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Partial Constraint Satisfaction
, 1992
"... . A constraint satisfaction problem involves finding values for variables subject to constraints on which combinations of values are allowed. In some cases it may be impossible or impractical to solve these problems completely. We may seek to partially solve the problem, in particular by satisfying ..."
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Cited by 390 (22 self)
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. A constraint satisfaction problem involves finding values for variables subject to constraints on which combinations of values are allowed. In some cases it may be impossible or impractical to solve these problems completely. We may seek to partially solve the problem, in particular by satisfying a maximal number of constraints. Standard backtracking and local consistency techniques for solving constraint satisfaction problems can be adapted to cope with, and take advantage of, the differences between partial and complete constraint satisfaction. Extensive experimentation on maximal satisfaction problems illuminates the relative and absolute effectiveness of these methods. A general model of partial constraint satisfaction is proposed. 1 Introduction Constraint satisfaction involves finding values for problem variables subject to constraints on acceptable combinations of values. Constraint satisfaction has wide application in artificial intelligence, in areas ranging from temporal r...
Overall similarity and the identification of separable-dimension stimuli: A choice model analysis
, 1985
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Constraints and preferences in inductive learning: An experimental study of human and machine performance
- Cognitive Science
, 1987
"... The paper examines constraints ond preferences employed by people in learning decision rules from preclossified examples. Results from four experiments with human subiects were onolyzed ond compared with ortificiol intelligence (Al) inductive learning programs. The results showed the people’s rule i ..."
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Cited by 27 (2 self)
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The paper examines constraints ond preferences employed by people in learning decision rules from preclossified examples. Results from four experiments with human subiects were onolyzed ond compared with ortificiol intelligence (Al) inductive learning programs. The results showed the people’s rule inductions tended lo emphosize category validity (probability of some property, given o category) more than cue validity (probability that on entity is o member of o cote-gory given that it hos some property) to o greater extent than did the Al pro-groms. Although the relative proportions of different rule types (e.g., conjunctive vs. disjunctive) changed across experiments, o single process model provided o good account of the data from each study. These observations ore used to argue for describing constraints in terms of processes embodied in models rather than in terms of products or outputs. Thus Al induction programs become condidote psychological process models ond results from inductive learning experiments con suggest new algorithms. More generally, the results show that humon induc-tive generolizotions tend toword greater specificity than would be expected if conceptual simplicity were the key constraint on inductions. This bias toword specificity moy be due lo the fact that this criterion both maximizes inferences that moy be drown from category membership ond protects rule induction sys-tems from developing over-generolizotions.
PATS: Realization and user evaluation of an automatic playlist generator
- In ISMIR
, 2002
"... A means to ease selecting preferred music referred to as Personalized Automatic Track Selection (PATS) has been developed. PATS generates playlists that suit a particular contextof-use, that is, the real-world environment in which the music is heard. To create playlists, it uses a dynamic clustering ..."
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Cited by 26 (0 self)
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A means to ease selecting preferred music referred to as Personalized Automatic Track Selection (PATS) has been developed. PATS generates playlists that suit a particular contextof-use, that is, the real-world environment in which the music is heard. To create playlists, it uses a dynamic clustering method in which songs are grouped based on their attribute similarity. The similarity measure selectively weighs attribute-values, as not all attribute-values are equally important in a context-of-use. An inductive learning algorithm is used to reveal the most important attribute-values for a context-of-use from preference feedback of the user. In a controlled user experiment, the quality of PATScompiled and randomly assembled playlists for jazz music was assessed in two contexts-of-use. The quality of the randomly assembled playlists was used as base-line. The two contexts-of-use were ‘listening to soft music ’ and ‘listening to lively music’. Playlist quality was measured by precision (songs that suit the context-of-use), coverage (songs that suit the context-of-use but that were not already contained in previous playlists) and a rating score. Results showed that PATS playlists contained increasingly more preferred music (increasingly higher precision), covered more preferred music in the collection (higher coverage), and were rated higher than randomly assembled playlists. 1.
Discrete Choice Methods And Their Applications To Short Term Travel Decisions
, 1999
"... Introduction Modeling travel behavior is a key aspect of demand analysis, where aggregate demand is the accumulation of individuals' decisions. In this chapter, we focus on "short-term" travel decisions. The most important short-term travel decisions include choice of destination for a non-work tr ..."
