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Chord: A Scalable Peer-to-Peer Lookup Service for Internet Applications
- SIGCOMM'01
, 2001
"... A fundamental problem that confronts peer-to-peer applications is to efficiently locate the node that stores a particular data item. This paper presents Chord, a distributed lookup protocol that addresses this problem. Chord provides support for just one operation: given a key, it maps the key onto ..."
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Cited by 4469 (69 self)
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A fundamental problem that confronts peer-to-peer applications is to efficiently locate the node that stores a particular data item. This paper presents Chord, a distributed lookup protocol that addresses this problem. Chord provides support for just one operation: given a key, it maps the key onto a node. Data location can be easily implemented on top of Chord by associating a key with each data item, and storing the key/data item pair at the node to which the key maps. Chord adapts efficiently as nodes join and leave the system, and can answer queries even if the system is continuously changing. Results from theoretical analysis, simulations, and experiments show that Chord is scalable, with communication cost and the state maintained by each node scaling logarithmically with the number of Chord nodes.
A Scalable Content-Addressable Network
- IN PROC. ACM SIGCOMM 2001
, 2001
"... Hash tables – which map “keys ” onto “values” – are an essential building block in modern software systems. We believe a similar functionality would be equally valuable to large distributed systems. In this paper, we introduce the concept of a Content-Addressable Network (CAN) as a distributed infra ..."
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Cited by 3371 (32 self)
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Hash tables – which map “keys ” onto “values” – are an essential building block in modern software systems. We believe a similar functionality would be equally valuable to large distributed systems. In this paper, we introduce the concept of a Content-Addressable Network (CAN) as a distributed infrastructure that provides hash table-like functionality on Internet-like scales. The CAN is scalable, fault-tolerant and completely self-organizing, and we demonstrate its scalability, robustness and low-latency properties through simulation.
The anatomy of the Grid: Enabling scalable virtual organizations.
- The International Journal of High Performance Computing Applications
, 2001
"... Abstract "Grid" computing has emerged as an important new field, distinguished from conventional distributed computing by its focus on large-scale resource sharing, innovative applications, and, in some cases, high-performance orientation. In this article, we define this new field. First, ..."
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Cited by 2673 (86 self)
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Abstract "Grid" computing has emerged as an important new field, distinguished from conventional distributed computing by its focus on large-scale resource sharing, innovative applications, and, in some cases, high-performance orientation. In this article, we define this new field. First, we review the "Grid problem," which we define as flexible, secure, coordinated resource sharing among dynamic collections of individuals, institutions, and resources-what we refer to as virtual organizations. In such settings, we encounter unique authentication, authorization, resource access, resource discovery, and other challenges. It is this class of problem that is addressed by Grid technologies. Next, we present an extensible and open Grid architecture, in which protocols, services, application programming interfaces, and software development kits are categorized according to their roles in enabling resource sharing. We describe requirements that we believe any such mechanisms must satisfy and we discuss the importance of defining a compact set of intergrid protocols to enable interoperability among different Grid systems. Finally, we discuss how Grid technologies relate to other contemporary technologies, including enterprise integration, application service provider, storage service provider, and peer-to-peer computing. We maintain that Grid concepts and technologies complement and have much to contribute to these other approaches.
Pastry: Scalable, distributed object location and routing for large-scale peer-to-peer systems
, 2001
"... This paper presents the design and evaluation of Pastry, a scalable, distributed object location and routing scheme for wide-area peer-to-peer applications. Pastry provides application-level routing and object location in a potentially very large overlay network of nodes connected via the Internet. ..."
