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784
Beyond bags of features: Spatial pyramid matching for recognizing natural scene categories
- In CVPR
"... This paper presents a method for recognizing scene categories based on approximate global geometric correspondence. This technique works by partitioning the image into increasingly fine sub-regions and computing histograms of local features found inside each sub-region. The resulting “spatial pyrami ..."
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Cited by 1923 (47 self)
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This paper presents a method for recognizing scene categories based on approximate global geometric correspondence. This technique works by partitioning the image into increasingly fine sub-regions and computing histograms of local features found inside each sub-region. The resulting “spatial pyramid ” is a simple and computationally efficient extension of an orderless bag-of-features image representation, and it shows significantly improved performance on challenging scene categorization tasks. Specifically, our proposed method exceeds the state of the art on the Caltech-101 database and achieves high accuracy on a large database of fifteen natural scene categories. The spatial pyramid framework also offers insights into the success of several recently proposed image descriptions, including Torralba’s “gist ” and Lowe’s SIFT descriptors. 1.
Imagenet classification with deep convolutional neural networks.
- In Advances in the Neural Information Processing System,
, 2012
"... Abstract We trained a large, deep convolutional neural network to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes. On the test data, we achieved top-1 and top-5 error rates of 37.5% and 17.0% which is considerably better than the pr ..."
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Cited by 1010 (11 self)
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Abstract We trained a large, deep convolutional neural network to classify the 1.2 million high-resolution images in the ImageNet LSVRC-2010 contest into the 1000 different classes. On the test data, we achieved top-1 and top-5 error rates of 37.5% and 17.0% which is considerably better than the previous state-of-the-art. The neural network, which has 60 million parameters and 650,000 neurons, consists of five convolutional layers, some of which are followed by max-pooling layers, and three fully-connected layers with a final 1000-way softmax. To make training faster, we used non-saturating neurons and a very efficient GPU implementation of the convolution operation. To reduce overfitting in the fully-connected layers we employed a recently-developed regularization method called "dropout" that proved to be very effective. We also entered a variant of this model in the ILSVRC-2012 competition and achieved a winning top-5 test error rate of 15.3%, compared to 26.2% achieved by the second-best entry.
LabelMe: A Database and Web-Based Tool for Image Annotation
, 2008
"... We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a web-based tool that allows easy image annotation and instant sha ..."
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Cited by 679 (46 self)
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We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a web-based tool that allows easy image annotation and instant sharing of such annotations. Using this annotation tool, we have collected a large dataset that spans many object categories, often containing multiple instances over a wide variety of images. We quantify the contents of the dataset and compare against existing state of the art datasets used for object recognition and detection. Also, we show how to extend the dataset to automatically enhance object labels with WordNet, discover object parts, recover a depth ordering of objects in a scene, and increase the number of labels using minimal user supervision and images from the web.
Local features and kernels for classification of texture and object categories: a comprehensive study
- International Journal of Computer Vision
, 2007
"... Recently, methods based on local image features have shown promise for texture and object recognition tasks. This paper presents a large-scale evaluation of an approach that represents images as distributions (signatures or histograms) of features extracted from a sparse set of keypoint locations an ..."
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Cited by 653 (34 self)
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Recently, methods based on local image features have shown promise for texture and object recognition tasks. This paper presents a large-scale evaluation of an approach that represents images as distributions (signatures or histograms) of features extracted from a sparse set of keypoint locations and learns a Support Vector Machine classifier with kernels based on two effective measures for comparing distributions, the Earth Mover’s Distance and the χ 2 distance. We first evaluate the performance of our approach with different keypoint detectors and descriptors, as well as different kernels and classifiers. We then conduct a comparative evaluation with several state-of-the-art recognition methods on four texture and five object databases. On most of these databases, our implementation exceeds the best reported results and achieves comparable performance on the rest. Finally, we investigate the influence of background correlations on recognition performance via extensive tests on the PASCAL database, for which ground-truth object localization information is available. Our experiments demonstrate that image representations based on distributions of local features are surprisingly effective for classification of texture and object images under challenging real-world conditions, including significant intra-class variations and substantial background clutter.
The 2005 pascal visual object classes challenge
, 2006
"... Abstract. The PASCAL Visual Object Classes Challenge ran from February to March 2005. The goal of the challenge was to recognize objects from a number of visual object classes in realistic scenes (i.e. not pre-segmented objects). Four object classes were selected: motorbikes, bicycles, cars and peop ..."
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Cited by 649 (23 self)
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Abstract. The PASCAL Visual Object Classes Challenge ran from February to March 2005. The goal of the challenge was to recognize objects from a number of visual object classes in realistic scenes (i.e. not pre-segmented objects). Four object classes were selected: motorbikes, bicycles, cars and people. Twelve teams entered the challenge. In this chapter we provide details of the datasets, algorithms used by the teams, evaluation criteria, and results achieved. 1
The pyramid match kernel: Discriminative classification with sets of image features
- IN ICCV
, 2005
"... Discriminative learning is challenging when examples are sets of features, and the sets vary in cardinality and lack any sort of meaningful ordering. Kernel-based classification methods can learn complex decision boundaries, but a kernel over unordered set inputs must somehow solve for correspondenc ..."
