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294
Issues and Approaches in Design of Collective Autonomous Agents
- Robotics and Autonomous Systems
, 1994
"... The problem of synthesizing and analyzing collective autonomous agents has only recently begun to be practically studied by the robotics community. This paper overviews the most prominent directions of research, defines key terms, and summarizes the main issues. Finally, it briefly describes our app ..."
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Cited by 116 (13 self)
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The problem of synthesizing and analyzing collective autonomous agents has only recently begun to be practically studied by the robotics community. This paper overviews the most prominent directions of research, defines key terms, and summarizes the main issues. Finally, it briefly describes our approach to controlling group behavior and its relation to the field as a whole.
Species Adaption Genetic Algorithms: A Basis for a Continuing SAGA
, 1992
"... For Artificial Life applications it is useful to extend Genetic Algorithms from a finite search space with fixed-length genotypes to open-ended evolution with variable-length genotypes. A new theoretical analysis is required, as Holland's Schema Theorem only applies to fixed lengths. It will be argu ..."
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Cited by 103 (28 self)
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For Artificial Life applications it is useful to extend Genetic Algorithms from a finite search space with fixed-length genotypes to open-ended evolution with variable-length genotypes. A new theoretical analysis is required, as Holland's Schema Theorem only applies to fixed lengths. It will be argued, using concepts of epistasis and fitness landscapes drawn from theoretical biology, that in the long run a population must havegenotypes of nearly equal length, and this length can only increase slowly. As the length increases, the population will be nearly converged, and hence evolving as a species.
Evolutionary robotics: the Sussex approach
- ROBOTICS AND AUTONOMOUS SYSTEMS
, 1997
"... ... the last 5 years. We explain and justify our distinctive approaches to (artificial) evolution, and to the nature of robot control systems that are evolved. Results are presented from research with evolved controllers for autonomous mobile robots; simulated robots, coevolved animats, real robots ..."
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Cited by 101 (13 self)
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... the last 5 years. We explain and justify our distinctive approaches to (artificial) evolution, and to the nature of robot control systems that are evolved. Results are presented from research with evolved controllers for autonomous mobile robots; simulated robots, coevolved animats, real robots with software controllers, and a real robot with a controller directly evolved in hardware.
New Methods for Competitive Coevolution
- Evolutionary Computation
, 1996
"... We consider "competitive coevolution," in which fitness is based on direct competition among individuals selected from two independently evolving populations of "hosts" and "parasites." Competitive coevolution can lead to an "arms race," in which the two populations reciprocally drive one another to ..."
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Cited by 100 (3 self)
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We consider "competitive coevolution," in which fitness is based on direct competition among individuals selected from two independently evolving populations of "hosts" and "parasites." Competitive coevolution can lead to an "arms race," in which the two populations reciprocally drive one another to increasing levels of performance and complexity. We use the games of Nim and 3-D Tic-Tac-Toe as test problems to explore three new techniques in competitive coevolution. "Competitive fitness sharing" changes the way fitness is measured, "shared sampling" provides a method for selecting a strong, diverse set of parasites, and the "hall of fame" encourages arms races by saving good individuals from prior generations. We provide several different motivations for these methods, and mathematical insights into their use. Experimental comparisons are done, and a detailed analysis of these experiments is presented in terms of testing issues, diversity, extinction, arms race progress measurements, a...
Evolving cellular automata to perform computations: Mechanisms and impediments
- Physica D
, 1994
"... We present results from experiments in which a genetic algorithm (GA) was used to evolve cellular automata (CAs) to perform a particular computational task—one-dimensional density classification. We look in detail at the evolutionary mechanisms producing the GA’s behavior on this task and the impedi ..."
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Cited by 94 (15 self)
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We present results from experiments in which a genetic algorithm (GA) was used to evolve cellular automata (CAs) to perform a particular computational task—one-dimensional density classification. We look in detail at the evolutionary mechanisms producing the GA’s behavior on this task and the impediments faced by the GA. In particular, we identify four “epochs of innovation ” in which new CA strategies for solving the problem are discovered by the GA, describe how these strategies are implemented in CA rule tables, and identify the GA mechanisms underlying their discovery. The epochs are characterized by a breaking of the task’s symmetries on the part of the GA. The symmetry breaking results in a short-term fitness gain but ultimately prevents the discovery of the most highly fit strategies. We discuss the extent to which symmetry breaking and other impediments are general phenomena in any GA search. 1.
