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53
Lambertian Reflectance and Linear Subspaces
, 2000
"... We prove that the set of all reflectance functions (the mapping from surface normals to intensities) produced by Lambertian objects under distant, isotropic lighting lies close to a 9D linear subspace. This implies that, in general, the set of images of a convex Lambertian object obtained under a wi ..."
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Cited by 236 (15 self)
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We prove that the set of all reflectance functions (the mapping from surface normals to intensities) produced by Lambertian objects under distant, isotropic lighting lies close to a 9D linear subspace. This implies that, in general, the set of images of a convex Lambertian object obtained under a wide variety of lighting conditions can be approximated accurately by a low-dimensional linear subspace, explaining prior empirical results. We also provide a simple analytic characterization of this linear space. We obtain these results by representing lighting using spherical harmonics and describing the effects of Lambertian materials as the analog of a convolution. These results allow us to construct algorithms for object recognition based on linear methods as well as algorithms that use convex optimization to enforce non-negative lighting functions. Finally, we show a simple way to enforce non-negative lighting when the images of an object lie near a 4D linear space. Research conducted w...
Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object
- IEEE Trans. Pattern Analysis and Machine Intelligence
, 2002
"... Lambertian object ..."
Shape and Materials by Example: A Photometric Stereo Approach
- IN PROC. IEEE CONF. COMPUTER VISION AND PATTERN RECOGNITION
, 2003
"... This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmentation into different material types is also computed. It is assumed that the camera viewpoint is fixed, but the illumina ..."
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Cited by 52 (3 self)
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This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces with varying material properties, a full segmentation into different material types is also computed. It is assumed that the camera viewpoint is fixed, but the illumination varies over the input sequence. It is also assumed that one or more example objects with similar materials and known geometry are imaged under the same illumination conditions. Unlike most previous work in shape reconstruction, this technique can handle objects with arbitrary and spatially-varying BRDFs. Furthermore, the approach works for arbitrary distant and unknown lighting environments. Finally, almost no calibration is needed, making the approach exceptionally simple to apply.
Example-Based Photometric Stereo: Shape Reconstruction with General . . .
, 2005
"... This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces ..."
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Cited by 48 (2 self)
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This paper presents a technique for computing the geometry of objects with general reflectance properties from images. For surfaces
What is the space of camera response functions
- In IEEE Computer Society conference on Computer Vision and Pattern Recognition (CVPR
, 2003
"... Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the properties that all camera responses share. This allows us to find the constraints that any response function must satisfy. T ..."
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Cited by 31 (1 self)
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Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image brightness is called the camera response. We analyze the properties that all camera responses share. This allows us to find the constraints that any response function must satisfy. These constraints determine the theoretical space of all possible camera responses. We have collected a diverse database of real-world camera response functions (DoRF). Using this database we show that real-world responses occupy a small part of the theoretical space of all possible responses. We combine the constraints from our theoretical space with the data from DoRF to create a low-parameter Empirical Model of Response (EMoR). This response model allows us to accurately interpolate the complete response function of a camera from a small number of measurements obtained using a standard chart. We also show that the model can be used to accurately estimate the camera response from images of an arbitrary scene taken using different exposures. The DoRF database and the EMoR model can be downloaded at
Modeling the space of camera response functions
- IEEE Trans. on Pattern Analysis and Machine Intelligence
, 2004
"... Abstract—Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image intensity of an imaging system is called the camera response. We analyze the properties that all camera responses share. This allows us to find the constraints that any resp ..."
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Cited by 25 (0 self)
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Abstract—Many vision applications require precise measurement of scene radiance. The function relating scene radiance to image intensity of an imaging system is called the camera response. We analyze the properties that all camera responses share. This allows us to find the constraints that any response function must satisfy. These constraints determine the theoretical space of all possible camera responses. We have collected a diverse database of real-world camera response functions (DoRF). Using this database, we show that real-world responses occupy a small part of the theoretical space of all possible responses. We combine the constraints from our theoretical space with the data from DoRF to create a low-parameter empirical model of response (EMoR). This response model allows us to accurately interpolate the complete response function of a camera from a small number of measurements obtained using a standard chart. We also show that the model can be used to accurately estimate the camera response from images of an arbitrary scene taken using different exposures. The DoRF database and the EMoR model can be downloaded at
Characterization of Human Faces under Illumination Variations Using Rank, Integrability, and Symmetry Constraints
, 2004
"... Photometric stereo algorithms use a Lambertian reflectance model with a varying albedo field and involve the appearances of only one object. This paper extends photometric stereo algorithms to handle all the appearances of all the objects in a class, in particular the class of human faces. Simil ..."
