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Color indexing
- International Journal of Computer Vision
, 1991
"... Computer vision is embracing a new research focus in which the aim is to develop visual skills for robots that allow them to interact with a dynamic, realistic environment. To achieve this aim, new kinds of vision algorithms need to be developed which run in real time and subserve the robot's goals. ..."
Abstract
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Cited by 1124 (23 self)
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Computer vision is embracing a new research focus in which the aim is to develop visual skills for robots that allow them to interact with a dynamic, realistic environment. To achieve this aim, new kinds of vision algorithms need to be developed which run in real time and subserve the robot's goals. Two fundamental goals are determin-ing the location of a known object. Color can be successfully used for both tasks. This article demonstrates that color histograms of multicolored objects provide a robust, efficient cue for index-ing into a large database of models. It shows that color histograms are stable object representations in the presence of occlusion and over change in view, and that they can differentiate among a large number of objects. For solving the identification problem, it introduces a technique called Histogram Intersection, which matches model and im-age histograms and a fast incremental version of Histogram Intersection, which allows real-time indexing into a large database of stored models. For solving the location problem it introduces an algorithm called Histogram Backprojection, which performs this task efficiently in crowded scenes. 1
Geometric Learning Algorithms
, 1990
"... Emergent computation in the form of geometric learning is central to the development of motor and perceptual systems in biological organisms and promises to have a similar impact on emerging technologies including robotics, vision, speech, and graphics. This paper examines some of the trade-offs inv ..."
Abstract
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Cited by 14 (3 self)
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Emergent computation in the form of geometric learning is central to the development of motor and perceptual systems in biological organisms and promises to have a similar impact on emerging technologies including robotics, vision, speech, and graphics. This paper examines some of the trade-offs involved in different implementation strategies, focussing on the tasks of learning discrete classifications and smooth nonlinear mappings. The trade-offs between local and global representations are discussed, a spectrum of distributed network implementations are examined, and an important source of computational inefficiency is identified. Efficient algorithms based on k-d trees and the Delaunay triangulation are presented and the relevance to biological networks is discussed. Finally, extensions of both the tasks and the implementations are given. Keywords: learning algorithms, neural networks, computational geometry, emergent computation, robotics. 1. Introduction Intelligent systems must...
Numerical Optimization with Neuroevolution
- In Proceedings of the 2002 Congress on Evolutionary Computation (CEC2002
, 2002
"... Neuroevolution techniques have been successful in many sequential decision tasks such as robot control and game playing. This paper aims at establishing whether they can be useful in numerical optimization more generally, by comparing neuroevolution to Linear Programming in a manufacturing optimizat ..."
Abstract
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Cited by 4 (2 self)
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Neuroevolution techniques have been successful in many sequential decision tasks such as robot control and game playing. This paper aims at establishing whether they can be useful in numerical optimization more generally, by comparing neuroevolution to Linear Programming in a manufacturing optimization domain. It turns out that neuroevolution can learn to compensate for uncertainty in the data and outperform Linear Programming when the number of variables in the problem is small and the required accuracy is low, but the current techniques do not (yet) provide an advantage in problems where many variables must be optimized with high accuracy.

