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131
Survey of Polygonal Surface Simplification Algorithms
, 1997
"... This paper surveys methods for simplifying and approximating polygonal surfaces. A polygonal surface is a piecewiselinear surface in 3-D defined by a set of polygons ..."
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Cited by 177 (3 self)
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This paper surveys methods for simplifying and approximating polygonal surfaces. A polygonal surface is a piecewiselinear surface in 3-D defined by a set of polygons
Provably Good Mesh Generation
- J. Comput. Syst. Sci
, 1990
"... We study several versions of the problem of generating triangular meshes for finite element methods. We show how to triangulate a planar point set or polygonally bounded domain with triangles of bounded aspect ratio; how to triangulate a planar point set with triangles having no obtuse angles; how t ..."
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Cited by 172 (11 self)
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We study several versions of the problem of generating triangular meshes for finite element methods. We show how to triangulate a planar point set or polygonally bounded domain with triangles of bounded aspect ratio; how to triangulate a planar point set with triangles having no obtuse angles; how to triangulate a point set in arbitrary dimension with simplices of bounded aspect ratio; and how to produce a linear-size Delaunay triangulation of a multi-dimensional point set by adding a linear number of extra points. All our triangulations have size (number of triangles) within a constant factor of optimal, and run in optimal time O(n log n+k) with input of size n and output of size k. No previous work on mesh generation simultaneously guarantees well-shaped elements and small total size. 1. Introduction Geometric partitioning problems ask for the decomposition of a geometric input into simpler objects. These problems are fundamental in many areas, such as solid modeling, computeraided ...
A Delaunay Refinement Algorithm for Quality 2-Dimensional Mesh Generation
, 1995
"... We present a simple new algorithm for triangulating polygons and planar straightline graphs. It provides "shape" and "size" guarantees: All triangles have a bounded aspect ratio. The number of triangles is within a constant factor of optimal. Such "quality" triangulations are desirable as meshes for ..."
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Cited by 159 (0 self)
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We present a simple new algorithm for triangulating polygons and planar straightline graphs. It provides "shape" and "size" guarantees: All triangles have a bounded aspect ratio. The number of triangles is within a constant factor of optimal. Such "quality" triangulations are desirable as meshes for the nite element method, in which the running time generally increases with the number of triangles, and where the convergence and stability may be hurt by very skinny triangles. The technique we use - successive refinement of a Delaunay triangulation - extends a mesh generation technique of Chew by allowing triangles of varying sizes. Compared with previous quadtree-based algorithms for quality mesh generation, the Delaunay refinement approach is much simpler and generally produces meshes with fewer triangles. We also discuss an implementation of the algorithm and evaluate its performance on a variety of inputs.
Free-Form Shape Design Using Triangulated Surfaces
, 1994
"... We present an approach to modeling with truly mutable yet completely controllable free-form surfaces of arbitrary topology. Surfaces may be pinned down at points and along curves, cut up and smoothly welded back together, and faired and reshaped in the large. This style of control is formulated as a ..."
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Cited by 144 (0 self)
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We present an approach to modeling with truly mutable yet completely controllable free-form surfaces of arbitrary topology. Surfaces may be pinned down at points and along curves, cut up and smoothly welded back together, and faired and reshaped in the large. This style of control is formulated as a constrained shape optimization, with minimization of squared principal curvatures yielding graceful shapes that are free of the parameterization worries accompanying many patch-based approaches. Triangulated point sets are used to approximate these smooth variational surfaces, bridging the gap between patch-based and particle-based representations. Automatic refinement, mesh smoothing, and re-triangulation maintain a good computational mesh as the surface shape evolves, and give sample points and surface features much of the freedom to slide around in the surface that oriented particles enjoy. The resulting surface triangulations are constructed and maintained in real time. 1 Introduction ...
Voronoi Diagrams
- Handbook of Computational Geometry
"... Voronoi diagrams can also be thought of as lower envelopes, in the sense mentioned at the beginning of this subsection. Namely, for each point x not situated on a bisecting curve, the relation p x q defines a total ordering on S. If we construct a set of surfaces H p , p S,in3-space such t ..."
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Cited by 125 (18 self)
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Voronoi diagrams can also be thought of as lower envelopes, in the sense mentioned at the beginning of this subsection. Namely, for each point x not situated on a bisecting curve, the relation p x q defines a total ordering on S. If we construct a set of surfaces H p , p S,in3-space such that H p is below H q i# p x q holds, then the projection of their lower envelope equals the abstract Voronoi diagram.
Spectral Partitioning Works: Planar graphs and finite element meshes
- In IEEE Symposium on Foundations of Computer Science
, 1996
"... Spectral partitioning methods use the Fiedler vector---the eigenvector of the secondsmallest eigenvalue of the Laplacian matrix---to find a small separator of a graph. These methods are important components of many scientific numerical algorithms and have been demonstrated by experiment to work extr ..."