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Cited by 544 (29 self)
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Discriminative learning is challenging when examples are sets of features, and the sets vary in cardinality and lack any sort of meaningful ordering. Kernel-based classification methods can learn complex decision boundaries, but a kernel over unordered set inputs must somehow solve for correspondences – generally a computationally expensive task that becomes impractical for large set sizes. We present a new fast kernel function which maps unordered feature sets to multi-resolution histograms and computes a weighted histogram intersection in this space. This “pyramid match” computation is linear in the number of features, and it implicitly finds correspondences based on the finest resolution histogram cell where a matched pair first appears. Since the kernel does not penalize the presence of extra features, it is robust to clutter. We show the kernel function is positive-definite, making it valid for use in learning algorithms whose optimal solutions are guaranteed only for Mercer kernels. We demonstrate our algorithm on object recognition tasks and show it to be accurate and dramatically faster than current approaches.
Locality-constrained linear coding for image classification
- IN: IEEE CONFERENCE ON COMPUTER VISION AND PATTERN CLASSIFICATOIN
, 2010
"... The traditional SPM approach based on bag-of-features (BoF) requires nonlinear classifiers to achieve good image classification performance. This paper presents a simple but effective coding scheme called Locality-constrained Linear Coding (LLC) in place of the VQ coding in traditional SPM. LLC util ..."
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Cited by 443 (20 self)
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The traditional SPM approach based on bag-of-features (BoF) requires nonlinear classifiers to achieve good image classification performance. This paper presents a simple but effective coding scheme called Locality-constrained Linear Coding (LLC) in place of the VQ coding in traditional SPM. LLC utilizes the locality constraints to project each descriptor into its local-coordinate system, and the projected coordinates are integrated by max pooling to generate the final representation. With linear classifier, the proposed approach performs remarkably better than the traditional nonlinear SPM, achieving state-of-the-art performance on several benchmarks. Compared with the sparse coding strategy [22], the objective function used by LLC has an analytical solution. In addition, the paper proposes a fast approximated LLC method by first performing a K-nearest-neighbor search and then solving a constrained least square fitting problem, bearing computational complexity of O(M + K2). Hence even with very large codebooks, our system can still process multiple frames per second. This efficiency significantly adds to the practical values of LLC for real applications.
Shape matching and object recognition using low distortion correspondence
- In CVPR
, 2005
"... We approach recognition in the framework of deformable shape matching, relying on a new algorithm for finding correspondences between feature points. This algorithm sets up correspondence as an integer quadratic programming problem, where the cost function has terms based on similarity of correspond ..."
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Cited by 419 (15 self)
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We approach recognition in the framework of deformable shape matching, relying on a new algorithm for finding correspondences between feature points. This algorithm sets up correspondence as an integer quadratic programming problem, where the cost function has terms based on similarity of corresponding geometric blur point descriptors as well as the geometric distortion between pairs of corresponding feature points. The algorithm handles outliers, and thus enables matching of exemplars to query images in the presence of occlusion and clutter. Given the correspondences, we estimate an aligning transform, typically a regularized thin plate spline, resulting in a dense correspondence between the two shapes. Object recognition is then handled in a nearest neighbor framework where the distance between exemplar and query is the matching cost between corresponding points. We show results on two datasets. One is the Caltech 101 dataset (Fei-Fei, Fergus and Perona), an extremely challenging dataset with large intraclass variation. Our approach yields a 48 % correct classification rate, compared to Fei-Fei et al’s 16%. We also show results for localizing frontal and profile faces that are comparable to special purpose approaches tuned to faces. 1.
Robust object recognition with cortex-like mechanisms
- IEEE Trans. Pattern Analysis and Machine Intelligence
, 2007
"... Abstract—We introduce a new general framework for the recognition of complex visual scenes, which is motivated by biology: We describe a hierarchical system that closely follows the organization of visual cortex and builds an increasingly complex and invariant feature representation by alternating b ..."
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Cited by 389 (47 self)
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Abstract—We introduce a new general framework for the recognition of complex visual scenes, which is motivated by biology: We describe a hierarchical system that closely follows the organization of visual cortex and builds an increasingly complex and invariant feature representation by alternating between a template matching and a maximum pooling operation. We demonstrate the strength of the approach on a range of recognition tasks: From invariant single object recognition in clutter to multiclass categorization problems and complex scene understanding tasks that rely on the recognition of both shape-based as well as texture-based objects. Given the biological constraints that the system had to satisfy, the approach performs surprisingly well: It has the capability of learning from only a few training examples and competes with state-of-the-art systems. We also discuss the existence of a universal, redundant dictionary of features that could handle the recognition of most object categories. In addition to its relevance for computer vision, the success of this approach suggests a plausibility proof for a class of feedforward models of object recognition in cortex.
Convolutional deep belief networks for scalable unsupervised learning of hierarchical representations
- IN ICML’09
, 2009
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