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607
The Advantages of Evolutionary Computation
, 1997
"... Evolutionary computation is becoming common in the solution of difficult, realworld problems in industry, medicine, and defense. This paper reviews some of the practical advantages to using evolutionary algorithms as compared with classic methods of optimization or artificial intelligence. Specific ..."
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Cited by 318 (5 self)
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Evolutionary computation is becoming common in the solution of difficult, realworld problems in industry, medicine, and defense. This paper reviews some of the practical advantages to using evolutionary algorithms as compared with classic methods of optimization or artificial intelligence. Specific advantages include the flexibility of the procedures, as well as the ability to self-adapt the search for optimum solutions on the fly. As desktop computers increase in speed, the application of evolutionary algorithms will become routine. 1 Introduction Darwinian evolution is intrinsically a robust search and optimization mechanism. Evolved biota demonstrate optimized complex behavior at every level: the cell, the organ, the individual, and the population. The problems that biological species have solved are typified by chaos, chance, temporality, and nonlinear interactivities. These are also characteristics of problems that have proved to be especially intractable to classic methods of o...
Multiagent Systems: A Survey from a Machine Learning Perspective
- AUTONOMOUS ROBOTS
, 1997
"... Distributed Artificial Intelligence (DAI) has existed as a subfield of AI for less than two decades. DAI is ..."
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Cited by 244 (18 self)
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Distributed Artificial Intelligence (DAI) has existed as a subfield of AI for less than two decades. DAI is
Classifier Fitness Based on Accuracy
, 1995
"... In many classifier systems, the classifier strength parameter serves as a predictor of future payoff and as the classifier's fitness for the genetic algorithm. We investigate a classifier system, XCS, in which each classifier maintains a prediction of expected payoff, but the classifier's fitness is ..."
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Cited by 239 (14 self)
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In many classifier systems, the classifier strength parameter serves as a predictor of future payoff and as the classifier's fitness for the genetic algorithm. We investigate a classifier system, XCS, in which each classifier maintains a prediction of expected payoff, but the classifier's fitness is given by a measure of the prediction's accuracy. The system executes the genetic algorithm in niches defined by the match sets, instead of panmictically. These aspects of XCS result in its population tending to form a complete and accurate mapping X x A => P from inputs and actions to payoff predictions. Further, XCS tends to evolve classifiers that are maximally general subject to an accuracy criterion. Besides introducing a new direction for classifier system research, these properties of XCS make it suitable for a wide range of reinforcement learning situations where generalization over states is desirable. Key words Classifier systems, strength, fitness, accuracy, mapping, generalizati...
Strongly Typed Genetic Programming
- Evolutionary Computation
, 1994
"... Genetic programming is a powerful method for automatically generating computer programs via the process of natural selection [Koza 92]. However, it has the limitation known as "closure", i.e. that all the variables, constants, arguments for functions, and values returned from functions must be of ..."
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Cited by 206 (1 self)
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Genetic programming is a powerful method for automatically generating computer programs via the process of natural selection [Koza 92]. However, it has the limitation known as "closure", i.e. that all the variables, constants, arguments for functions, and values returned from functions must be of the same data type. To correct this deficiency, we introduce a variation of genetic programming called "strongly typed" genetic programming(STGP). In STGP, variables, constants, arguments, and returned values can be of any data type with the provision that the data type for each such value be specified beforehand. This allows the initialization process and the genetic operators to only generate syntactically correct parse trees. Key concepts for STGP are generic functions, which are not true strongly typed functions but rather templates for classes of such functions, and generic data types, which are analogous. To illustrate STGP, we present four examples involving vector/matrix manip...
Evolutionary Computation: Comments on the History and Current State
- IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTATION
, 1997
"... Evolutionary computation has started to receive significant attention during the last decade, although the origins can be traced back to the late 1950s. This article surveys the history as well as the current state of this rapidly growing field. We describe the purpose, the general structure and the ..."
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Cited by 178 (0 self)
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Evolutionary computation has started to receive significant attention during the last decade, although the origins can be traced back to the late 1950s. This article surveys the history as well as the current state of this rapidly growing field. We describe the purpose, the general structure and the working principles of different approaches, including genetic algorithms (GA) (with links to genetic programming (GP) and classifier systems (CS)), evolution strategies (ES), and evolutionary programming (EP), by analysis and comparison of their most important constituents (i.e., representations, variation operators, reproduction and selection mechanism). Finally, we give a brief overview on the manifold of application domains, although this necessarily must remain incomplete.
