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272
SCRIBE: A large-scale and decentralized application-level multicast infrastructure
- IEEE Journal on Selected Areas in Communications (JSAC
, 2002
"... This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe supports large numbers of groups, with a potentially large number of members per group. Scribe is built on top of Pastry, a generic peer-to-peer object location and routing substrate overlayed on the Internet, ..."
Abstract
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Cited by 435 (28 self)
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This paper presents Scribe, a scalable application-level multicast infrastructure. Scribe supports large numbers of groups, with a potentially large number of members per group. Scribe is built on top of Pastry, a generic peer-to-peer object location and routing substrate overlayed on the Internet, and leverages Pastry's reliability, self-organization, and locality properties. Pastry is used to create and manage groups and to build efficient multicast trees for the dissemination of messages to each group. Scribe provides best-effort reliability guarantees, but we outline how an application can extend Scribe to provide stronger reliability. Simulation results, based on a realistic network topology model, show that Scribe scales across a wide range of groups and group sizes. Also, it balances the load on the nodes while achieving acceptable delay and link stress when compared to IP multicast.
SCRIBE: The design of a large-scale event notification infrastructure
- In Networked Group Communication
, 2001
"... This paper presents Scribe, a large-scale event notification infrastructure for topic-based publish-subscribe applications. Scribe supports large numbers of topics, with a potentially large number of subscribers per topic. Scribe is built on top of Pastry, a generic peer-to-peer object location a ..."
Abstract
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Cited by 254 (11 self)
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This paper presents Scribe, a large-scale event notification infrastructure for topic-based publish-subscribe applications. Scribe supports large numbers of topics, with a potentially large number of subscribers per topic. Scribe is built on top of Pastry, a generic peer-to-peer object location and routing substrate overlayed on the Internet, and leverages Pastry's reliability, self-organization and locality properties. Pastry is used to create a topic (group) and to build an efficient multicast tree for the dissemination of events to the topic's subscribers (members). Scribe provides weak reliability guarantees, but we outline how an application can extend Scribe to provide stronger ones.
Lightweight probabilistic broadcast
- ACM Transaction on Computer Systems
, 2003
"... The growing interest in peer-to-peer applications has underlined the importance of scalability in modern distributed systems. Not surprisingly, much research effort has been invested in gossip-based broadcast protocols. These trade the traditional strong reliability guarantees against very good “sca ..."
Abstract
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Cited by 199 (28 self)
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The growing interest in peer-to-peer applications has underlined the importance of scalability in modern distributed systems. Not surprisingly, much research effort has been invested in gossip-based broadcast protocols. These trade the traditional strong reliability guarantees against very good “scalability” properties. Scalability is in that context usually expressed in terms of throughput and delivery latency, but there is only little work on how to reduce the overhead of membership management at large scale. This paper presents Lightweight Probabilistic Broadcast (lpbcast), a novel gossip-based broadcast algorithm which preserves the inherent throughput scalability of traditional gossip-based algorithms and adds a notion of membership management scalability: every process only knows a random subset of fixed size of the processes in the system. We formally analyze our broadcast algorithm in terms of scalability with respect to the size of individual views, and compare the analytical results both with simulations and concrete measurements.
Hermes: A Distributed Event-Based Middleware Architecture
, 2002
"... In this paper, we argue that there is a need for an event-based middleware to build large-scale distributed systems. Existing publish/subscribe systems still have limitations compared to invocation-based middlewares. We introduce Hermes, a novel event-based distributed middleware architecture that f ..."
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Cited by 141 (12 self)
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In this paper, we argue that there is a need for an event-based middleware to build large-scale distributed systems. Existing publish/subscribe systems still have limitations compared to invocation-based middlewares. We introduce Hermes, a novel event-based distributed middleware architecture that follows a type- and attribute-based publish/subscribe model. It centres around the notion of an event type and supports features commonly known from object-oriented languages like type hierarchies and supertype subscriptions. A scalable routing algorithm using an overlay routing network is presented that avoids global broadcasts by creating rendezvous nodes. Fault-tolerance mechanisms that can cope with different kinds' of failures in the middleware are integrated with the routing algorithm resulting in a scalable and robust system.
PlanetP: Using Gossiping to Build Content Addressable Peer-to-Peer Information Sharing Communities
, 2003
"... Abstract. We present PlanetP, a peer-to-peer (P2P) content search and retrieval infrastructure targeting communities wishing to share large sets of text documents. P2P computing is an attractive model for information sharing between ad hoc groups of users because of its low cost of entry and explici ..."
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Cited by 139 (11 self)
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Abstract. We present PlanetP, a peer-to-peer (P2P) content search and retrieval infrastructure targeting communities wishing to share large sets of text documents. P2P computing is an attractive model for information sharing between ad hoc groups of users because of its low cost of entry and explicit model for resource scaling. As communities grow, however, a key challenge becomes finding relevant information. To address this challenge, our design centers around indexing, content search, and retrieval rather than scalable name-based object location, which has been the focus of recent P2P systems. PlanetP takes the novel approach of replicating the global directory and a compact summary index at every peer using gossiping. PlanetP then leverages this information to approximate a state-of-the-art document ranking algorithm to help users locate relevant information within the large communal data set. Using a prototype implementation together with simulation, we show: (i) it is possible to design a gossiping algorithm that reliably maintains a copy of communal state at each peer yet requires only a modest amount of bandwidth, (ii) our content search and retrieval algorithm tracks the performance of the original ranking algorithm very closely, giving P2P communities a search and retrieval algorithm as good as that possible assuming a centralized server, and (iii) PlanetP’s gossiping and search and retrieval algorithms both scale well to communities of at least several thousand peers. 1
Programming pervasive and mobile computing applications with the tota middleware
- PerCom 2004. Proceedings of the Second IEEE Annual Conference on
, 2004
"... Pervasive and mobile computing call for suitable middleware and programming models to support the activities of complex software systems in dynamic network environments. In this paper we present TOTA (“Tuples On The Air”), a novel middleware and programming approach for supporting adaptive context-a ..."
