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332
The Watershed Transform: Definitions, Algorithms and Parallelization Strategies
, 2001
"... The watershed transform is the method of choice for image segmentation in the field of mathematical morphology. We present a critical review of several definitions of the watershed transform and the associated sequential algorithms, and discuss various issues which often cause confusion in the li ..."
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Cited by 90 (3 self)
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The watershed transform is the method of choice for image segmentation in the field of mathematical morphology. We present a critical review of several definitions of the watershed transform and the associated sequential algorithms, and discuss various issues which often cause confusion in the literature. The need to distinguish between definition, algorithm specification and algorithm implementation is pointed out. Various examples are given which illustrate di#erences between watershed transforms based on di#erent definitions and/or implementations. The second part of the paper surveys approaches for parallel implementation of sequential watershed algorithms.
Hybrid Image Segmentation Using Watersheds and Fast Region Merging
- IEEE transactions on Image Processing
, 1998
"... Abstract—A hybrid multidimensional image segmentation algorithm is proposed, which combines edge and region-based techniques through the morphological algorithm of watersheds. An edge-preserving statistical noise reduction approach is used as a preprocessing stage in order to compute an accurate est ..."
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Cited by 64 (1 self)
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Abstract—A hybrid multidimensional image segmentation algorithm is proposed, which combines edge and region-based techniques through the morphological algorithm of watersheds. An edge-preserving statistical noise reduction approach is used as a preprocessing stage in order to compute an accurate estimate of the image gradient. Then, an initial partitioning of the image into primitive regions is produced by applying the watershed transform on the image gradient magnitude. This initial segmentation is the input to a computationally efficient hierarchical (bottomup) region merging process that produces the final segmentation. The latter process uses the region adjacency graph (RAG) representation of the image regions. At each step, the most similar pair of regions is determined (minimum cost RAG edge), the regions are merged and the RAG is updated. Traditionally, the above is implemented by storing all RAG edges in a priority queue. We propose a significantly faster algorithm, which additionally maintains the so-called nearest neighbor graph, due to which the priority queue size and processing time are drastically reduced. The final segmentation provides, due to the RAG, one-pixel wide, closed, and accurately localized contours/surfaces. Experimental results obtained with two-dimensional/three-dimensional (2-D/3-D) magnetic resonance images are presented. Index Terms — Image segmentation, nearest neighbor region merging, noise reduction, watershed transform. I.
Region-based representations of image and video: Segmentation tools for multimedia services
, 1999
"... This paper discusses region-based representations of image and video that are useful for multimedia services such as those supported by the MPEG-4 and MPEG-7 standards. Classical tools related to the generation of the region-based representations are discussed. After a description of the main pr ..."
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Cited by 57 (3 self)
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This paper discusses region-based representations of image and video that are useful for multimedia services such as those supported by the MPEG-4 and MPEG-7 standards. Classical tools related to the generation of the region-based representations are discussed. After a description of the main processing steps and the corresponding choices in terms of feature spaces, decision spaces, and decision algorithms, the state of the art in segmentation is reviewed. Mainly tools useful in the context of the MPEG-4 and MPEG-7 standard are discussed. The review is structured around the strategies used by the algorithms (transition-based or homogeneity-based) and the decision spaces (spatial, spatio-temporal and temporal). The second part of the paper proposes a partition tree representation of images and introduces a processing strategy that involves a similarity estimation step followed by a partition creation step. This strategy tries to find a compromise between what can be done in...
Automatic Recognition of Film Genres
- IN ACM MULTIMEDIA
, 1995
"... Film genres in digital video can be detected automatically. In a three-step approach we analyze first the syntactic properties of digital films: color statistics, cut detection, camera motion, object motion and audio. In a second step we use these statistics to derive at a more abstract level film s ..."
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Cited by 46 (4 self)
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Film genres in digital video can be detected automatically. In a three-step approach we analyze first the syntactic properties of digital films: color statistics, cut detection, camera motion, object motion and audio. In a second step we use these statistics to derive at a more abstract level film style attributes such as camera panning and zooming, speech and music. These are distinguishing properties for film genres, e.g. newscasts vs. sports vs. commercials. In the third and final step we map the detected style attributes to film genres. Algorithms for the three steps are presented in detail, and we report on initial experience with real videos. It is our goal to automatically classify the large body of existing video for easier access in digital video-on-demand databases.
Facial Action Recognition for Facial Expression Analysis from Static Face Images
, 2004
"... Automatic recognition of facial gestures (i.e., facial muscle activity) is rapidly becoming an area of intense interest in the research field of machine vision. In this paper, we present an automated system that we developed to recognize facial gestures in static, frontal- and/or profile-view color ..."
