMS
, 1998
"... This paper provides an overview of research and development activities in the field of autonomous agents and multi-agent systems. It aims to identify key concepts and applications, and to indicate how they relate to one-another. Some historical context to the field of agent-based computing is give ..."
Abstract
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Cited by 331 (8 self)
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This paper provides an overview of research and development activities in the field of autonomous agents and multi-agent systems. It aims to identify key concepts and applications, and to indicate how they relate to one-another. Some historical context to the field of agent-based computing is given, and contemporary research directions are presented. Finally, a range of open issues and future challenges are highlighted.
Cooperative mobile robotics: Antecedents and directions
, 1995
"... There has been increased research interest in systems composed of multiple autonomous mobile robots exhibiting collective behavior. Groups of mobile robots are constructed, with an aim to studying such issues as group architecture, resource conflict, origin of cooperation, learning, and geometric pr ..."
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Cited by 255 (3 self)
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There has been increased research interest in systems composed of multiple autonomous mobile robots exhibiting collective behavior. Groups of mobile robots are constructed, with an aim to studying such issues as group architecture, resource conflict, origin of cooperation, learning, and geometric problems. As yet, few applications of collective robotics have been reported, and supporting theory is still in its formative stages. In this paper, we give a critical survey of existing works and discuss open problems in this field, emphasizing the various theoretical issues that arise in the study of cooperative robotics. We describe the intellectual heritages that have guided early research, as well as possible additions to the set of existing motivations. 1
Reaching Agreements Through Argumentation: A Logical Model and Implementation
- Artificial Intelligence
, 1998
"... In a multi-agent environment, where self-motivated agents try to pursue their own goals, cooperation cannot be taken for granted. Cooperation must be planned for and achieved through communication and negotiation. We present a logical model of the mental states of the agents based on a representatio ..."
Abstract
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Cited by 189 (9 self)
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In a multi-agent environment, where self-motivated agents try to pursue their own goals, cooperation cannot be taken for granted. Cooperation must be planned for and achieved through communication and negotiation. We present a logical model of the mental states of the agents based on a representation of their beliefs, desires, intentions, and goals. We present argumentation as an iterative process emerging from exchanges among agents to persuade each other and bring about a change in intentions. We look at argumentation as a mechanism for achieving cooperation and agreements. Using categories identified from human multi-agent negotiation, we demonstrate how the logic can be used to specify argument formulation and evaluation. We also illustrate how the developed logic can be used to describe different types of agents. Furthermore, we present a general Automated Negotiation Agent which we implemented, based on the logical model. Using this system, a user can analyze and explore differe...
Trends in Cooperative Distributed Problem Solving
- IEEE Transactions on Knowledge and Data Engineering
, 1995
"... Introduction Cooperative Distributed Problem-Solving (CDPS) studies how a loosely-coupled network of problem solvers can work together to solve problems that are beyond their individual capabilities. Each problem-solving node in the network is capable of sophisticated problem solving and can work in ..."
Abstract
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Cited by 144 (14 self)
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Introduction Cooperative Distributed Problem-Solving (CDPS) studies how a loosely-coupled network of problem solvers can work together to solve problems that are beyond their individual capabilities. Each problem-solving node in the network is capable of sophisticated problem solving and can work independently, but the problems faced by the nodes cannot be completed without cooperation. Cooperation is necessary because no single node has sufficient expertise, resources, and information to solve a problem, and different nodes might have expertise for solving different parts of the problem. For example, if the problem is to design a house, one node might have expertise on the strength of structural materials, another on the space requirements for different types of rooms, another on plumbing, another on electrical wiring, and so on. Different nodes might have different resources: some might be very fast at computation, others might have connections that speed communication, whil
Partial Global Planning: A Coordination Framework for Distributed Hypothesis Formation
- IEEE Transactions on Systems, Man, and Cybernetics
, 1991
"... For distributed sensor network applications, a practical approach to generating complete interpretations from distributed data must coordinate how separate, concurrently-running systems form, exchange, and fuse their individual hypotheses to form consistent interpretations. Partial global planning p ..."
Abstract
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Cited by 122 (31 self)
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For distributed sensor network applications, a practical approach to generating complete interpretations from distributed data must coordinate how separate, concurrently-running systems form, exchange, and fuse their individual hypotheses to form consistent interpretations. Partial global planning provides a framework for coordinating multiple AI systems that are cooperating in a distributed sensor network. By combining a variety of coordination techniques into a single, unifying framework, partial global planning enables separate AI systems to reason about their roles and responsibilities as part of group problem solving, and to modify their planned processing and communication actions to act as a more coherent team. Partial global planning is uniquely suited for coordinating systems that are working in continuous, dynamic, and unpredictable domains because it interleaves coordination with action and allows systems to make effective decisions despite incomplete and possibly obsolete i...
Environment Centered Analysis and Design of Coordination Mechanisms
, 1995
"... Coordination, as the act of managing interdependencies between activities, is one of the central research issues in Distributed Artificial Intelligence. Many researchers have shown that there is no single best organization or coordination mechanism for all environments. Problems in coordinating the ..."
