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25
A Measurement Study of Inter-Vehicular Communication Using Steerable Beam Directional Antenna
"... We provide a measurement study of a single vehicle-to-vehicle (V2V) link using 802.11b as the link layer technology. Our goal is to investigate practical usage of steerable beam directional antennas to improve V2V communications. We conduct extensive experiments using commercially available phased-a ..."
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Cited by 6 (1 self)
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We provide a measurement study of a single vehicle-to-vehicle (V2V) link using 802.11b as the link layer technology. Our goal is to investigate practical usage of steerable beam directional antennas to improve V2V communications. We conduct extensive experiments using commercially available phased-array antennas mounted on cars in two different environments – suburban roads and highways, with various drive patterns. It is observed that directional beamforming improves the link SNR significantly, that translates to significant range improvements. However, to achieve this performance gain both antenna beams must be steered appropriately in the right direction. We observe that often the best beams indeed point directly to each other (called ‘LOS beams’), in spite of various sources of reflections that could be present in the environment. We develop and evaluate a simple beam steering approach that uses LOS beams for communication. We present experimental data, demonstrating the performance gains (in terms of SNR and PHY-layer data rates) achieved by this approach. While we have studied a single V2V link, this method can be extended to a multihop V2V network.
Comparing web interaction models in developing regions
- ACM DEV
, 2011
"... Internet connections in developing regions are scarce and often unreliable. While options for connecting to the Internet are gradually being realized, progress is slow. We observed people performing web search and browsing in a low bandwidth environment in Kerala, India. We found that people in this ..."
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Cited by 4 (2 self)
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Internet connections in developing regions are scarce and often unreliable. While options for connecting to the Internet are gradually being realized, progress is slow. We observed people performing web search and browsing in a low bandwidth environment in Kerala, India. We found that people in this environment experienced frustration and boredom while waiting for page loads compared to typical experiences in the developed world. Following these observations, we conducted a formal study with 20 participants at the same location comparing the conventional web search and browsing process with an asynchronous queueing model. Participants using the asynchronous queueing system performed as well as the status quo in terms of the number of tasks completed, and we observed greater interaction and information viewed for the asynchronous system. Our participants also preferred the asynchronous system over conventional search. Finally, we found evidence that the asynchronous system would have greater benefits in environments where the network is even more constrained. 1.
MobTorrent: A Framework for Mobile Internet Access from Vehicles
"... Abstract—In this paper, we present MobTorrent, an ondemand, user-driven framework designed for vehicles which have intermittent high speed access to roadside WiFi access points (AP). Mobile nodes in MobTorrent use the WWAN network as a control channel. When a mobile client wants to initiate a downlo ..."
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Cited by 3 (1 self)
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Abstract—In this paper, we present MobTorrent, an ondemand, user-driven framework designed for vehicles which have intermittent high speed access to roadside WiFi access points (AP). Mobile nodes in MobTorrent use the WWAN network as a control channel. When a mobile client wants to initiate a download, instead of waiting for contact with the AP, it informs one (or multiple) selected AP(s) to prefetch the content. The scheduling algorithm in MobTorrent then replicates the prefetched data on the mobile helpers so that the total amount of data transferred and the average transfer rate to the mobile clients are maximized. Therefore, instead of limiting high speed data transfer to the short contact periods between APs and mobile clients, high speed transfers among vehicles are opportunistically exploited. Evaluation based on testbed measurement and trace-driven simulation shows that MobTorrent provides substantial improvement over existing architectures. For the case of a single AP, its performance approximates that of an off-line optimal scheduler. In case of multiple APs, our evaluation shows that MobTorrent’s performance is robust in a variety of settings. I.
Exploration of Periodically Varying Graphs
"... We study the computability and complexity of the exploration problem in a class of highly dynamic graphs: periodically varying (PV) graphs, where the edges exist only at some (unknown) times defined by the periodic movements of carriers. These graphs naturally model highly dynamic infrastructure-les ..."
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Cited by 2 (2 self)
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We study the computability and complexity of the exploration problem in a class of highly dynamic graphs: periodically varying (PV) graphs, where the edges exist only at some (unknown) times defined by the periodic movements of carriers. These graphs naturally model highly dynamic infrastructure-less networks such as public transports with fixed timetables, low earth orbiting (LEO) satellite systems, security guards’ tours, etc. We establish necessary conditions for the problem to be solved. We also derive lower bounds on the amount of time required in general, as well as for the PV graphs defined by restricted classes of carriers movements: simple routes, and circular routes. We then prove that the limitations on computability and complexity we have established are indeed tight. In fact we prove that all necessary conditions are also sufficient and all lower bounds on costs are tight. We do so constructively presenting two worst case optimal solution algorithms, one for anonymous systems, and one for those with distinct nodes ids. An added benefit is that the algorithms are rather simple.
Mapping an unfriendly subway system
- in Proc. 5th International Conference on Fun with Algorithms
"... Abstract. We consider a class of highly dynamic networks modelled on an urban subway system. We examine the problem of creating a map of such a subway in less than ideal conditions, where the local residents are not enthusiastic about the process and there is a limited ability to communicate amongst ..."
