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Linearizability: a correctness condition for concurrent objects
, 1990
"... A concurrent object is a data object shared by concurrent processes. Linearizability is a correctness condition for concurrent objects that exploits the semantics of abstract data types. It permits a high degree of concurrency, yet it permits programmers to specify and reason about concurrent object ..."
Abstract
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Cited by 774 (24 self)
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A concurrent object is a data object shared by concurrent processes. Linearizability is a correctness condition for concurrent objects that exploits the semantics of abstract data types. It permits a high degree of concurrency, yet it permits programmers to specify and reason about concurrent objects using known techniques from the sequential domain. Linearizability provides the illusion that each operation applied by concurrent processes takes effect instantaneously at some point between its invocation and its response, implying that the meaning of a concurrent object’s operations can be given by pre- and post-conditions. This paper defines linearizability, compares it to other correctness conditions, presents and demonstrates a method for proving the correctness of implementations, and shows how to reason about concurrent objects, given they are linearizable.
Wait-Free Synchronization
- ACM Transactions on Programming Languages and Systems
, 1993
"... A wait-free implementation of a concurrent data object is one that guarantees that any process can complete any operation in a finite number of steps, regardless of the execution speeds of the other processes. The problem of constructing a wait-free implementation of one data object from another lie ..."
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Cited by 660 (26 self)
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A wait-free implementation of a concurrent data object is one that guarantees that any process can complete any operation in a finite number of steps, regardless of the execution speeds of the other processes. The problem of constructing a wait-free implementation of one data object from another lies at the heart of much recent work in concurrent algorithms, concurrent data structures, and multiprocessor architectures. In the first part of this paper, we introduce a simple and general technique, based on reduction to a consensus protocol, for proving statements of the form "there is no wait-free implementation of X by Y ." We derive a hierarchy of objects such that no object at one level has a wait-free implementation in terms of objects at lower levels. In particular, we show that atomic read/write registers, which have been the focus of much recent attention, are at the bottom of the hierarchy: they cannot be used to construct wait-free implementations of many simple and familiar da...
Memory Consistency and Event Ordering in Scalable Shared-Memory Multiprocessors
- In Proceedings of the 17th Annual International Symposium on Computer Architecture
, 1990
"... Scalable shared-memory multiprocessors distribute memory among the processors and use scalable interconnection networks to provide high bandwidth and low latency communication. In addition, memory accesses are cached, buffered, and pipelined to bridge the gap between the slow shared memory and the f ..."
Abstract
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Cited by 628 (17 self)
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Scalable shared-memory multiprocessors distribute memory among the processors and use scalable interconnection networks to provide high bandwidth and low latency communication. In addition, memory accesses are cached, buffered, and pipelined to bridge the gap between the slow shared memory and the fast processors. Unless carefully controlled, such architectural optimizations can cause memory accesses to be executed in an order different from what the programmer expects. The set of allowable memory access orderings forms the memory consistency model or event ordering model for an architecture.
Transactional Memory: Architectural Support for Lock-Free Data Structures
"... A shared data structure is lock-free if its operations do not require mutual exclusion. If one process is interrupted in the middle of an operation, other processes will not be prevented from operating on that object. In highly concurrent systems, lock-free data structures avoid common problems asso ..."
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Cited by 597 (19 self)
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A shared data structure is lock-free if its operations do not require mutual exclusion. If one process is interrupted in the middle of an operation, other processes will not be prevented from operating on that object. In highly concurrent systems, lock-free data structures avoid common problems associated with conventional locking techniques, including priority inversion, convoying, and difficulty of avoiding deadlock. This paper introduces transactional memory, a new multiprocessor architecture intended to make lock-free synchronization as efficient (and easy to use) as conventional techniques based on mutual exclusion. Transactional memory allows programmers to define customized read-modify-write operations that apply to multiple, independently-chosen words of memory. It is implemented by straightforward extensions to any multiprocessor cache-coherence protocol. Simulation results show that transactional memory matches or outperforms the best known locking techniques for simple benchmarks, even in the absence of priority inversion, convoying, and deadlock.
Implementation and performance of Munin
- IN PROCEEDINGS OF THE 13TH ACM SYMPOSIUM ON OPERATING SYSTEMS PRINCIPLES
, 1991
"... Munin is a distributed shared memory (DSM) system that allows shared memory parallel programs to be executed efficiently on distributed memory multiprocessors. Munin is unique among existing DSM systems in its use of multiple consistency protocols and in its use of release consistency. In Munin, sha ..."
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Cited by 523 (23 self)
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Munin is a distributed shared memory (DSM) system that allows shared memory parallel programs to be executed efficiently on distributed memory multiprocessors. Munin is unique among existing DSM systems in its use of multiple consistency protocols and in its use of release consistency. In Munin, shared program variables are annotated with their expected access pattern, and these annotations are then used by the runtime system to choose a consistency protocol best suited to that access pattern. Release consistency allows Munin to mask network latency and reduce the number of messages required to keep memory consistent. Munin's multiprotocol release consistency is implemented in software using a delayed update queue that buffers and merges pending outgoing writes. A sixteen-processor prototype of Munin is currently operational. We evaluate its implementation and describe the execution of two Munin programs that achieve performance within ten percent of message passing implementations of the same programs. Munin achieves this level of performance with only minor annotations to the shared memory programs.