Competition, Coevolution and the Game of Tag
, 1994
"... Tag is a children's game based on symmetrical pursuit and evasion. In the experiments described here, control programs for mobile agents (simulated vehicles) are evolved based on their skill at the game of tag. A player's fitness is determined by how well it performs when placed in competition with ..."
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Cited by 93 (0 self)
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Tag is a children's game based on symmetrical pursuit and evasion. In the experiments described here, control programs for mobile agents (simulated vehicles) are evolved based on their skill at the game of tag. A player's fitness is determined by how well it performs when placed in competition with several opponents chosen randomly from the coevolving population of players. In the beginning, the quality of play is very poor. Then slightly better strategies begin to exploit the weaknesses of others. Through evolution, guided by competitive fitness, increasingly better strategies emerge over time. 1. Introduction Many of us remember playing the game of tag as children. Tag is played by two or more, one of whom is designated as it. The it player chases the others, who all try to escape. Tag is a simple contest of pursuit and evasion. These activities are common in the natural world, most predatorprey interactions involve pursuit and evasion. Tag also includes an aspect of role-reversal, b...
Methods for Competitive Co-evolution: Finding Opponents Worth Beating
- Proceedings of the Sixth International Conference on Genetic Algorithms
, 1995
"... Co-evolution refers to the simultaneous evolution of two or more genetically distinct populations with coupled fitness landscapes. In this paper we consider "competitive co-evolution," in which the fitness of an individual in a "host" population is based on direct competition with individual(s) from ..."
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Cited by 90 (2 self)
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Co-evolution refers to the simultaneous evolution of two or more genetically distinct populations with coupled fitness landscapes. In this paper we consider "competitive co-evolution," in which the fitness of an individual in a "host" population is based on direct competition with individual(s) from a "parasite" population. Competitive coevolution is applied to three game-learning problems: Tic-Tac-Toe (TTT), Nim and a small version of Go. Two new techniques in competitive co-evolution are explored. "Competitive fitness sharing" changes the way fitness is measured, and "shared sampling" alters the way parasites are chosen for testing hosts. Experiments using TTT and Nim show a substantial improvement in performance when these methods are used. Preliminary results using co-evolution for the discovery of cellular automata rules for playing Go are presented. 1 Introduction Co-evolution refers to the simultaneous evolution of two or more genetically distinct populations with coupled fit...
Evolutionary Algorithms
- IEEE Transactions on Evolutionary Computation
, 1996
"... . Evolutionary algorithms have been gaining increased attention the past few years because of their versatility and are being successfully applied in several different fields of study. We group under this heading a family of new computing techniques rooted in biological evolution that can be used fo ..."
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Cited by 84 (23 self)
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. Evolutionary algorithms have been gaining increased attention the past few years because of their versatility and are being successfully applied in several different fields of study. We group under this heading a family of new computing techniques rooted in biological evolution that can be used for solving hard problems. In this chapter we present a survey of genetic algorithms and genetic programming, two important evolutionary techniques. We discuss their parallel implementations and some notable extensions, focusing on their potential applications in the field of evolvable hardware. 1 Introduction The performance of modern computers is quite impressive; it seems fair to say that computers are far better than humans in many domains and that they comprise a powerful tool that is constantly changing our view of the world. On scientific and engineering number-crunching problems performance increases steadily and we are able to tackle so-called "grand challenge" problems with gigaflop...
Searching for Diverse, Cooperative Populations with Genetic Algorithms
- EVOLUTIONARY COMPUTATION
, 1993
"... In typical applications, genetic algorithms (GAs) process populations of potential problem solutions to evolve a single population member that specifies an "optimized" solution. The majority of GA analysis has focused on these optimization applications. In other applications (notably learning cla ..."
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Cited by 83 (10 self)
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In typical applications, genetic algorithms (GAs) process populations of potential problem solutions to evolve a single population member that specifies an "optimized" solution. The majority of GA analysis has focused on these optimization applications. In other applications (notably learning classifier systems and certain connectionist learning systems), a GA searches for a population of cooperative structures that jointly perform a computational task. This paper presents an analysis of this type of GA problem. The analysis considers a simplified genetics-based machine learning system: a model of an immune system. In this model, a GA must discover a set of pattern-matching antibodies that effectively match a set of antigen patterns. Analysis shows how a GA can automatically evolve and sustain a diverse, cooperative population. The cooperation emerges as a natural part of the antigen-antibody matching procedure. This emergent effect is shown to be similar to fitness sharing, ...

