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Synthesizing Sounds with Specified, Time-Varying Spectra
- In Proceedings of the International Computer Music Conference, pages 361–364, Ann Arbor, 2001. International Computer Music Association
, 2001
"... A unified framework is developed in which to compare several techniques for synthesizing sounds with desired spectra, using AM, FM, waveshaping, and pulse width modulation. 1 ..."
Abstract
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Cited by 5 (2 self)
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A unified framework is developed in which to compare several techniques for synthesizing sounds with desired spectra, using AM, FM, waveshaping, and pulse width modulation. 1
Phase bashing for sample-based formant synthesis
- International Computer Music Association
, 2005
"... Many techniques have been proposed for synthesizing the sung or spoken voice; they generally fall into two classes. First, the purely synthetic techniques (FM, FOF, PAF,...) make sounds with specified formant frequencies, bandwidths, and amplitudes. Second, the sample-based methods (LPC, Vocoders, P ..."
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Cited by 4 (2 self)
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Many techniques have been proposed for synthesizing the sung or spoken voice; they generally fall into two classes. First, the purely synthetic techniques (FM, FOF, PAF,...) make sounds with specified formant frequencies, bandwidths, and amplitudes. Second, the sample-based methods (LPC, Vocoders, PSOLA,...) reconstruct sounds from pre-recorded speech or singing. Here we present a technique that can synthesize spectra either with specified formants, or in imitation of a recorded sound. Since it is not patent encumbered it can be used to replace the PAF operator for open-source re-implementations of pieces using PAFs. 1.
ml.lib: Robust, Cross-platform, Open-source Machine Learning for Max and Pure Data
"... ABSTRACT This paper documents the development of ml.lib: a set of opensource tools designed for employing a wide range of machine learning techniques within two popular real-time programming environments, namely Max and Pure Data. ml.lib is a crossplatform, lightweight wrapper around Nick Gillian&a ..."
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ABSTRACT This paper documents the development of ml.lib: a set of opensource tools designed for employing a wide range of machine learning techniques within two popular real-time programming environments, namely Max and Pure Data. ml.lib is a crossplatform, lightweight wrapper around Nick Gillian's Gesture Recognition Toolkit, a C++ library that includes a wide range of data processing and machine learning techniques. ml.lib adapts these techniques for real-time use within popular dataflow IDEs, allowing instrument designers and performers to integrate robust learning, classification and mapping approaches within their existing workflows. ml.lib has been carefully designed to allow users to experiment with and incorporate machine learning techniques within an interactive arts context with minimal prior knowledge. A simple, logical and consistent, scalable interface has been provided across over sixteen externals in order to maximize learnability and discoverability. A focus on portability and maintainability has enabled ml.lib to support a range of computing architectures-including ARMand operating systems such as Mac OS, GNU/Linux and Windows, making it the most comprehensive machine learning implementation available for Max and Pure Data.
doi:10.1155/2011/434378 Research Article Feedback Amplitude Modulation Synthesis
"... Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. A recently rediscovered sound synthesis method, which is based on feedback amplitude modulation (FBAM), is investigated. The FBAM system i ..."
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Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. A recently rediscovered sound synthesis method, which is based on feedback amplitude modulation (FBAM), is investigated. The FBAM system is interpreted as a periodically linear time-varying digital filter, and its stability, aliasing, and scaling properties are considered. Several novel variations of the basic system are derived and analyzed. Separation of the input and the modulation signals in FBAM structures is proposed which helps to create modular sound synthesis and digital audio effects applications. The FBAM is shown to be a powerful and versatile sound synthesis principle, which has similarities to the established distortion synthesis methods, but which is also essentially different from them. 1.
Multimedia studies, University of Aarhus,
"... In this paper we describe the intentions, the design and functionality of an Acousmatic Composition Environment that allows children or musical novices to educate their auditory curiosity by recording, manipulating and mixing sounds of everyday life. The environment consists of three stands: A stand ..."
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In this paper we describe the intentions, the design and functionality of an Acousmatic Composition Environment that allows children or musical novices to educate their auditory curiosity by recording, manipulating and mixing sounds of everyday life. The environment consists of three stands: A stand for sound recording with a soundproof box that ensure good recording facilities in a noisy environment; a stand for sound manipulation with five simple, tangible interfaces; a stand for sound mixing with a graphical computer interface
PHASE BASHING FOR SAMPLE-BASED FORMANT SYNTHESIS
"... Many techniques have been proposed for synthesizing the sung or spoken voice; they generally fall into two classes. First, the purely synthetic techniques (FM, FOF, PAF,...) make sounds with specified formant frequencies, bandwidths, and amplitudes. Second, the sample-based methods (LPC, Vocoders, P ..."
Abstract
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Many techniques have been proposed for synthesizing the sung or spoken voice; they generally fall into two classes. First, the purely synthetic techniques (FM, FOF, PAF,...) make sounds with specified formant frequencies, bandwidths, and amplitudes. Second, the sample-based methods (LPC, Vocoders, PSOLA,...) reconstruct sounds from pre-recorded speech or singing. Here we present a technique that can synthesize spectra either with specified formants, or in imitation of a recorded sound. Since it is not patent encumbered it can be used to replace the PAF operator for open-source re-implementations of pieces using PAFs. 1.
Abstract Some Mathematical Tools for Music-Making
"... Electronic music constantly uses transformations of functions of time. Some frequently-used mathematical operations are described, with an eye to their effects on sound spectra and possible musical applications. 1 ..."
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Electronic music constantly uses transformations of functions of time. Some frequently-used mathematical operations are described, with an eye to their effects on sound spectra and possible musical applications. 1
A Distortion Synthesis Tutorial
"... In this article, we will be surveying the area of distortion synthesis, using the Csound language to provide tutorial examples of the different techniques. The text will discuss various methods from the classic algorithms to newer approaches. The article will concentrate on classic techniques as wel ..."
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In this article, we will be surveying the area of distortion synthesis, using the Csound language to provide tutorial examples of the different techniques. The text will discuss various methods from the classic algorithms to newer approaches. The article will concentrate on classic techniques as well as more recent developments, which have been less often explored in the literature. The main aims of the article are to provide a general overview of the area with some tutorial implementations of various correlate techniques.