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295
On Visual Similarity Based 3D Model Retrieval
, 2003
"... A large number of 3D models are created and available on the Web, since more and more 3D modelling and digitizing tools are developed for ever increasing applications. The techniques for content-based 3D model retrieval then become necessary. In this paper, a visual similarity-based 3D model retriev ..."
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Cited by 197 (4 self)
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A large number of 3D models are created and available on the Web, since more and more 3D modelling and digitizing tools are developed for ever increasing applications. The techniques for content-based 3D model retrieval then become necessary. In this paper, a visual similarity-based 3D model retrieval system is proposed.
Laplace-beltrami eigenfunctions for deformation invariant shape representation,” in
- Proc. EG SGP,
, 2007
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ShapeGoogle: geometric words and expressions for invariant shape retrieval
, 2010
"... The computer vision and pattern recognition communities have recently witnessed a surge of feature-based methods in object recognition and image retrieval applications. These methods allow representing images as collections of “visual words ” and treat them using text search approaches following the ..."
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Cited by 85 (13 self)
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The computer vision and pattern recognition communities have recently witnessed a surge of feature-based methods in object recognition and image retrieval applications. These methods allow representing images as collections of “visual words ” and treat them using text search approaches following the “bag of features ” paradigm. In this paper, we explore analogous approaches in the 3D world applied to the problem of non-rigid shape retrieval in large databases. Using multiscale diffusion heat kernels as “geometric words”, we construct compact and informative shape descriptors by means of the “bag of features ” approach. We also show that considering pairs of “geometric words ” (“geometric expressions”) allows creating spatially-sensitive bags of features with better discriminativity. Finally, adopting metric learning approaches, we show that shapes can be efficiently represented as binary codes. Our approach achieves state-of-the-art results on the SHREC 2010 large-scale shape retrieval benchmark.
Feature-based similarity search in 3D object databases
- ACM Computing Surveys
, 2005
"... The development of effective content-based multimedia search systems is an important research issue due to the growing amount of digital audio-visual information. In the case of images and video, the growth of digital data has been observed since the introduction of 2D capture devices. A similar dev ..."
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Cited by 84 (10 self)
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The development of effective content-based multimedia search systems is an important research issue due to the growing amount of digital audio-visual information. In the case of images and video, the growth of digital data has been observed since the introduction of 2D capture devices. A similar development is expected for 3D data as
Scale-invariant heat kernel signatures for non-rigid shape recognition
- In Proc. CVPR
, 2010
"... One of the biggest challenges in non-rigid shape retrieval and comparison is the design of a shape descriptor that would maintain invariance under a wide class of transformations the shape can undergo. Recently, heat kernel signature was introduced as an intrinsic local shape descriptor based on dif ..."
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Cited by 78 (18 self)
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One of the biggest challenges in non-rigid shape retrieval and comparison is the design of a shape descriptor that would maintain invariance under a wide class of transformations the shape can undergo. Recently, heat kernel signature was introduced as an intrinsic local shape descriptor based on diffusion scale-space analysis. In this paper, we develop a scale-invariant version of the heat kernel descriptor. Our construction is based on a logarithmically sampled scale-space in which shape scaling corresponds, up to a multiplicative constant, to a translation. This translation is undone using the magnitude of the Fourier transform. The proposed scale-invariant local descriptors can be used in the bag-of-features framework for shape retrieval in the presence of transformations such as isometric deformations, missing data, topological noise, and global and local scaling. We get significant performance improvement over state-of-the-art algorithms on recently established non-rigid shape retrieval benchmarks. 1.
Surflet-Pair-Relation Histograms: A Statistical 3D-Shape Representation for Rapid Classification
, 2003
"... A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of an oriented surface-point pair. The set of all such features represents both local and global characteristics of the surf ..."
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Cited by 62 (2 self)
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A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of an oriented surface-point pair. The set of all such features represents both local and global characteristics of the surface. We compress this set into a histogram. A database of histograms, one per object, is sampled in a training phase. During recognition, sensed surface data, as may be acquired by stereo vision, a laser range-scanner, etc., are processed and compared to the stored histograms. We evaluate the match quality by six different criteria that are commonly used in statistical settings. Experiments with artificial data containing varying levels of noise and occlusion of the objects show that Kullback-Leibler and likelihood matching yield robust recognition rates. The present study proposes histograms of the geometric relation between two oriented surface points (surflets) as a compact yet distinctive representation of arbitrary three-dimensional shapes.
Retrieving articulated 3-D models using medial surfaces
, 2008
"... We consider the use of medial surfaces to represent symmetries of 3-D objects. This allows for a qualitative abstraction based on a directed acyclic graph of components and also a degree of invariance to a variety of transformations including the articulation of parts. We demonstrate the use of this ..."
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Cited by 61 (2 self)
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We consider the use of medial surfaces to represent symmetries of 3-D objects. This allows for a qualitative abstraction based on a directed acyclic graph of components and also a degree of invariance to a variety of transformations including the articulation of parts. We demonstrate the use of this representation for 3-D object model retrieval. Our formulation uses the geometric information
Shape topics: A compact representation and new algorithm for 3D partial shape retrieval
- In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition (CVPR’06
"... This paper develops an efficient new method for 3D partial shape retrieval. First, a Monte Carlo sampling strategy is employed to extract local shape signatures from each 3D model. After vector quantization, these features are represented by using a bag-of-words model. The main contributions of this ..."
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Cited by 50 (2 self)
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This paper develops an efficient new method for 3D partial shape retrieval. First, a Monte Carlo sampling strategy is employed to extract local shape signatures from each 3D model. After vector quantization, these features are represented by using a bag-of-words model. The main contributions of this paper are threefold as follows: 1) a partial shape dissimilarity measure is proposed to rank shapes according to their distances to the input query, without using any timeconsuming alignment procedure; 2) by applying the probabilistic text analysis technique, a highly compact representation "Shape Topics " and accompanying algorithms are developed for efficient 3D partial shape retrieval, the mapping from "Shape Topics " to "object categories " is established using multi-class SVMs; and 3) a method for evaluating the performance of partial shape retrieval is proposed and tested. To our best knowledge, very few existing methods are able to perform well online partial shape retrieval for large 3D shape repositories. Our experimental results are expected to validate the efficacy and effectiveness of our novel approach.
Hough transform and 3D SURF for robust three dimensional classification
- In Proc. ECCV
, 2010
"... Abstract. Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition techniques such as Structure-from-Motion or LIDAR scanning are noisy, clutter and holes. In that case global shape ..."
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Cited by 50 (6 self)
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Abstract. Most methods for the recognition of shape classes from 3D datasets focus on classifying clean, often manually generated models. However, 3D shapes obtained through acquisition techniques such as Structure-from-Motion or LIDAR scanning are noisy, clutter and holes. In that case global shape features—still dominating the 3D shape class recognition literature—are less appropriate. Inspired by 2D methods, recently researchers have started to work with local features. In keep-ing with this strand, we propose a new robust 3D shape classification method. It contains two main contributions. First, we extend a robust 2D feature descriptor, SURF, to be used in the context of 3D shapes. Second, we show how 3D shape class recognition can be improved by probabilistic Hough transform based methods, already popular in 2D. Through our experiments on partial shape retrieval, we show the power of the proposed 3D features. Their combination with the Hough trans-form yields superior results for class recognition on standard datasets. The potential for the applicability of such a method in classifying 3D obtained from Structure-from-Motion methods is promising, as we show in some initial experiments. 1