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Cited by 60 (20 self)
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Pervasive and mobile computing call for suitable middleware and programming models to support the activities of complex software systems in dynamic network environments. In this paper we present TOTA (“Tuples On The Air”), a novel middleware and programming approach for supporting adaptive context-aware activities in pervasive and mobile computing scenarios. The key idea in TOTA is to rely on spatially distributed tuples, adaptively propagated across a network on the basis of application-specific rules, for both representing contextual information and supporting uncoupled interactions between application components. TOTA promotes a simple way of programming that facilitates access to distributed information, navigation in complex environments, and achievement of complex coordination tasks in a fully distributed and adaptive way, mostly freeing programmers and system managers form the need to take care of lowlevel issues related to network dynamics. This paper includes both application examples to clarify concepts and performance figures to show the feasibility of the approach.
Peer-to-Peer Overlay Broker Networks In An Event-Based Midlleware
, 2003
"... Overlay broker networks are an important part of an event-based middleware. In this paper, we investigate the requirements of overlay broker networks and argue that using peer-to-peer techniques for their creation and the content-based routing of events has many advantages. We support our claims wit ..."
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Cited by 50 (2 self)
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Overlay broker networks are an important part of an event-based middleware. In this paper, we investigate the requirements of overlay broker networks and argue that using peer-to-peer techniques for their creation and the content-based routing of events has many advantages. We support our claims with an experimental evaluation of Hermes, an event-based middleware architecture that uses a peer-topeer routing substrate, in comparison with a standard publish /subscribe system that has a simple, predefined overlay topology. The results reveal that Hermes has better routing e#ciency and keeps less routing state at the event brokers.
Challenges and Research Directions in Agent-Oriented Software Engineering
, 2004
"... Agent-based computing is a promising approach for developing applications in complex domains. However, despite the great deal of research in the area, a number of challenges still need to be faced (i) to make agent-based computing a widely accepted paradigm in software engineering practice, and (ii ..."
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Cited by 37 (3 self)
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Agent-based computing is a promising approach for developing applications in complex domains. However, despite the great deal of research in the area, a number of challenges still need to be faced (i) to make agent-based computing a widely accepted paradigm in software engineering practice, and (ii) to turn agent-oriented software abstractions into practical tools for facing the complexity of modern application areas. In this paper, after a short introduction to the key concepts of agent-based computing (as they pertain to software engineering), we characterise the emerging key issues in multiagent systems (MASs) engineering. In particular, we show that such issues can be analysed in terms of three different ‘‘scales of observation’’, i.e., in analogy with the scales of observation of physical phenomena, in terms of micro, macro, and meso scales. Based on this characterisation, we discuss, for each scale of observation, what are the peculiar engineering issues arising, the key research challenges to be solved, and the most promising research directions to be explored in the future.
Sensor relocation in mobile sensor networks
- In Proc. of IEEE INFOCOM
, 2005
"... Abstract — Recently there has been a great deal of research on using mobility in sensor networks to assist in the initial deployment of nodes. Mobile sensors are useful in this environment because they can move to locations that meet sensing coverage requirements. This paper explores the motion capa ..."
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Cited by 36 (4 self)
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Abstract — Recently there has been a great deal of research on using mobility in sensor networks to assist in the initial deployment of nodes. Mobile sensors are useful in this environment because they can move to locations that meet sensing coverage requirements. This paper explores the motion capability to relocate sensors to deal with sensor failure or respond to new events. We define the problem of sensor relocation and propose a two-phase sensor relocation solution: redundant sensors are first identified and then relocated to the target location. We propose a Grid-Quorum solution to quickly locate the closest redundant sensor with low message complexity, and propose to use cascaded movement to relocate the redundant sensor in a timely, efficient and balanced way. Simulation results verify that the proposed solution outperforms others in terms of relocation time, total energy consumption, and minimum remaining energy. I.
Efficient event routing in content-based publish/subscribe service network
- in Proc. of the 23 rd INFOCOM
, 2004
"... Abstract—Efficient event delivery in a content-based publish/subscribe system has been a challenging problem. Existing group communication solutions, such as IP multicast or application-level multicast techniques, are not readily applicable due to the highly heterogeneous communication pattern in su ..."
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Cited by 34 (1 self)
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Abstract—Efficient event delivery in a content-based publish/subscribe system has been a challenging problem. Existing group communication solutions, such as IP multicast or application-level multicast techniques, are not readily applicable due to the highly heterogeneous communication pattern in such systems. We first explore the design space of event routing strategies for content-based publish/subscribe systems. Two major existing approaches are studied: filter-based approach, which performs content-based filtering on intermediate routing servers to dynamically guide routing decisions, and multicastbased approach, which delivers events through a few high-quality multicast groups that are pre-constructed to approximately match user interests. These approaches have different trade-offs in the routing quality achieved and the implementation cost and system load generated. We then present a new routing scheme called Kyra that carefully balance these trade-offs. Kyra combines the advantages of content-based filtering and eventspace partitioning in the existing approaches to achieve better overall routing efficiency. We use detailed simulations to evaluate Kyra and compare it with existing approaches. The results demonstrate the effectiveness of Kyra in achieving high network efficiency, reducing implementation cost and balancing system load across the publish-subscribe service network. Keywords—System design, simulations, publish-subscribe, event notification I.

