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Towards Completely Decentralized Mustering for StarCraft∗
"... We study decentralized agent coordination with performance guarantees by developing a primitive for mustering teams of agents of minimum accept-able team sizes for StarCraft using randomization to accurately estimate the size of the team. Categories and Subject Descriptors ..."
Abstract
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We study decentralized agent coordination with performance guarantees by developing a primitive for mustering teams of agents of minimum accept-able team sizes for StarCraft using randomization to accurately estimate the size of the team. Categories and Subject Descriptors