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Cited by 2075 (49 self)
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This paper presents the design and evaluation of Pastry, a scalable, distributed object location and routing scheme for wide-area peer-to-peer applications. Pastry provides application-level routing and object location in a potentially very large overlay network of nodes connected via the Internet. It can be used to support a wide range of peer-to-peer applications like global data storage, global data sharing, and naming. An insert operation in Pastry stores an object at a user-defined number of diverse nodes within the Pastry network. A lookup operation reliably retrieves a copy of the requested object if one exists. Moreover, a lookup is usually routed to the node nearest the client issuing the lookup (by some measure of proximity), among the nodes storing the requested object. Pastry is completely decentralized, scalable, and self-configuring; it automatically adapts to the arrival, departure and failure of nodes. Experimental results obtained with a prototype implementation on a simulated network of 100,000 nodes confirm Pastry's scalability, its ability to self-configure and adapt to node failures, and its good network locality properties.
Pastry: Scalable, decentralized object location and routing for large-scale peer-to-peer systems
- IN PROC. OF THE 18TH IFIP/ACM INTERNATIONAL CONFERENCE ON DISTRIBUTED SYSTEMS PLATFORMS,
, 2001
"... This paper presents the design and evaluation of Pastry, a scalable, distributed object location and routing substrate for wide-area peer-to-peer applications. Pastry performs application-level routing and object location in a potentially very large overlay network of nodes connected via the Intern ..."
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Cited by 1932 (1 self)
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This paper presents the design and evaluation of Pastry, a scalable, distributed object location and routing substrate for wide-area peer-to-peer applications. Pastry performs application-level routing and object location in a potentially very large overlay network of nodes connected via the Internet. It can be used to support a variety of peer-to-peer applications, including global data storage, data sharing, group communication and naming. Each node in the Pastry network has a unique identifier (nodeId). When presented with a message and a key, a Pastry node efficiently routes the message to the node with a nodeId that is numerically closest to the key, among all currently live Pastry nodes. Each Pastry node keeps track of its immediate neighbors in the nodeId space, and notifies applications of new node arrivals, node failures and recoveries. Pastry takes into account network locality; it seeks to minimize the distance messages travel, according to a to scalar proximity metric like the number of IP routing hops. Pastry is completely decentralized, scalable, and self-organizing; it automatically adapts to the arrival, departure and failure of nodes. Experimental results obtained with a prototype implementation on an emulated network of up to 100,000 nodes con£rm Pastry's scalability and efficiency, its ability to self-organize and adapt to node failures, and its good network locality properties.
A Measurement Study of Peer-to-Peer File Sharing Systems
, 2002
"... The popularity of peer-to-peer multimedia file sharing applications such as Gnutella and Napster has created a flurry of recent research activity into peer-to-peer architectures. We believe that the proper evaluation of a peer-to-peer system must take into account the characteristics of the peers th ..."
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Cited by 1254 (15 self)
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The popularity of peer-to-peer multimedia file sharing applications such as Gnutella and Napster has created a flurry of recent research activity into peer-to-peer architectures. We believe that the proper evaluation of a peer-to-peer system must take into account the characteristics of the peers that choose to participate. Surprisingly, however, few of the peer-to-peer architectures currently being developed are evaluated with respect to such considerations. In this paper, we remedy this situation by performing a detailed measurement study of the two popular peer-to-peer file sharing systems, namely Napster and Gnutella. In particular, our measurement study seeks to precisely characterize the population of end-user hosts that participate in these two systems. This characterization includes the bottleneck bandwidths between these hosts and the Internet at large, IP-level latencies to send packets to these hosts, how often hosts connect and disconnect from the system, how many les hosts share and download, the degree of cooperation between the hosts, and several correlations between these characteristics. Our measurements show that there is significant heterogeneity and lack of cooperation across peers participating in these systems.
Wide-area cooperative storage with CFS
, 2001
"... The Cooperative File System (CFS) is a new peer-to-peer readonly storage system that provides provable guarantees for the efficiency, robustness, and load-balance of file storage and retrieval. CFS does this with a completely decentralized architecture that can scale to large systems. CFS servers pr ..."