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Cited by 22 (9 self)
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Introduction Modeling travel behavior is a key aspect of demand analysis, where aggregate demand is the accumulation of individuals' decisions. In this chapter, we focus on "short-term" travel decisions. The most important short-term travel decisions include choice of destination for a non-work trip, choice of travel mode, choice of departure time and choice of route. It is important to note that short-term decisions are conditional on long-term travel and mobility decisions such as car ownership and residential and work locations. The analysis of travel behavior is typically disaggregate, meaning that the models represent the choice behavior of individual travelers. Discrete choice analysis is the methodology used to analyze and predict travel decisions. Therefore, we begin this chapter with a review of the theoretical and practical aspects of discrete choice models. After a brief discussion of general assumptions, we introduce the random utility model, which is the most c
Homo Heuristicus: Why Biased Minds Make Better Inferences
, 2008
"... Heuristics are efficient cognitive processes that ignore information. In contrast to the widely held view that less processing reduces accuracy, the study of heuristics shows that less information, computation, and time can in fact improve accuracy. We review the major progress made so far: (a) the ..."
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Cited by 22 (3 self)
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Heuristics are efficient cognitive processes that ignore information. In contrast to the widely held view that less processing reduces accuracy, the study of heuristics shows that less information, computation, and time can in fact improve accuracy. We review the major progress made so far: (a) the discovery of less-is-more effects; (b) the study of the ecological rationality of heuristics, which examines in which environments a given strategy succeeds or fails, and why; (c) an advancement from vague labels to computational models of heuristics; (d) the development of a systematic theory of heuristics that identifies their building blocks and the evolved capacities they exploit, and views the cognitive system as relying on an ‘‘adaptive toolbox;’ ’ and (e) the development of an empirical methodology that accounts for individual differences, conducts competitive tests, and has provided evidence for people’s adaptive use of heuristics. Homo heuristicus has a biased mind and ignores part of the available information, yet a biased mind can handle uncertainty more efficiently and robustly than an unbiased mind relying on more resource-intensive and general-purpose processing strategies.
Survey of decision field theory
, 2002
"... This article summarizes the cumulative progress of a cognitive-dynamical approach to decision making and preferential choice called decision field theory. This review includes applications to (a) binary decisions among risky and uncertain actions, (b) multi-attribute preferential choice, (c) multi-a ..."
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Cited by 15 (1 self)
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This article summarizes the cumulative progress of a cognitive-dynamical approach to decision making and preferential choice called decision field theory. This review includes applications to (a) binary decisions among risky and uncertain actions, (b) multi-attribute preferential choice, (c) multi-alternative preferential choice, and (d) certainty equivalents such as prices. The theory provides natural explanations for violations of choice principles including strong stochastic transitivity, independence of irrelevant alternatives, and regularity. The theory also accounts for the relation between choice and decision time, preference reversals between choice and certainty equivalents, and preference reversals under time pressure. Comparisons with other dynamic models of decision-making and other random utility models of preference are discussed.
Designing a better shopbot
- Management Science
, 2004
"... under Grant No. 0118767. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation ..."
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Cited by 10 (0 self)
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under Grant No. 0118767. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation
Fast, frugal, and rational: How rational norms explain behavior
- ORGANIZATIONAL BEHAVIOR AND HUMAN DECISION PROCESSES
, 2003
"... Much research on judgment and decision making has focussed on the adequacy of classical rationality as a description of human reasoning. But more recently it has been argued that classical rationality should also be rejected even as normative standards for human reasoning. For example, Gigerenzer an ..."
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Cited by 9 (0 self)
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Much research on judgment and decision making has focussed on the adequacy of classical rationality as a description of human reasoning. But more recently it has been argued that classical rationality should also be rejected even as normative standards for human reasoning. For example, Gigerenzer and Goldstein (1996) and Gigerenzer and Todd (1999a) argue that reasoning involves ‘‘fast and frugal’ ’ algorithms which are not justified by rational norms, but which succeed in the environment. They provide three lines of argument for this view, based on: (A) the importance of the environment; (B) the existence of cognitive limitations; and (C) the fact that an algorithm with no apparent rational basis, Take-the-Best, succeeds in an judgment task (judging which of two cities is the larger, based on lists of features of each city). We reconsider (A)–(C), arguing that standard patterns of explanation in psychology and the social and biological sciences, use rational norms to explain why simple cognitive algorithms can succeed. We also present new computer simulations that compare Take-the-Best with other cognitive models (which use connectionist, exemplarbased, and decision-tree algorithms). Although Take-the-Best still performs well, it does not perform noticeably better than the other models. We conclude that these results provide no strong reason to prefer Take-the-Best over alternative cognitive models.

