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18
A Tractable DDN-POMDP Approach to Affective Dialogue Modeling for General Probabilistic Frame-based Dialogue Systems
- Proc of IJCAI’07
, 2007
"... dialogue systems ..."
Archivus: A system for accessing the content of recorded multimodal meetings
- In Proc of MLMI’04, SpringerVerlag
, 2004
"... Abstract. This paper describes a multimodal dialogue driven system, ARCHIVUS, that allows users to access and retrieve the content of recorded and annotated multimodal meetings. We describe (1) a novel approach taken in designing the system given the relative inapplicability of standard user require ..."
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Cited by 8 (3 self)
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Abstract. This paper describes a multimodal dialogue driven system, ARCHIVUS, that allows users to access and retrieve the content of recorded and annotated multimodal meetings. We describe (1) a novel approach taken in designing the system given the relative inapplicability of standard user requirements elicitation methodologies, (2) the components of ARCHIVUS, and (3) the methodologies that we plan to use to evaluate the system. 1
P.: The IM2 Multimodal Meeting Browser Family
, 2005
"... The aim of this report is to describe the browsers that have been developed by various groups within the IM2 1 project, highlighting goals, design methodologies, key functionalities and evaluation methods used by each. The paper concludes with a tabular overview of the media, input and output modali ..."
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Cited by 6 (2 self)
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The aim of this report is to describe the browsers that have been developed by various groups within the IM2 1 project, highlighting goals, design methodologies, key functionalities and evaluation methods used by each. The paper concludes with a tabular overview of the media, input and output modalities and special functionalities handled by each browser, as well as providing specific contact points and references. 1.
M.: Minimizing Modality Bias When Exploring Input Preference for Multimodal Systems in New Domains: the Archivus Case Study
- In: Proceedings of CHI’ 07
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COMMUNICATION FAILURES IN THE SPEECH-BASED CONTROL OF SMART HOME SYSTEMS
"... failures, error analysis. Despite their basic attractiveness as an interaction paradigm for controlling intelligent environments, the design of spoken dialog systems for this purpose raises some usability challenges that require careful attention. This paper examines closely the communication failur ..."
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failures, error analysis. Despite their basic attractiveness as an interaction paradigm for controlling intelligent environments, the design of spoken dialog systems for this purpose raises some usability challenges that require careful attention. This paper examines closely the communication failures that can occur in the control of one particular type of intelligent environment: a smart homc systcem that provides control for multiple domestic devices through a state-of-the-art mixed-initiative spoken-dialog interface. The 24 participants completed several tasks with the INSPIRE system in a controlled experiment, and interaction failures were categorized with an error taxonomy that is related to more general error taxonomies but specialized to this class of systems. Despite efforts devoted to supporting natural, mixed-initiative dialog and to the prevention of communication failures, over one fourth of user utterances were problematic, often leading to stagnation or regression. The causes and consequences of these problems are discussed, along with their implications for the design of spoken dialog systems for intelligent environments. 1
Generic dialogue modeling for multi-application dialogue systems
- In 2nd Joint Workshop on Multimodal Interaction and Related Machine Learning Algorithms, July 13 2005
"... Abstract. We present a novel approach to developing interfaces for multi-application dialogue systems. The targeted interfaces allow trans-parent switching between a large number of applications within one sys-tem. The approach, based on the Rapid Dialogue Prototyping Method-ology (RDPM) and the Vec ..."
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Abstract. We present a novel approach to developing interfaces for multi-application dialogue systems. The targeted interfaces allow trans-parent switching between a large number of applications within one sys-tem. The approach, based on the Rapid Dialogue Prototyping Method-ology (RDPM) and the Vector Space model techniques from Information Retrieval, is composed of three main steps: (1) producing finalized dia-logue models for applications using the RDPM, (2) designing an appli-cation interaction hierarchy, and (3) navigating between the applications based on the user’s application of interest. 1
Advanced Techniques For Personalized, Interactive Question Answering
"... Using a computer to answer questions has been a human dream since the beginning of the digital era. A first step towards the achievement of such an ambitious goal is to deal with natural language to enable the computer to understand what its user asks. The discipline that studies the connection betw ..."
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Using a computer to answer questions has been a human dream since the beginning of the digital era. A first step towards the achievement of such an ambitious goal is to deal with natural language to enable the computer to understand what its user asks. The discipline that studies the connection between natural language and the representation of its meaning via computational models is computational linguistics. According to such discipline, Question Answering can be defined as the task that, given a question formulated in natural language, aims at finding one or more concise answers in the form of sentences or phrases. Question Answering can be interpreted as a sub-discipline of information retrieval with the added challenge of applying sophisticated techniques to identify the complex syntactic and semantic relationships present in text. Although it is widely accepted that Question Answering represents a step beyond standard information retrieval, allowing a more sophisticated and satisfactory response to the user’s information needs, it still shares a series of unsolved issues with the latter. First, in most state-of-the-art Question Answering systems, the results are created
A Framework for Rapid Multimodal Application Design
"... Abstract. The aim of the work described in this paper is to extend the EPFL dialogue platform with multimodal capabilities. Based on our experience with the EPFL Rapid Dialogue Prototyping Methodology (RDPM), we formulate precise design principles that provide the necessary frame to use the RDPM to ..."
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Abstract. The aim of the work described in this paper is to extend the EPFL dialogue platform with multimodal capabilities. Based on our experience with the EPFL Rapid Dialogue Prototyping Methodology (RDPM), we formulate precise design principles that provide the necessary frame to use the RDPM to rapidly create an efficient multimodal interface for a given application. We analyze the consequences of the proposed design principles on the generic GUI and architecture required for the system. 1
The Wizard of Oz meets multimodal
"... As part of our work in the Interactive Multimodal Information Management (IM2) project [6], we developed a multimodal dialogue-driven interface for browsing and searching recorded and annotated meeting data in a multimedia database. The challenge lay in creating an interface that was easy to use and ..."
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As part of our work in the Interactive Multimodal Information Management (IM2) project [6], we developed a multimodal dialogue-driven interface for browsing and searching recorded and annotated meeting data in a multimedia database. The challenge lay in creating an interface that was easy to use and which smoothly blended direct manipulation and natural language interaction (both voice and keyboard based).