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460
Intelligent agents: Theory and practice
- The Knowledge Engineering Review
, 1995
"... The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and construction of intelligent age ..."
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Cited by 995 (78 self)
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The concept of an agent has become important in both Artificial Intelligence (AI) and mainstream computer science. Our aim in this paper is to point the reader at what we perceive to be the most important theoretical and practical issues associated with the design and construction of intelligent agents. For convenience, we divide these issues into three areas (though as the reader will see, the divisions are at times somewhat arbitrary). Agent theory is concerned with the question of what an agent is, and the use of mathematical formalisms for representing and reasoning about the properties of agents. Agent architectures can be thought of as software engineering models of agents; researchers in this area are primarily concerned with the problem of designing software or hardware systems that will satisfy the prop-erties specified by agent theorists. Finally, agent languages are software systems for programming and experimenting with agents; these languages may embody principles proposed by theorists. The paper is not intended to serve as a tutorial introduction to all the issues mentioned; we hope instead simply to identify the most important issues, and point to work that elaborates on them. The article includes a short review of current and potential applications of agent technology.
Fast Planning Through Planning Graph Analysis
- ARTIFICIAL INTELLIGENCE
, 1995
"... We introduce a new approach to planning in STRIPS-like domains based on constructing and analyzing a compact structure we call a Planning Graph. We describe a new planner, Graphplan, that uses this paradigm. Graphplan always returns a shortest possible partial-order plan, or states that no valid pla ..."
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Cited by 852 (3 self)
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We introduce a new approach to planning in STRIPS-like domains based on constructing and analyzing a compact structure we call a Planning Graph. We describe a new planner, Graphplan, that uses this paradigm. Graphplan always returns a shortest possible partial-order plan, or states that no valid plan exists. We provide empirical evidence in favor of this approach, showing that Graphplan outperforms the total-order planner, Prodigy, and the partial-order planner, UCPOP, on a variety of interesting natural and artificial planning problems. We also give empirical evidence that the plans produced by Graphplan are quite sensible. Since searches made by this approach are fundamentally different from the searches of other common planning methods, they provide a new perspective on the planning problem.
The interdisciplinary study of coordination
- ACM Computing Surveys
, 1994
"... This survey characterizes an emerging research area, sometimes called coordination theory, that focuses on the interdisciplinary study of coordination. Research in this area uses and extends ideas about coordination from disciplines such as computer science, organization theory, operations research, ..."
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Cited by 480 (14 self)
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This survey characterizes an emerging research area, sometimes called coordination theory, that focuses on the interdisciplinary study of coordination. Research in this area uses and extends ideas about coordination from disciplines such as computer science, organization theory, operations research, economics, linguistics, and psychology. A key insight of the framework presented here is that coordination can be seen as the process of managing dependencies among activities. Further progress, therefore, should be possible by characterizing different kinds of dependencies and identifying the coordination processes that can be used to manage them. A variety of processes are analyzed from this perspective, and commonalities across disciplines are identified. Processes analyzed include those for managing shared resources, producer/consumer relationships, simultaneity constraints, and tank/subtask dependencies. Section 3 summarizes ways of applying a coordination perspective in three different domains: (1) understanding the effects of information technology on human organizations and markets, (2) designing cooperative work tools, and (3) designing distributed and parallel computer systems. In the final section, elements of a research
UCPOP: A Sound, Complete, Partial Order Planner for ADL
, 1992
"... We describe the ucpop partial order planning algorithm which handles a subset of Pednault's ADL action representation. In particular, ucpop operates with actions that have conditional effects, universally quantified preconditions and effects, and with universally quantified goals. We prove ucpop is ..."
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Cited by 381 (22 self)
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We describe the ucpop partial order planning algorithm which handles a subset of Pednault's ADL action representation. In particular, ucpop operates with actions that have conditional effects, universally quantified preconditions and effects, and with universally quantified goals. We prove ucpop is both sound and complete for this representation and describe a practical implementation that succeeds on all of Pednault's and McDermott's examples, including the infamous "Yale Stacking Problem" [McDermott 1991].
Planning as satisfiability
- IN ECAI-92
, 1992
"... We develop a formal model of planning based on satisfiability rather than deduction. The satis ability approach not only provides a more flexible framework for stating di erent kinds of constraints on plans, but also more accurately reflects the theory behind modern constraint-based planning systems ..."
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Cited by 362 (24 self)
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We develop a formal model of planning based on satisfiability rather than deduction. The satis ability approach not only provides a more flexible framework for stating di erent kinds of constraints on plans, but also more accurately reflects the theory behind modern constraint-based planning systems. Finally, we consider the computational characteristics of the resulting formulas, by solving them with two very different satisfiability testing procedures.
Systematic Nonlinear Planning
- In Proceedings of the Ninth National Conference on Artificial Intelligence
, 1991
"... This paper presents a simple, sound, complete, and systematic algorithm for domain independent STRIPS planning. Simplicity is achieved by starting with a ground procedure and then applying a general, and independently verifiable, lifting transformation. Previous planners have been designed directly ..."