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Cited by 40 (12 self)
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Automatic recognition of facial gestures (i.e., facial muscle activity) is rapidly becoming an area of intense interest in the research field of machine vision. In this paper, we present an automated system that we developed to recognize facial gestures in static, frontal- and/or profile-view color face images. A multidetector approach to facial feature localization is utilized to spatially sample the profile contour and the contours of the facial components such as the eyes and the mouth. From the extracted contours of the facial features, we extract ten profile-contour fiducial points and 19 fiducial points of the contours of the facial components. Based on these, 32 individual facial muscle actions (AUs) occurring alone or in combination are recognized using rule-based reasoning. With each scored AU, the utilized algorithm associates a factor denoting the certainty with which the pertinent AU has been scored. A recognition rate of 86% is achieved.
Evaluation of features detectors and descriptors based on 3d objects
- IJCV
, 2005
"... We explore the performance of a number of popular feature detectors and descriptors in matching 3D object features across viewpoints and lighting conditions. To this end we design a method, based on intersecting epipolar constraints, for providing ground truth correspondence automatically. We collec ..."
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Cited by 40 (0 self)
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We explore the performance of a number of popular feature detectors and descriptors in matching 3D object features across viewpoints and lighting conditions. To this end we design a method, based on intersecting epipolar constraints, for providing ground truth correspondence automatically. We collect a database of 100 objects viewed from 144 calibrated viewpoints under three different lighting conditions. We find that the combination of Hessian-affine feature finder and SIFT features is most robust to viewpoint change. Harris-affine combined with SIFT and Hessianaffine combined with shape context descriptors were best respectively for lighting changes and scale changes. We also find that no detector-descriptor combination performs well with viewpoint changes of more than 25-30 ◦. 1
Image Segmentation and Analysis via Multiscale Gradient Watershed Hierarchies
, 1999
"... Multiscale image analysis has been used successfully in a number of applications to classify image features according to their relative scales. As a consequence, much has been learned about the scale-space behavior of intensity extrema, edges, intensity ridges, and grey-level blobs. In this paper, w ..."
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Cited by 37 (0 self)
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Multiscale image analysis has been used successfully in a number of applications to classify image features according to their relative scales. As a consequence, much has been learned about the scale-space behavior of intensity extrema, edges, intensity ridges, and grey-level blobs. In this paper, we investigate the multiscale behavior of gradient watershed regions. These regions are defined in terms of the gradient properties of the gradient magnitude of the original image. Boundaries of gradient watershed regions correspond to the edges of objects in an image. Multiscale analysis of intensity minima in the gradient magnitude image provides a mechanism for imposing a scale-based hierarchy on the watersheds associated with these minima. This hierarchy can be used to label watershed boundaries according to their scale. This provides valuable insight into the multiscale properties of edges in an image without following these curves through scale-space. In addition, the gradient watershed region hierarchy can be used for automatic or interactive image segmentation. By selecting subtrees of the region hierarchy, visually sensible objects in an image can be easily constructed.
Multiresolution signal decomposition schemes. Part 1: Linear and morphological pyramids
- IEEE TRANSACTIONS ON IMAGE PROCESSING
, 2000
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Region-Based Video Coding Using Mathematical Morphology
- Proc. IEEE
, 1995
"... This paper presents a region-based coding algorithm for video sequences. The coding approach involves a time-recursive segmentation relying on the pixels homogeneity, a region-based motion estimation, and motion compensated contour and texture coding. This algorithm is mainly devoted to very low bit ..."
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Cited by 35 (10 self)
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This paper presents a region-based coding algorithm for video sequences. The coding approach involves a time-recursive segmentation relying on the pixels homogeneity, a region-based motion estimation, and motion compensated contour and texture coding. This algorithm is mainly devoted to very low bit rate video coding applications. One of the important features of the approach is that no assumption is made about the sequence content. Moreover, the algorithm structure leads to a scalable coding process giving various levels of quality and bit rates. The coding as well as the segmentation are controlled to regulate the bit stream. Finally, the interest of morphological tools in the context of region-based coding is extensively reviewed. Keywords--- Video coding, mathematical morphology, segmentation, motion estimation and compensation, contour coding, texture coding. I. Introduction I N the framework of very low bit rate video coding, there is an increasing interest in second generation...
Evaluation of Methods for Ridge and Valley Detection
- IEEE PAMI
, 1999
"... Abstract—Ridges and valleys are useful geometric features for image analysis. Different characterizations have been proposed to formalize the intuitive notion of ridge/valley. In this paper, we review their principal characterizations and propose a new one. Subsequently, we evaluate these characteri ..."
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Cited by 29 (2 self)
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Abstract—Ridges and valleys are useful geometric features for image analysis. Different characterizations have been proposed to formalize the intuitive notion of ridge/valley. In this paper, we review their principal characterizations and propose a new one. Subsequently, we evaluate these characterizations with respect to a list of desirable properties and their purpose in the context of representative image analysis tasks. Index Terms—Creases, separatrices, drainage patterns, comparative analysis. ————————— — F ——————————

