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Time Course of Comparison
- Journal of Experimental Psychology: Learning, Memory, and Cognition
, 1994
"... this article, we present a model of similarity comparison that makes specific time course predictions, which were tested in three experiments. Before turning to that model, we first outline the need for a consideration of similarity processes ..."
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Cited by 39 (8 self)
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this article, we present a model of similarity comparison that makes specific time course predictions, which were tested in three experiments. Before turning to that model, we first outline the need for a consideration of similarity processes
One-shot viewpoint invariance in matching novel objects
- VISION RESEARCH 39 (1999) 2885–2899
, 1999
"... Humans often evidence little difficulty at recognizing objects from arbitrary orientations in depth. According to one class of theories, this competence is based on generalization from templates specified by metric properties (MPs), that were learned for the various orientations. An alternative clas ..."
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Cited by 15 (1 self)
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Humans often evidence little difficulty at recognizing objects from arbitrary orientations in depth. According to one class of theories, this competence is based on generalization from templates specified by metric properties (MPs), that were learned for the various orientations. An alternative class of theories assumes that non-accidental properties (NAPs) might be exploited so that even novel objects can be recognized under depth rotation. After scaling MP and NAP differences so that they were equally detectable when the objects were at the same orientation in depth, the present investigation assessed the effects of rotation on same-different judgments for matching novel objects. Judgments of a sequential pair of images of novel objects, when rendered from different viewpoints, revealed relatively low costs when the objects differed in a NAP of a single part, i.e. a geon. However, rotation dramatically reduced the detectability of MP differences to a level well below that expected by chance. NAPs offer a striking advantage over MPs for object classification and are therefore more likely to play a central role in the representation of
Similarity in Context
, 1997
"... this article should be addressed to R. Goldstone, Psychology Department, Indiana University, Bloomington, IN 47405 (e-mail: rgoldsto@ indiana.edu). Further information can be found at http://cognitrn.psych. indiana.edu/ Similarity in context ROBERT L. GOLDSTONE DOUGLAS L. MEDIN Northwestern Univ ..."
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Cited by 14 (2 self)
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this article should be addressed to R. Goldstone, Psychology Department, Indiana University, Bloomington, IN 47405 (e-mail: rgoldsto@ indiana.edu). Further information can be found at http://cognitrn.psych. indiana.edu/ Similarity in context ROBERT L. GOLDSTONE DOUGLAS L. MEDIN Northwestern University, Evanston, Illinois and JAMIN HALBERSTADT Similarity comparisons are highly sensitive to judgment context. Three experiments explore context effects that occur within a single comparison rather than across several trials. Experiment 1 shows reliable intransitivities in which a target is judged to be more similar to stimulus A than to stimulus B, more similar to B than to stimulus C, and more similar to C than to A. Experiment 2 explores the locus of Tversky's (1977) diagnosticity effect in which the relative similarity of two alternatives to a target is influenced by a third alternative. Experiment 3 demonstrates a new violation of choice independence which is explained by object dimensions' becoming foregrounded or backgrounded, depending upon the set of displayed objects. The observed violations of common assumptions to many models of similarity and choice can be accommodated in terms of a dynamic property-weighting process based on the variability and diagnosticity of dimensions
A Boolean Map Theory of Visual Attention
- Psychological Review
, 2007
"... A theory is presented that attempts to answer two questions. What visual contents can an observer consciously access at one moment? Answer: only one feature value (e.g., green) per dimension, but those feature values can be associated (as a group) with multiple spatially precise locations (comprisin ..."
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Cited by 10 (0 self)
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A theory is presented that attempts to answer two questions. What visual contents can an observer consciously access at one moment? Answer: only one feature value (e.g., green) per dimension, but those feature values can be associated (as a group) with multiple spatially precise locations (comprising a single labeled Boolean map). How can an observer voluntarily select what to access? Answer: in one of two ways: (a) by selecting one feature value in one dimension (e.g., selecting the color red) or (b) by iteratively combining the output of (a) with a preexisting Boolean map via the Boolean operations of intersection and union. Boolean map theory offers a unified interpretation of a wide variety of visual attention phenomena usually treated in separate literatures. In so doing, it also illuminates the neglected phenomena of attention to structure.