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Cited by 999 (53 self)
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The Cooperative File System (CFS) is a new peer-to-peer readonly storage system that provides provable guarantees for the efficiency, robustness, and load-balance of file storage and retrieval. CFS does this with a completely decentralized architecture that can scale to large systems. CFS servers provide a distributed hash table (DHash) for block storage. CFS clients interpret DHash blocks as a file system. DHash distributes and caches blocks at a fine granularity to achieve load balance, uses replication for robustness, and decreases latency with server selection. DHash finds blocks using the Chord location protocol, which operates in time logarithmic in the number of servers. CFS is implemented using the SFS file system toolkit and runs on Linux, OpenBSD, and FreeBSD. Experience on a globally deployed prototype shows that CFS delivers data to clients as fast as FTP. Controlled tests show that CFS is scalable: with 4,096 servers, looking up a block of data involves contacting only seven servers. The tests also demonstrate nearly perfect robustness and unimpaired performance even when as many as half the servers fail.
Chord: A Scalable Peer-to-Peer Lookup Protocol for Internet Applications
- ACM SIGCOMM
, 2001
"... A fundamental problem that confronts peer-to-peer applications is the efficient location of the node that stores a desired data item. This paper presents Chord, a distributed lookup protocol that addresses this problem. Chord provides support for just one operation: given a key, it maps the key onto ..."
Abstract
-
Cited by 809 (15 self)
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A fundamental problem that confronts peer-to-peer applications is the efficient location of the node that stores a desired data item. This paper presents Chord, a distributed lookup protocol that addresses this problem. Chord provides support for just one operation: given a key, it maps the key onto a node. Data location can be easily implemented on top of Chord by associating a key with each data item, and storing the key/data item pair at the node to which the key maps. Chord adapts efficiently as nodes join and leave the system, and can answer queries even if the system is continuously changing. Results from theoretical analysis and simulations show that Chord is scalable: communication cost and the state maintained by each node scale logarithmically with the number of Chord nodes.
Storage management and caching in PAST, a large-scale, persistent peer-to-peer storage utility
, 2001
"... This paper presents and evaluates the storage management and caching in PAST, a large-scale peer-to-peer persistent storage utility. PAST is based on a self-organizing, Internetbased overlay network of storage nodes that cooperatively route file queries, store multiple replicas of files, and cache a ..."
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Cited by 803 (23 self)
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This paper presents and evaluates the storage management and caching in PAST, a large-scale peer-to-peer persistent storage utility. PAST is based on a self-organizing, Internetbased overlay network of storage nodes that cooperatively route file queries, store multiple replicas of files, and cache additional copies of popular files. In the PAST system, storage nodes and files are each assigned uniformly distributed identifiers, and replicas of a file are stored at nodes whose identifier matches most closely the file’s identifier. This statistical assignment of files to storage nodes approximately balances the number of files stored on each node. However, non-uniform storage node capacities and file sizes require more explicit storage load balancing to permit graceful behavior under high global storage utilization; likewise, non-uniform popularity of files requires caching to minimize fetch distance and to balance the query load. We present and evaluate PAST, with an emphasis on its storage management and caching system. Extensive tracedriven experiments show that the system minimizes fetch distance, that it balances the query load for popular files, and that it displays graceful degradation of performance as the global storage utilization increases beyond 95%.
Tapestry: A Resilient Global-scale Overlay for Service Deployment
- IEEE Journal on Selected Areas in Communications
, 2004
"... We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API ..."
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Cited by 598 (14 self)
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We present Tapestry, a peer-to-peer overlay routing infrastructure offering efficient, scalable, locationindependent routing of messages directly to nearby copies of an object or service using only localized resources. Tapestry supports a generic Decentralized Object Location and Routing (DOLR) API using a self-repairing, softstate based routing layer. This paper presents the Tapestry architecture, algorithms, and implementation. It explores the behavior of a Tapestry deployment on PlanetLab, a global testbed of approximately 100 machines. Experimental results show that Tapestry exhibits stable behavior and performance as an overlay, despite the instability of the underlying network layers. Several widely-distributed applications have been implemented on Tapestry, illustrating its utility as a deployment infrastructure.