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Cited by 2 (2 self)
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Abstract. We consider a class of highly dynamic networks modelled on an urban subway system. We examine the problem of creating a map of such a subway in less than ideal conditions, where the local residents are not enthusiastic about the process and there is a limited ability to communicate amongst the mappers. More precisely, we study the problem of a team of asynchronous computational entities (the mapping agents) determining the location of black holes in a highly dynamic graph, whose edges are defined by the asynchronous movements of mobile entities (the subway carriers). We present and analyze a solution protocol. The algorithm solves the problem with the minimum number of agents possible. We also establish lower bounds on the number of carrier moves in the worst case, showing that our protocol is also move-optimal. 1
Delay-/Disruption-Tolerant Networking: State of the Art and Future Challenges
, 2010
"... Networking for challenged environments, or Delay- and Disruption-Tolerant Networking as it is now most commonly referred to, has attracted great attention in the past few years by the networking research community. Connectivity disruptions, limited network capacity, energy and storage constraints of ..."
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Cited by 2 (0 self)
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Networking for challenged environments, or Delay- and Disruption-Tolerant Networking as it is now most commonly referred to, has attracted great attention in the past few years by the networking research community. Connectivity disruptions, limited network capacity, energy and storage constraints of the participating, mobile devices and the arbitrary movement of nodes are only a few of the challenges that the protocol stack has to deal with. Clearly, current Internet protocols (i.e., the TCP/IP protocol stack) suffer and can fail under such conditions. In this paper, we initially give the DTN Problem Statement; we contend that not all applications have the same requirements from the system and hence, equal (blind) treatment of all data packets will result in reduced network efficiency. Based on that we propose a Design Position for DTN protocols, which states that protocol design has to be done proactively, on the basis of the application’s requirements. We then survey the most recent contributions on the whole spectrum of Delay- and Disruption-Tolerant Networking, from the architectural and the application point of view down to the transport- and the network-layer of the emerging DTN protocol stack. We find that although not explicitly mentioned
MobiCent: a Credit-Based Incentive System for Disruption Tolerant Network
"... When Disruption Tolerant Network (DTN) is used in commercial environments, incentive mechanism should be employed to encourage cooperation among selfish mobile users. Key challenges in the design of an incentive scheme for DTN are that disconnections among nodes are the norm rather than exception an ..."
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Cited by 2 (0 self)
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When Disruption Tolerant Network (DTN) is used in commercial environments, incentive mechanism should be employed to encourage cooperation among selfish mobile users. Key challenges in the design of an incentive scheme for DTN are that disconnections among nodes are the norm rather than exception and network topology is time varying. Thus, it is difficult to detect selfish actions that can be launched by mobile users or to pre-determine the routing path to be used. In this paper, we propose MobiCent, a credit-based incentive system for DTN. While MobiCent allows the underlying routing protocol to discover the most efficient paths, it is also incentive compatible. Therefore, using MobiCent, rational nodes will not purposely waste transfer opportunity or cheat by creating non-existing contacts to increase their rewards. MobiCent also provides different payment mechanisms to cater to client that wants to minimize either payment or data delivery delay.
Deterministic Computations in Time-Varying Graphs: Broadcasting under Unstructured Mobility
"... Abstract. Most highly dynamic infrastructure-less networks have in common that the assumption of connectivity does not necessarily hold at a given instant. Still, communication routes can be available between any pair of nodes over time and space. These networks (variously called delay-tolerant, dis ..."
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Cited by 1 (1 self)
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Abstract. Most highly dynamic infrastructure-less networks have in common that the assumption of connectivity does not necessarily hold at a given instant. Still, communication routes can be available between any pair of nodes over time and space. These networks (variously called delay-tolerant, disruptive-tolerant, challenged) are naturally modeled as time-varying graphs (or evolving graphs), where the existence of an edge is a function of time. In this paper we study deterministic computations under unstructured mobility, that is when the edges of the graph appear infinitely often but without any (known) pattern. In particular, we focus on the problem of broadcasting with termination detection. We explore the problem with respect to three possible metrics: the date of message arrival (foremost), the time spent doing the broadcast (fastest), and the number of hops used by the broadcast (shortest). We prove that the solvability and complexity of this problem vary with the metric considered, as well as with the type of knowledge a priori available to the entities. These results draw a complete computability map for this problem when mobility is unstructured.
Performance limits of real delay tolerant networks
"... Abstract—We consider a generic Delay/Disruption Tolerant Network (DTN) and we focus our investigation on assessing its performance limits. Our contribution is twofold. First, we propose a framework to evaluate the optimal performance in terms of minimum delay, maximum throughput and minimum number o ..."
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Abstract—We consider a generic Delay/Disruption Tolerant Network (DTN) and we focus our investigation on assessing its performance limits. Our contribution is twofold. First, we propose a framework to evaluate the optimal performance in terms of minimum delay, maximum throughput and minimum number of hops, in the case of multi-hop transmissions. We consider both single and multi traffic flows scenarios. Second, we apply our framework to the case of a real DTN, that exploit the mobility of a public transportation system. We think that our contributions, even if based on some simplified assumptions, allows the network designer to evaluate the feasibility of supporting some applications, given their QoS requirements in terms of delay and throughput. I.