Competitive Environments Evolve Better Solutions for Complex Tasks
- GA93
, 1993
"... In the typical genetic algorithm experiment, the fitness function is constructed to be independent of the contents of the population to provide a consistent objective measure. Such objectivity entails significant knowledge about the environment which suggests either the problem has previously been s ..."
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Cited by 157 (19 self)
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In the typical genetic algorithm experiment, the fitness function is constructed to be independent of the contents of the population to provide a consistent objective measure. Such objectivity entails significant knowledge about the environment which suggests either the problem has previously been solved or other non-evolutionary techniques may be more efficient. Furthermore, for many complex tasks an independent fitness function is either impractical or impossible to provide. In this paper, we demonstrate that competitive fitness functions, i.e. fitness functions that are dependent on the constituents of the population, can provide a more robust training environment than independent fitness functions. We describe three differing methods for competitive fitness, and discuss their respective advantages.
Complexity Compression and Evolution
- Genetic Algorithms: Proceedings of the Sixth International Conference (ICGA95
, 1995
"... Compression of information is an important concept in the theory of learning. We argue for the hypothesis that there is an inherent compression pressure towards short, elegant and general solutions in a genetic programming system and other variable length evolutionary algorithms. This pressure becom ..."
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Cited by 137 (19 self)
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Compression of information is an important concept in the theory of learning. We argue for the hypothesis that there is an inherent compression pressure towards short, elegant and general solutions in a genetic programming system and other variable length evolutionary algorithms. This pressure becomes visible if the size or complexity of solutions are measured without non-effective code segments called introns. The built in parsimony pressure effects complex fitness functions, crossover probability, generality, maximum depth or length of solutions, explicit parsimony, granularity of fitness function, initialization depth or length, and modularization. Some of these effects are positive and some are negative. In this work we provide a basis for an analysis of these effects and suggestions to overcome the negative implications in order to obtain the balance needed for successful evolution. An empirical investigation that supports our hypothesis is also presented. 1 Introduction The prin...
Challenges in Evolving Controllers for Physical Robots
, 1996
"... This paper discusses the feasibility of applying evolutionary methods to automatically generating controllers for physical mobile robots. We overview the state of the art in the field, describe some of the main approaches, discuss the key challenges, unanswered problems, and some promising direction ..."
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Cited by 126 (5 self)
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This paper discusses the feasibility of applying evolutionary methods to automatically generating controllers for physical mobile robots. We overview the state of the art in the field, describe some of the main approaches, discuss the key challenges, unanswered problems, and some promising directions. 1 Introduction This paper is concerned with the distant goal of automated synthesis of robot controllers. Specifically, we focus on the problems of evolving controllers for physically embodied and embedded systems that deal with all of the noise and uncertainly present in the world. We will also address some systems that evolve both the morphology and the controller of a robot. Within the scope of this paper we define morphology as the physical, embodied characteristics of the robot, such as its mechanics and sensor organization. Given that definition, the only examples of evolving both morphology and control exist in simulation. Evolutionary methods for automated hardware design are an ...
Designing and Understanding Adaptive Group Behavior
- Adaptive Behavior
, 1995
"... This paper proposes the concept of basis behaviors as ubiquitous general building blocks for synthesizing artificial group behavior in multi--agent systems, and for analyzing group behavior in nature. We demonstrate the concept through examples implemented both in simulation and on a group of physic ..."
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Cited by 118 (30 self)
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This paper proposes the concept of basis behaviors as ubiquitous general building blocks for synthesizing artificial group behavior in multi--agent systems, and for analyzing group behavior in nature. We demonstrate the concept through examples implemented both in simulation and on a group of physical mobile robots. The basis behavior set we propose, consisting of avoidance, safe--wandering, following, aggregation, dispersion, and homing, is constructed from behaviors commonly observed in a variety of species in nature. The proposed behaviors are manifested spatially, but have an effect on more abstract modes of interaction, including the exchange of information and cooperation. We demonstrate how basis behaviors can be combined into higher--level group behaviors commonly observed across species. The combination mechanisms we propose are useful for synthesizing a variety of new group behaviors, as well as for analyzing naturally occurring ones. Key words: group behavior, robotics, eth...