A theory of interactive parallel processing: new capacity measures and predictions for a response time inequality series. (Submitted for publication
- In M. J. Wenger & J. T. Townsend (Eds.), Computational, geometric, and
, 2001
"... The authors present a theory of stochastic interactive parallel processing with special emphasis on channel interactions and their relation to system capacity. The approach is based both on linear systems theory augmented with stochastic elements and decisional operators and on a metatheory of paral ..."
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Cited by 2 (2 self)
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The authors present a theory of stochastic interactive parallel processing with special emphasis on channel interactions and their relation to system capacity. The approach is based both on linear systems theory augmented with stochastic elements and decisional operators and on a metatheory of parallel channels ’ dependencies that incorporates standard independent and coactive parallel models as special cases. The metatheory is applied to OR and AND experimental paradigms, and the authors establish new theorems relating response time performance in these designs to earlier and novel issues. One notable outcome is the remarkable processing efficiency associated with linear parallel-channel systems that include mutually positive interactions. The results may offer insight into perceptual and cognitive configural–holistic processing systems. When a person views a work of art in all its complexity, it seems as though all dimensions—color, form, arrangement, perspective, and sharpness of edges—are acting in league. But are they? The antithetical notions of independence and dependence have long played a role in the philosophy and science of human perception and cognition. Whether the focus is on the internal representations that support
The Comparison of Visual Working Memory Representations With Perceptual Inputs
"... The human visual system can notice differences between memories of previous visual inputs and perceptions of new visual inputs, but the comparison process that detects these differences has not been well characterized. In this study, the authors tested the hypothesis that differences between the mem ..."
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The human visual system can notice differences between memories of previous visual inputs and perceptions of new visual inputs, but the comparison process that detects these differences has not been well characterized. In this study, the authors tested the hypothesis that differences between the memory of a stimulus array and the perception of a new array are detected in a manner that is analogous to the detection of simple features in visual search tasks. That is, just as the presence of a task-relevant feature in visual search can be detected in parallel, triggering a rapid shift of attention to the object containing the feature, the presence of a memory–percept difference along a task-relevant dimension can be detected in parallel, triggering a rapid shift of attention to the changed object. Supporting evidence was obtained in a series of experiments in which manual reaction times, saccadic reaction times, and event-related potential latencies were examined. However, these experiments also showed that a slow, limited-capacity process must occur before the observer can make a manual change detection response.
Strategies and Models of Selective Attention
"... is provided in screen-viewable form for personal use only by members ..."
Page 1 Guided Search 4.0: Current Progress with a model of visual search
"... Visual input is processed in parallel in the early stages of the visual system. Later, object recognition processes are also massively parallel, matching a visual object with a vast array of stored representation. A tight bottleneck in processing lies between these stages. It permits only one or a f ..."
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Visual input is processed in parallel in the early stages of the visual system. Later, object recognition processes are also massively parallel, matching a visual object with a vast array of stored representation. A tight bottleneck in processing lies between these stages. It permits only one or a few visual objects at any one time to be submitted for recognition. That bottleneck limits performance on visual search tasks when an observer looks for one object in a field containing distracting objects. Guided Search is a model of the workings of that bottleneck. It proposes that a limited set of attributes, derived from early vision, can be used to guide the selection of visual objects. The bottleneck and recognition processes are modeled using an asynchronous version of a diffusion process. The current version (Guided Search 4.0) captures a wide range of empirical findings. Page 2
8 Guided Search 4.0 Current Progress With a Model of Visual Search
"... Guided search (GS) is a model of human visual search performance, specifically of search tasks in which an observer looks for a target object among some number of distracting items. Classically, models have described two mechanisms of search: serial and parallel (Egeth, 1966). In serial search, atte ..."
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Guided search (GS) is a model of human visual search performance, specifically of search tasks in which an observer looks for a target object among some number of distracting items. Classically, models have described two mechanisms of search: serial and parallel (Egeth, 1966). In serial search, attention is directed to one item at a time, allowing each item to be classified as a target or a distractor in turn (Sternberg, 1966). Parallel models propose that all (or many) items are processed at the same time. A decision about target presence is based on the output of this processing (Neisser, 1963). GS evolved out of the two-stage architecture of models like Treisman’s feature integration theory (FIT; Treisman & Gelade, 1980). FIT proposed a parallel, preattentive first stage and a serial second stage controlled by visual