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Cited by 124 (6 self)
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Spectral partitioning methods use the Fiedler vector---the eigenvector of the secondsmallest eigenvalue of the Laplacian matrix---to find a small separator of a graph. These methods are important components of many scientific numerical algorithms and have been demonstrated by experiment to work extremely well. In this paper, we show that spectral partitioning methods work well on bounded-degree planar graphs and finite element meshes--- the classes of graphs to which they are usually applied. While naive spectral bisection does not necessarily work, we prove that spectral partitioning techniques can be used to produce separators whose ratio of vertices removed to edges cut is O( p n) for bounded-degree planar graphs and two-dimensional meshes and O i n 1=d j for well-shaped d-dimensional meshes. The heart of our analysis is an upper bound on the second-smallest eigenvalues of the Laplacian matrices of these graphs. 1. Introduction Spectral partitioning has become one of the mos...
Spanning Trees and Spanners
, 1996
"... We survey results in geometric network design theory, including algorithms for constructing minimum spanning trees and low-dilation graphs. 1 Introduction This survey covers topics in geometric network design theory. The problem is easy to state: connect a collection of sites by a "good" network. ..."
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Cited by 118 (2 self)
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We survey results in geometric network design theory, including algorithms for constructing minimum spanning trees and low-dilation graphs. 1 Introduction This survey covers topics in geometric network design theory. The problem is easy to state: connect a collection of sites by a "good" network. For instance, one may wish to connect components of a VLSI circuit by networks of wires, in a way that uses little surface area on the chip, draws little power, and propagates signals quickly. Similar problems come up in other applications such as telecommunications, road network design, and medical imaging [1]. One network design problem, the Traveling Salesman problem, is sufficiently important to have whole books devoted to it [79]. Problems involving some form of geometric minimum or maximum spanning tree also arise in the solution of other geometric problems such as clustering [12], mesh generation [56], and robot motion planning [93]. One can vary the network design problem in many w...
Combining Hierarchical Radiosity and Discontinuity Meshing
, 1993
"... We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas from hierarchical radiosity and discontinuity meshing to yield solutions that are accurate both numerically and visually. Fi ..."
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Cited by 103 (9 self)
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We introduce a new approach for the computation of viewindependent solutions to the diffuse global illumination problem in polyhedral environments. The approach combines ideas from hierarchical radiosity and discontinuity meshing to yield solutions that are accurate both numerically and visually. First, we describe a modified hierarchical radiosity algorithm that uses a discontinuitydriven subdivision strategy to achieve better numerical accuracy and faster convergence. Second, we present a new algorithm based on discontinuity meshing that uses the hierarchical solution to reconstruct an object-space approximation to the radiance function that is visually accurate. Our results show significant improvements over both hierarchical radiosity and discontinuity meshing algorithms.
A Delaunay Based Numerical Method for Three Dimensions: generation, formulation, and partition
- Proc. 27th Annu. ACM Sympos. Theory Comput
, 1995
"... We present new geometrical and numerical analysis structure theorems for the Delaunay diagram of point sets in IR d for a fixed d where the point sets arise naturally in numerical methods. In particular, we show that if the largest ratio of the circum-radius to the length of smallest edge over all ..."
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Cited by 72 (22 self)
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We present new geometrical and numerical analysis structure theorems for the Delaunay diagram of point sets in IR d for a fixed d where the point sets arise naturally in numerical methods. In particular, we show that if the largest ratio of the circum-radius to the length of smallest edge over all simplexes in the Delaunay diagram of P , DT (P ), is bounded, (called the bounded radius-edge ratio property), then DT (P ) is a subgraph of a density graph, the Delaunay spheres form a k-ply system for a constant k, and that we get optimal rates of convergence for approximate solutions of Poisson's equation constructed using control volume techniques. The density graph result implies that DT (P ) has a partition of cost O(n 1\Gamma1=d ) that can be efficiently found by the geometric separator algorithm of Miller, Teng, Thurston, and Vavasis and therefore the numerical linear system defined on DT (P) using the finite-volume method can be solved efficiently on a parallel machine (either by...
General Object Reconstruction based on Simplex Meshes
, 1999
"... In this paper, we propose a general tridimensional reconstruction algorithm of range and volumetric images, based on deformable simplex meshes. Simplex meshes are topologically dual of triangulations and have the advantage of permitting smooth deformations in a simple and e cient manner. Our reconst ..."
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Cited by 70 (14 self)
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In this paper, we propose a general tridimensional reconstruction algorithm of range and volumetric images, based on deformable simplex meshes. Simplex meshes are topologically dual of triangulations and have the advantage of permitting smooth deformations in a simple and e cient manner. Our reconstruction algorithm can handle surfaces without any restriction on their shape or topology. The di erent tasks performed during the reconstruction include the segmentation of given objects in the scene, the extrapolation of missing data, and the control of smoothness, density, and geometric quality of the reconstructed meshes. The reconstruction takes place in two stages. First, the initialization stage creates a simplex mesh in the vicinity of the data model either manually or using an automatic procedure. Then, after a few iterations, the mesh topology can be modi ed by creating holes or by increasing its genus. Finally, aniterativere nement algorithm decreases the distance of the mesh from the data while preserving high geometric and topological quality. Several reconstruction examples are provided with quantitative and qualitative results.

