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Exploring a byzantine crypt through a highresolution texture mapped 3D model: combining range data and photogrammetry
- In Proc. ISPRS/CIPA Int. Workshop Scanning for Cultural Heritage Recording. Corfu
, 2002
"... In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fields like photogrammetry, computer vision, and computer graphics. Numerous algorithms and methodologies have been proposed in the literature. In practice, what a 3D photographer needs is a commercially ..."
Abstract
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Cited by 11 (1 self)
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In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fields like photogrammetry, computer vision, and computer graphics. Numerous algorithms and methodologies have been proposed in the literature. In practice, what a 3D photographer needs is a commercially available solution to this so-called as-built documentation. In this paper, we present an effective approach for photo-realistic 3D model building from the combination of photogrammetry and 3D range data. The method is applied to the virtualization of a Byzantine Crypt where geometrically correct texture mapping is essential to render the environment accurately in order to produce enticing virtual visits, apply virtual restoration techniques on the frescoes and remove architectural elements that have been added over the years so that the site can then be viewed in the correct historical context. A movie entitled "CARPINIANA" was created in order to demonstrate the results.