TreadMarks: Distributed Shared Memory on Standard Workstations and Operating Systems
- IN PROCEEDINGS OF THE 1994 WINTER USENIX CONFERENCE
, 1994
"... TreadMarks is a distributed shared memory (DSM) system for standard Unix systems such as SunOS and Ultrix. This paper presents a performance evaluation of TreadMarks running on Ultrix using DECstation-5000/240's that are connected by a 100-Mbps switch-based ATM LAN and a 10-Mbps Ethernet. Our obj ..."
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Cited by 466 (17 self)
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TreadMarks is a distributed shared memory (DSM) system for standard Unix systems such as SunOS and Ultrix. This paper presents a performance evaluation of TreadMarks running on Ultrix using DECstation-5000/240's that are connected by a 100-Mbps switch-based ATM LAN and a 10-Mbps Ethernet. Our objective is to determine the efficiency of a user-level DSM implementation on commercially available workstations and operating systems. We achieved good speedups on the 8-processor ATM network for Jacobi (7.4), TSP (7.2), Quicksort (6.3), and ILINK (5.7). For a slightly modified version of Water from the SPLASH benchmark suite, we achieved only moderate speedups (4.0) due to the high communication and synchronization rate. Speedups decline on the 10-Mbps Ethernet (5.5 for Jacobi, 6.5 for TSP, 4.2 for Quicksort, 5.1 for ILINK, and 2.1 for Water), reflecting the bandwidth limitations of the Ethernet. These results support the contention that, with suitable networking technology, DSM is a...
Evaluation of Release Consistent Software Distributed Shared Memory on Emerging Network Technology
"... We evaluate the effect of processor speed, network characteristics, and software overhead on the performance of release-consistent software distributed shared memory. We examine five different protocols for implementing release consistency: eager update, eager invalidate, lazy update, lazy invalidat ..."
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Cited by 413 (43 self)
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We evaluate the effect of processor speed, network characteristics, and software overhead on the performance of release-consistent software distributed shared memory. We examine five different protocols for implementing release consistency: eager update, eager invalidate, lazy update, lazy invalidate, and a new protocol called lazy hybrid. This lazy hybrid protocol combines the benefits of both lazy update and lazy invalidate. Our simulations indicate that with the processors and networks that are becoming available, coarse-grained applications such as Jacobi and TSP perform well, more or less independent of the protocol used. Medium-grained applications, such as Water, can achieve good performance, but the choice of protocol is critical. For sixteen processors, the best protocol, lazy hybrid, performed more than three times better than the worst, the eager update. Fine-grained applications such as Cholesky achieve little speedup regardless of the protocol used because of the frequency of synchronization operations and the high latency involved. While the use of relaxed memory models, lazy implementations, and multiple-writer protocols has reduced the impact of false sharing, synchronization latency remains a serious problem for software distributed shared memory systems. These results suggest that future work on software DSMs should concentrate on reducing the amount ofsynchronization or its effect.
TreadMarks: Shared Memory Computing on Networks of Workstations
- IEEE Computer
, 1996
"... TreadMarks supports parallel computing on networks of workstations by providing the application with a shared memory abstraction. Shared memory facilitates the transition from sequential to parallel programs. After identifying possible sources of parallelism in the code, most of the data structures ..."
Abstract
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Cited by 405 (36 self)
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TreadMarks supports parallel computing on networks of workstations by providing the application with a shared memory abstraction. Shared memory facilitates the transition from sequential to parallel programs. After identifying possible sources of parallelism in the code, most of the data structures can be retained without change, and only synchronization needs to be added to achieve a correct shared memory parallel program. Additional transformations may be necessary to optimize performance, but this can be done in an incremental fashion. We discuss the techniques used in TreadMarks to provide efficient shared memory, and our experience with two large applications, mixed integer programming and genetic linkage analysis. 1 Introduction High-speed networks and rapidly improving microprocessor performance make networks of workstations an increasingly appealing vehicle for parallel computing. By relying solely on commodity hardware and software, networks of workstations offer parallel p...
Shared memory consistency models: A tutorial
- IEEE Computer
, 1996
"... Parallel systems that support the shared memory abstraction are becoming widely accepted in many areas of computing. Writing correct and efficient programs for such systems requires a formal specification of memory semantics, called a memory consistency model. The most intuitive model—sequential con ..."
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Cited by 297 (8 self)
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Parallel systems that support the shared memory abstraction are becoming widely accepted in many areas of computing. Writing correct and efficient programs for such systems requires a formal specification of memory semantics, called a memory consistency model. The most intuitive model—sequential consistency—greatly restricts the use of many performance optimizations commonly used by uniprocessor hardware and compiler designers, thereby reducing the benefit of using a multiprocessor. To alleviate this problem, many current multiprocessors support more relaxed consistency models. Unfortunately, the models supported by various systems differ from each other in subtle yet important ways. Furthermore, precisely defining the semantics of each model often leads to complex specifications that are difficult to understand for typical users and builders of computer systems. The purpose of this tutorial paper is to describe issues related to memory consistency models in a way that would be understandable to most computer professionals. We focus on consistency models proposed for hardware-based shared-memory systems. Many of these models are originally specified with an emphasis on the system optimizations they allow. We retain the system-centric emphasis, but use uniform and simple terminology to describe the different models. We also briefly discuss an alternate programmer-centric view that describes the models in terms of program behavior rather than specific system optimizations. 1

