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920
Taking CSCW Seriously: Supporting Articulation Work
- Computer Supported Cooperative Work
, 1992
"... this paper we set out an approach to CSCW as a field of research which we believe provides a coherent conceptual framework for this area, suggesting that it should be concerned with the support requirements of cooperative work arrangements. This provides a more principled, comprehensive, and, in our ..."
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Cited by 346 (13 self)
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this paper we set out an approach to CSCW as a field of research which we believe provides a coherent conceptual framework for this area, suggesting that it should be concerned with the support requirements of cooperative work arrangements. This provides a more principled, comprehensive, and, in our opinion, more useful conception of the field than that provided by the conception of CSCW as being focused on computer support for groups. We then investigate the consequences of taking this alternative conception seriously, in terms of research directions for the field. As an indication of the fruits of this approach, we discuss the concept of `articulation work' and its relevance to CSCW. This raises a host of interesting problems that are marginalized in the work on small group support but critical to the success of CSCW systems `in the large', i. e., that are designed to meet current work requirements in the everyday world
Steps Toward an Ecology of Infrastructure: Design and Access for Large Information Spaces
- Information Systems Research
, 1996
"... We analyze a large-scale custom software effort, the Worm Community system (WCS), a collaborative system designed for a geographically dispersed community of geneticists. There were complex challenges in creating this infrastructural tool, ranging from simple lack of resources to complex organizatio ..."
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Cited by 310 (2 self)
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We analyze a large-scale custom software effort, the Worm Community system (WCS), a collaborative system designed for a geographically dispersed community of geneticists. There were complex challenges in creating this infrastructural tool, ranging from simple lack of resources to complex organizational and intellectual communication failures and tradeoffs. Despite high user satisfaction with the system and interface, and extensive user needs assessment, feedback and analysis, many users experienced difficulties in signing on and use. The study was conducted during a time of unprecedented growth in the Internet and its utilities (1991-1994), and many respondents turned to the World Wide Web for their information exchange. Using Bateson’s model of levels of learning, we analyze the levels of infrastructural complexity involved in system access and designeruser communication. We analyze the connection between systems development aimed at supporting specific forms of collaborative knowledge work, local organizational transformation, and large-scale infrastructural change.
A Descriptive Framework of Workspace Awareness for RealTime Groupware
- Computer Supported Cooperative Work
, 2002
"... Abstract. Supporting awareness of others is an idea that holds promise for improving the usability of real-time distributed groupware. However, there is little principled information available about awareness that can be used by groupware designers. In this article, we develop a descriptive theory o ..."
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Cited by 251 (26 self)
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Abstract. Supporting awareness of others is an idea that holds promise for improving the usability of real-time distributed groupware. However, there is little principled information available about awareness that can be used by groupware designers. In this article, we develop a descriptive theory of awareness for the purpose of aiding groupware design, focusing on one kind of group awareness called workspace awareness. We focus on how small groups perform generation and execution tasks in medium-sized shared workspaces – tasks where group members frequently shift between individual and shared activities during the work session. We have built a three-part framework that examines the concept of workspace awareness and that helps designers understand the concept for purposes of designing awareness support in groupware. The framework sets out elements of knowledge that make up workspace awareness, perceptual mechanisms used to maintain awareness, and the ways that people use workspace awareness in collaboration. The framework also organizes previous research on awareness and extends it to provide designers with a vocabulary and a set of ground rules for analysing work situations, for comparing awareness devices, and for explaining evaluation results. The basic structure of the theory can be used to describe other kinds of awareness that are important to the usability of groupware. Key words: awareness, groupware design, groupware usability, real-time distributed groupware, situation awareness, shared workspaces, workspace awareness
Integration of Interpersonal Space and Shared Workspace: ClearBoard Design and Experiments
, 1993
"... We describe the evolution of the novel shared drawing medium ClearBoard which was designed to seamlessly integrate an interpersonal space and a shared workspace. ClearBoard permits coworkers in two locations to draw with color markers or with electronic pens and software tools while maintaining dire ..."
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Cited by 214 (3 self)
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We describe the evolution of the novel shared drawing medium ClearBoard which was designed to seamlessly integrate an interpersonal space and a shared workspace. ClearBoard permits coworkers in two locations to draw with color markers or with electronic pens and software tools while maintaining direct eye contact and the ability to employ natural gestures. The ClearBoard design is based on the key metaphor of “talking through and drawing on a transparent glass window. ” We describe the evolution from ClearBoard- 1 (which enables shared video drawing) to ClearBoard-2 (which incorporates TeamPaint, a multiuser paint editor). Initial observations and findings gained through the experimental use of the prototype, including the feature of “gaze awareness,” are discussed. Further experiments are conducted with ClearBoard-O (a simple mockup), ClearBoard-1, and an actual desktop as a control. In the settings we examined, the ClearBoard environment led to more eye contact and potential awareness of collaborator’s gaze direction over the traditional desktop environment.
