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20
Regression-based human motion capture from voxel data
- BMVC
, 2006
"... A regression based method is proposed to recover human body pose from 3D voxel data. In order to do this we need to convert the voxel data into a feature vector. This is done using a Bayesian approach based on Mixture of Probabilistic PCA that transforms a collection of 3D shape context descriptors, ..."
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Cited by 7 (0 self)
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A regression based method is proposed to recover human body pose from 3D voxel data. In order to do this we need to convert the voxel data into a feature vector. This is done using a Bayesian approach based on Mixture of Probabilistic PCA that transforms a collection of 3D shape context descriptors, extracted from the voxels, to a compact feature vector. For the regression, the newly-proposed Multi-Variate Relevance Vector Machine is explored to learn a single mapping from this feature vector to a low-dimensional representation of full body pose. We demonstrate the effectiveness and robustness of our method with experiments on both synthetic data and real sequences.
Spatiotemporal Saliency in Dynamic Scenes
, 2010
"... A spatiotemporal saliency algorithm based on a center-surround framework is proposed. The algorithm is inspired by biological mechanisms of motion-based perceptual grouping and extends a discriminant formulation of center-surround saliency previously proposed for static imagery. Under this formulati ..."
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Cited by 7 (1 self)
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A spatiotemporal saliency algorithm based on a center-surround framework is proposed. The algorithm is inspired by biological mechanisms of motion-based perceptual grouping and extends a discriminant formulation of center-surround saliency previously proposed for static imagery. Under this formulation, the saliency of a location is equated to the power of a predefined set of features to discriminate between the visual stimuli in a center and a surround window, centered at that location. The features are spatiotemporal video patches and are modeled as dynamic textures, to achieve a principled joint characterization of the spatial and temporal components of saliency. The combination of discriminant center-surround saliency with the modeling power of dynamic textures yields a robust, versatile, and fully unsupervised spatiotemporal saliency algorithm, applicable to scenes with highly dynamic backgrounds and moving cameras. The related problem of background subtraction is treated as the complement of saliency detection, by classifying nonsalient (with respect to appearance and motion dynamics) points in the visual field as background. The algorithm is tested for background subtraction on challenging sequences, and shown to substantially outperform various state-of-the-art techniques. Quantitatively, its average error rate is almost half that of the closest competitor.
Real Time Illumination Invariant Background Subtraction Using Local Kernel Histograms
"... Constant background hypothesis for background subtraction algorithms is often not applicable in real environments because of shadows, reflections, or small moving objects in the background: flickering screens in indoor scenes, or waving vegetation in outdoor ones. In both indoor and outdoor scenes, ..."
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Cited by 6 (0 self)
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Constant background hypothesis for background subtraction algorithms is often not applicable in real environments because of shadows, reflections, or small moving objects in the background: flickering screens in indoor scenes, or waving vegetation in outdoor ones. In both indoor and outdoor scenes, the use of color cues for background segmentation is limited by illumination variations when lights are switched or weather changes. This problem can be partially allievated using robust color coordinates or background update algorithms but an important part of the color information is lost by the former solution and the latter is often too specialized to cope with most of real environment constraints. This paper presents an approach using local kernel histograms and contour-based features. Local kernel histograms have the conventional histograms advantages avoiding their inherent drawbacks. Contour based features are more robust than color features regarding scene illumination variations. The proposed algorithm performances are emphasized in the experimental results using test scenes involving strong illumination variations and non static backgrounds. 1
Adaptive object tracking based on an effective appearance filter
- IEEE Trans. Patter. Anal. Mach. Intell
"... We propose a similarity measure based on a Spatial-color Mixture of Gaussians (SMOG) appearance model for particle filters. This improves on the popular similarity measure based on color histograms because it considers not only the colors in a region but also the spatial layout of the colors. Hence, ..."
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Cited by 5 (1 self)
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We propose a similarity measure based on a Spatial-color Mixture of Gaussians (SMOG) appearance model for particle filters. This improves on the popular similarity measure based on color histograms because it considers not only the colors in a region but also the spatial layout of the colors. Hence, the SMOG-based similarity measure is more discriminative. To efficiently compute the parameters for SMOG, we propose a new technique, with which the computational time is greatly reduced. We also extend our method by integrating multiple cues to increase the reliability and robustness. Experiments show that our method can successfully track objects in many difficult situations.
Making Background Subtraction Robust to Sudden Illumination Changes
- In Proc. European Conf. on Computer Vision
, 2008
"... Abstract. Modern background subtraction techniques can handle gradual illumination changes but can easily be confused by rapid ones. We propose a technique that overcomes this limitation by relying on a statistical model, not of the pixel intensities, but of the illumination effects. Because they te ..."