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Cited by 82 (18 self)
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Coordination, as the act of managing interdependencies between activities, is one of the central research issues in Distributed Artificial Intelligence. Many researchers have shown that there is no single best organization or coordination mechanism for all environments. Problems in coordinating the activities of distributed intelligent agents appear in many domains: the control of distributed sensor networks; multi-agent scheduling of people and/or machines; distributed diagnosis of errors in local-area or telephone networks; concurrent engineering; `software agents' for information gathering. The design of coordination mechanisms for group...
TouringMachines: An Architecture for Dynamic, Rational, Mobile Agents
, 1992
"... ion-Partitioned Evaluator (APE) architecture which has been tested in a simulated, single-agent, indoor navigation domain [SH90]. The APE architecture is composed of a number of concurrent, hierarchically abstract action control layers, each representing and reasoning about some particular aspect o ..."
Abstract
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Cited by 69 (10 self)
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ion-Partitioned Evaluator (APE) architecture which has been tested in a simulated, single-agent, indoor navigation domain [SH90]. The APE architecture is composed of a number of concurrent, hierarchically abstract action control layers, each representing and reasoning about some particular aspect of the agent's task domain. Implemented as a parallel blackboard-based planner, the five layers --- sensor/motor, spatial, temporal, causal, and conventional (general knowledge) --- effectively partition the agent's data processing duties along a number of dimensions including temporal granularity, information/resource use, and functional abstraction. Perceptual information flows strictly from the agent sensors (connected to the sensor /motor level) toward the higher levels, while command or goal-achievement information flows strictly downward towards the agent's effectors (also connected to the sensor/motor level). Besides mechanisms for communicating with other layers, each layer in the AP...
Distributed problem solving and planning
, 1999
"... Abstract. Distributed problem solving involves the collective effort of multiple problems solvers to combine their knowledge, information, and capabilities so as to develop solutions to problems that each could not have solved as well (if at all) alone. The challenge in distributed problem solving i ..."
Abstract
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Cited by 62 (0 self)
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Abstract. Distributed problem solving involves the collective effort of multiple problems solvers to combine their knowledge, information, and capabilities so as to develop solutions to problems that each could not have solved as well (if at all) alone. The challenge in distributed problem solving is thus in marshalling the distributed capabilities in the right ways so that the problem solving activities of each agent complement the activities of the others, so as to lead efficiently to effective solutions. Thus, while working together leads to distributed problem solving, there is also the distributed problem of how to work together that must be solved. We consider that problem to be a distributed planning problem, where each agent must formulate plans for what it will do that take into account (sufficiently well) the plans of other agents. In this paper, we characterize the variations of distributed problem solving and distributed planning, and summarize some of the basic techniques that have been developed to date. 1
The Logical Modelling of Computational Multi-Agent Systems
, 1992
"... THE aim of this thesis is to investigate logical formalisms for describing, reasoning about, specifying, and perhaps ultimately verifying the properties of systems composed of multiple intelligent computational agents. There are two obvious resources available for this task. The first is the (largel ..."
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Cited by 58 (17 self)
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THE aim of this thesis is to investigate logical formalisms for describing, reasoning about, specifying, and perhaps ultimately verifying the properties of systems composed of multiple intelligent computational agents. There are two obvious resources available for this task. The first is the (largely AI) tradition of reasoning about the intentional notions (belief, desire, etc.). The second is the (mainstream computer science) tradition of temporal logics for reasoning about reactive systems. Unfortunately, neither resource is ideally suited to the task: most intentional logics have little to say on the subject of agent architecture, and tend to assume that agents are perfect reasoners, whereas models of concurrent systems from mainstream computer science typically deal with the execution of individual program instructions. This thesis proposes a solution which draws upon both resources. It defines a model of agents and multi-agent systems, and then defines two execution models, which ...
Designing and building a negotiating automated agent
- Computational Intelligence
, 1995
"... Abstract Negotiations are very important in a multi-agent environment, particularly, in an environment where there are conflicts between the agents, and cooperation would be beneficial. We have developed a general structure for a Negotiating Automated Agent that consists of five modules: a Prime Min ..."
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Cited by 48 (16 self)
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Abstract Negotiations are very important in a multi-agent environment, particularly, in an environment where there are conflicts between the agents, and cooperation would be beneficial. We have developed a general structure for a Negotiating Automated Agent that consists of five modules: a Prime Minister, a Ministry of Defense, a Foreign Office, a Headquarters and Intelligence. These modules are implemented using a dynamic set of local-agents belonging to the different modules. We used this structure to develop a Diplomacy player, Diplomat. Playing Diplomacy involves a certain amount of technical skills as in other board games, but the capacity to negotiate, explain, convince, promise, keep promises or break them, is an essential ingredient in good play. Diplomat was evaluated and consistently played better than human players.