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Cited by 358 (3 self)
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This paper presents a simple, sound, complete, and systematic algorithm for domain independent STRIPS planning. Simplicity is achieved by starting with a ground procedure and then applying a general, and independently verifiable, lifting transformation. Previous planners have been designed directly as lifted procedures. Our ground procedure is a ground version of Tate's NONLIN procedure. In Tate's procedure one is not required to determine whether a prerequisite of a step in an unfinished plan is guaranteed to hold in all linearizations. This allows Tate's procedure to avoid the use of Chapman's modal truth criterion. Systematicity is the property that the same plan, or partial plan, is never examined more than once. Systematicity is achieved through a simple modification of Tate's procedure.
PDDL2.1: An extension to PDDL for expressing temporal planning domains
- Journal of Artificial Intelligence Research
, 2003
"... In recent years research in the planning community has moved increasingly towards application of planners to realistic problems involving both time and many types of resources. For example, interest in planning demonstrated by the space research community has inspired work in observation scheduling, ..."
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Cited by 347 (23 self)
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In recent years research in the planning community has moved increasingly towards application of planners to realistic problems involving both time and many types of resources. For example, interest in planning demonstrated by the space research community has inspired work in observation scheduling, planetary rover exploration and spacecraft control domains. Other temporal and resource-intensive domains including logistics planning, plant control and manufacturing have also helped to focus the community on the modelling and reasoning issues that must be confronted to make planning technology meet the challenges of application. The International Planning Competitions have acted as an important motivating force behind the progress that has been made in planning since 1998. The third competition (held in 2002) set the planning community the challenge of handling time and numeric resources. This necessitated the development of a modelling language capable of expressing temporal and numeric properties of planning domains. In this paper we describe the language, pddl2.1, that was used in the competition. We describe the syntax of the language, its formal semantics and the validation of concurrent plans. We observe that pddl2.1 has considerable modelling power — exceeding the capabilities of current planning technology — and presents a number of important challenges to the research community.
Decision-Theoretic Planning: Structural Assumptions and Computational Leverage
- JOURNAL OF ARTIFICIAL INTELLIGENCE RESEARCH
, 1999
"... Planning under uncertainty is a central problem in the study of automated sequential decision making, and has been addressed by researchers in many different fields, including AI planning, decision analysis, operations research, control theory and economics. While the assumptions and perspectives ..."
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Cited by 342 (3 self)
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Planning under uncertainty is a central problem in the study of automated sequential decision making, and has been addressed by researchers in many different fields, including AI planning, decision analysis, operations research, control theory and economics. While the assumptions and perspectives adopted in these areas often differ in substantial ways, many planning problems of interest to researchers in these fields can be modeled as Markov decision processes (MDPs) and analyzed using the techniques of decision theory. This paper presents an overview and synthesis of MDP-related methods, showing how they provide a unifying framework for modeling many classes of planning problems studied in AI. It also describes structural properties of MDPs that, when exhibited by particular classes of problems, can be exploited in the construction of optimal or approximately optimal policies or plans. Planning problems commonly possess structure in the reward and value functions used to de...
A Roadmap of Agent Research and Development
- INT JOURNAL OF AUTONOMOUS AGENTS AND MULTI-AGENT SYSTEMS
, 1998
"... This paper provides an overview of research and development activities in the field of autonomous agents and multi-agent systems. It aims to identify key concepts and applications, and to indicate how they relate to one-another. Some historical context to the field of agent-based computing is give ..."
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Cited by 331 (8 self)
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This paper provides an overview of research and development activities in the field of autonomous agents and multi-agent systems. It aims to identify key concepts and applications, and to indicate how they relate to one-another. Some historical context to the field of agent-based computing is given, and contemporary research directions are presented. Finally, a range of open issues and future challenges are highlighted.
Elephants don't play chess
- Robotics and Autonomous Systems
, 1990
"... Engineering and Computer Science at M.I.T. and a member of the Artificial Intelligence Laboratory where he leads the mobile robot group. He has authored two books, numerous scientific papers, and is the editor of the International Journal of Computer Vision. There is an alternative route to Artifici ..."
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Cited by 296 (4 self)
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Engineering and Computer Science at M.I.T. and a member of the Artificial Intelligence Laboratory where he leads the mobile robot group. He has authored two books, numerous scientific papers, and is the editor of the International Journal of Computer Vision. There is an alternative route to Artificial Intelligence that diverges from the directions pursued under that banner for the last thirty some years. The traditional approach has emphasized the abstract manipulation of symbols, whose grounding, in physical reality has. rarely been achieved. We explore a research methodology which emphasizes ongoing physical interaction with the environment as the primary source of constraint on the design of intelligent systems. We show how this methodology has recently had significant successes on a par with the most successful classical efforts. We outline plausible future work along these lines which can lead to vastly more ambitious systems. 1.