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Cited by 3 (0 self)
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Abstract. Modern background subtraction techniques can handle gradual illumination changes but can easily be confused by rapid ones. We propose a technique that overcomes this limitation by relying on a statistical model, not of the pixel intensities, but of the illumination effects. Because they tend to affect whole areas of the image as opposed to individual pixels, low-dimensional models are appropriate for this purpose and make our method extremely robust to illumination changes, whether slow or fast. We will demonstrate its performance by comparing it to two representative implementations of state-of-the-art methods, and by showing its effectiveness for occlusion handling in a real-time Augmented Reality context. 1
HLAC Approach to Automatic Object Counting
"... Counting (identical) objects in images is a simple yet fundamental recognition task that requires exhaustive human effort. Automation of this task would reduce the human load significantly. In this paper, we propose a statistical method to automatically count objects in an image sequence by using Hi ..."
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Cited by 2 (2 self)
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Counting (identical) objects in images is a simple yet fundamental recognition task that requires exhaustive human effort. Automation of this task would reduce the human load significantly. In this paper, we propose a statistical method to automatically count objects in an image sequence by using Higher-order Local Auto-Correlation (HLAC) based image features and Multiple Regression Analysis (MRA). This method is based on a simple computation, which enables fast and automatic object counting in real time. We propose several methods that have different preprocessing and image features and conduct comparative experiments of counting objects (ducks in this paper) in images captured by outdoor monitoring cameras. The experimental results demonstrated the effectiveness of the proposed methods. 1.
Background subtraction on distributions
- In ECCV
, 2008
"... Abstract. Environmental monitoring applications present a challenge to current background subtraction algorithms that analyze the temporal variability of pixel intensities, due to the complex texture and motion of the scene. They also present a challenge to segmentation algorithms that compare inten ..."
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Cited by 2 (2 self)
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Abstract. Environmental monitoring applications present a challenge to current background subtraction algorithms that analyze the temporal variability of pixel intensities, due to the complex texture and motion of the scene. They also present a challenge to segmentation algorithms that compare intensity or color distributions between the foreground and the background in each image independently, because objects of interest such as animals have adapted to blend in. Therefore, we have developed a background modeling and subtraction scheme that analyzes the temporal variation of intensity or color distributions, instead of either looking at temporal variation of point statistics, or the spatial variation of region statistics in isolation. Distributional signatures are less sensitive to movements of the textured background, and at the same time they are more robust than individual pixel statistics in detecting foreground objects. They also enable slow background update, which is crucial in monitoring applications where processing power comes at a premium, and where foreground objects, when present, may move less than the background and therefore disappear into it when a fast update scheme is used. Our approach compares favorably with the state of the art both in generic lowlevel detection metrics, as well as in application-dependent criteria. 1
Warping Background Subtraction
"... We present a background model that differentiates between background motion and foreground objects. Unlike most models that represent the variability of pixel intensity at a particular location in the image, we model the underlying warping of pixel locations arising from background motion. The backg ..."
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Cited by 2 (0 self)
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We present a background model that differentiates between background motion and foreground objects. Unlike most models that represent the variability of pixel intensity at a particular location in the image, we model the underlying warping of pixel locations arising from background motion. The background is modeled as a set of warping layers, where at any given time, different layers may be visible due to the motion of an occluding layer. Foreground regions are thus defined as those that cannot be modeled by some composition of some warping of these background layers. We illustrate this concept by first reducing the possible warps to those where the pixels are restricted to displacements within a spatial neighborhood, and then learning the appropriate size of that spatial neighborhood. Then, we show how changes in intensity/color histograms of pixel neighborhoods can be used to discriminate foreground and background regions. We find that this approach compares favorably with the state of the art, while requiring less computation. 1.
A pixel layering framework for robust foreground detection in video,” Under Review
, 2006
"... This work presents a framework for robust foreground detection that works under difficult conditions such as dynamic background and nominally moving camera. The proposed method includes two main components: coarse scene representation as the union of pixel layers, and foreground detection in video b ..."
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Cited by 1 (1 self)
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This work presents a framework for robust foreground detection that works under difficult conditions such as dynamic background and nominally moving camera. The proposed method includes two main components: coarse scene representation as the union of pixel layers, and foreground detection in video by propagating these layers using a maximum-likelihood assignment. Instead of modelling each pixel in the scene separately, we first cluster together pixels that share similar statistics. These pixels/samples are then used to create a non-parametric adaptive model of the cluster or layer. The entire scene is coarsely modelled as the union of such non-parametric layer-models. A pixel is then detected as foreground if it does not adhere to these adaptive models of the background. A principled way of computing detection thresholds is used to achieve robust detection performance with a pre-specified number of false alarms. Correlation between pixels in the spatial vicinity is exploited to deal with camera motion without precise registration. The proposed technique adapts to changes in the scene, and allows us to automatically convert persistent foreground objects to background and re-convert them to foreground when they become interesting. This simple framework addresses the important problem of robust foreground and unusual region detection, performed at about 10 frames per second on a standard laptop computer. The presentation of the proposed approach is complemented by results on challenging real data and comparisons with other standard techniques. tracking.