Design for Individuals, Design for Groups: Tradeoffs Between Power and Workspace Awareness
, 1998
"... Users of synchronous groupware systems act both as individuals and as members of a group, and designers must try to support both roles. However, the requirements of individuals and groups often conflict, forcing designers to support one at the expense of the other. The tradeoff is particularly evide ..."
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Cited by 185 (20 self)
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Users of synchronous groupware systems act both as individuals and as members of a group, and designers must try to support both roles. However, the requirements of individuals and groups often conflict, forcing designers to support one at the expense of the other. The tradeoff is particularly evident in the design of interaction techniques for shared workspaces. Individuals demand powerful and flexible means for interacting with the workspace and its artifacts, while groups require information about each other to maintain awareness. Although these conflicting requirements present real problems to designers, the tension can be reduced in some cases. We consider the tradeoff in three areas of groupware design: workspace navigation, artifact manipulation, and view representation. We show techniques such as multiple viewports, process feedthrough, action indicators, and view translations that support the needs of both individuals and groups.
Case Handling: A New Paradigm for Business Process Support
- Data and Knowledge Engineering
, 2005
"... Case handling is a new paradigm for supporting flexible and knowledge intensive business processes. It is strongly based on data as the typical product of these processes. ..."
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Cited by 167 (16 self)
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Case handling is a new paradigm for supporting flexible and knowledge intensive business processes. It is strongly based on data as the typical product of these processes.
A Usability Study of Awareness Widgets in a Shared Workspace Groupware System
- Proceedings of the Conference on Computer-Supported Cooperative Work (CSCW’96
, 1996
"... Workspace awareness is knowledge about others’ interaction with a shared workspace. Groupware systems provide only limited information about other participants, often compromising workspace awareness. This paper describes a usability study of several widgets designed to help maintain awareness in a ..."
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Cited by 167 (15 self)
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Workspace awareness is knowledge about others’ interaction with a shared workspace. Groupware systems provide only limited information about other participants, often compromising workspace awareness. This paper describes a usability study of several widgets designed to help maintain awareness in a groupware workspace. These widgets include a miniature view, a radar view, a multiuser scrollbar, a glance function, and a “what you see is what I do ” view. The study examined the widgets’ information content, how easily people could interpret them, and whether they were useful or distracting. Observations, questionnaires, and interviews indicate that the miniature and radar displays are useful and valuable for tasks involving spatial manipulation of artifacts.
Access Control for Collaborative Environments
"... Access control is an indispensable part of any information sharing system. Collaborative environments introduce new requirements for access control, which cannot be met by using existing models developed for non-collaborative domains. We have developed a new access control model for meeting these re ..."
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Cited by 165 (6 self)
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Access control is an indispensable part of any information sharing system. Collaborative environments introduce new requirements for access control, which cannot be met by using existing models developed for non-collaborative domains. We have developed a new access control model for meeting these requirements. The model is based on a generalized editing model of collaboration, which assumes that users interact with a collaborative application by concurrently editing its data structures. It associates fine-grained data displayed by a collaborative application with a set of collaboration rights and provides programmers and users a multi-dimensional, inheritance-based scheme for specifying these rights. The collaboration rights include traditional read and write rights and several new rights such as viewing rights and coupling rights. The inheritance-based scheme groups subjects, protected objects, and access rights; allows each component of an access specification to refer to both groups...
DOLPHIN: Integrated Meeting Support across LiveBoards, Local and Remote Desktop Environments
, 1994
"... This paper describes DOLPHIN, a fully group aware application designed to provide computer support for different types of meetings: face--to--face meetings with a large interactive electronic whiteboard with or without networked computers provided to the participants, extensions of these meetings wi ..."
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Cited by 144 (21 self)
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This paper describes DOLPHIN, a fully group aware application designed to provide computer support for different types of meetings: face--to--face meetings with a large interactive electronic whiteboard with or without networked computers provided to the participants, extensions of these meetings with remote participants at their desktop computers connected via computer and audio/video networks and/ or participants in a second meeting room also provided with an electronic whiteboard and networked computers. DOLPHIN supports the creation and manipulation of informal structures (e.g. free hand drawings, handwritten scribbles) as well as formal structures (e.g. hypermedia documents with typed nodes and links) and their coexistence and transformation.