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Cited by 24 (10 self)
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Photometric stereo algorithms use a Lambertian reflectance model with a varying albedo field and involve the appearances of only one object. This paper extends photometric stereo algorithms to handle all the appearances of all the objects in a class, in particular the class of human faces. Similarity among all facial appearances motivates a rank constraint on the albedos and surface normals in the class. This leads to a factorization of an observation matrix that consists of exemplar images of di#erent objects under di#erent illuminations, which is beyond what can be analyzed using bilinear analysis. Bilinear analysis requires exemplar images of di#erent objects under same illuminations. To fully recover the class-specific albedos and surface normals, integrability and face symmetry constraints are employed. The proposed linear algorithm takes into account the e#ects of the varying albedo field by approximating the integrability terms using only the surface normals. As an application, face recognition under illumination variation is presented.
A Signal-Processing Framework for Reflection
- ACM TRANSACTIONS ON GRAPHICS
, 2004
"... ... In this paper, we formalize these notions, showing that the reflected light field can be thought of in a precise quantitative way as obtained by convolving the lighting and BRDF, i.e. by filtering the incident illumination using the BRDF. Mathematically, we are able to express the frequency-spac ..."
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Cited by 24 (4 self)
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... In this paper, we formalize these notions, showing that the reflected light field can be thought of in a precise quantitative way as obtained by convolving the lighting and BRDF, i.e. by filtering the incident illumination using the BRDF. Mathematically, we are able to express the frequency-space coe#cients of the reflected light field as a product of the spherical harmonic coe#- cients of the illumination and the BRDF. These results are of practical importance in determining the well-posedness and conditioning of problems in inverse rendering---estimation of BRDF and lighting parameters from real photographs. Furthermore, we are able to derive analytic formulae for the spherical harmonic coe#cients of many common BRDF and lighting models. From this formal analysis, we are able to determine precise conditions under which estimation of BRDFs and lighting distributions are well posed and well-conditioned. Our mathematical analysis also has implications for forward rendering---especially the e#cient rendering of objects under complex lighting conditions specified by environment maps. The results, especially the analytic formulae derived for Lambertian surfaces, are also relevant in computer vision in the areas of recognition, photometric stereo and structure from motion.
Accuracy of spherical harmonic approximations for images of lambertian objects under far and near lighting
- In ECCV. I–574–I–587
, 2004
"... Abstract. Various problems in Computer Vision become difficult due to a strong influence of lighting on the images of an object. Recent work showed analytically that the set of all images of a convex, Lambertian object can be accurately approximated by the low-dimensional linear subspace constructed ..."
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Cited by 13 (2 self)
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Abstract. Various problems in Computer Vision become difficult due to a strong influence of lighting on the images of an object. Recent work showed analytically that the set of all images of a convex, Lambertian object can be accurately approximated by the low-dimensional linear subspace constructed using spherical harmonic functions. In this paper we present two major contributions: first, we extend previous analysis of spherical harmonic approximation to the case of arbitrary objects; second, we analyze its applicability for near light. We begin by showing that under distant lighting, with uniform distribution of light sources, the average accuracy of spherical harmonic representation can be bound from below. This bound holds for objects of arbitrary geometry and color, and for general illuminations (consisting of any number of light sources). We further examine the case when light is coming from above and provide an analytic expression for the accuracy obtained in this case. Finally, we show that low-dimensional representations using spherical harmonics provide an accurate approximation also for fairly near light. Our analysis assumes Lambertian reflectance and accounts for attached, but not for cast shadows. We support this analysis by simulations and real experiments, including an example of a 3D shape reconstruction by photometric stereo under very close, unknown lighting. 1
Structured light in scattering media
- In In Proc. IEEE ICCV
, 2005
"... Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structured lighting has found growing application in underwater and aerial imaging, where scattering effects cannot be ignored. I ..."
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Cited by 12 (1 self)
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Virtually all structured light methods assume that the scene and the sources are immersed in pure air and that light is neither scattered nor absorbed. Recently, however, structured lighting has found growing application in underwater and aerial imaging, where scattering effects cannot be ignored. In this paper, we present a comprehensive analysis of two representative methods- light stripe range scanning and photometric stereo- in the presence of scattering. For both methods, we derive physical models for the appearances of a surface immersed in a scattering medium. Based on these models, we present results on (a) the condition for object detectability in light striping and (b) the number of sources required for photometric stereo. In both cases, we demonstrate that while traditional methods fail when scattering is significant, our methods accurately recover the scene (depths, normals, albedos) as well as the properties of the medium. These results are in turn used to restore the appearances of scenes as if they were captured in clear air. Although we have focused on light striping and photometric stereo, our approach can also be extended to other methods such as grid coding, gated and active polarization imaging. 1

