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A survey of free-form object representation and recognition techniques. (2001)

by R Campbell, P Flynn
Venue:CVIU,
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A survey of content based 3D shape retrieval methods

by Johan W. H. Tangelder, Remco C. Veltkamp - Multimedia Tools and Applications , 2008
"... Recent developments in techniques for modeling, digitizing and visualizing 3D shapes has led to an explosion in the number of available 3D models on the Internet and in domain-specific databases. This has led to the development of 3D shape retrieval systems that, given a query object, retrieve simil ..."
Abstract - Cited by 289 (1 self) - Add to MetaCart
Recent developments in techniques for modeling, digitizing and visualizing 3D shapes has led to an explosion in the number of available 3D models on the Internet and in domain-specific databases. This has led to the development of 3D shape retrieval systems that, given a query object, retrieve similar 3D objects. For visualization, 3D shapes are often represented as a surface, in particular polygonal meshes, for example in VRML format. Often these models contain holes, intersecting polygons, are not manifold, and do not enclose a volume unambiguously. On the contrary, 3D volume models, such as solid models produced by CAD systems, or voxels models, enclose a volume properly. This paper surveys the literature on methods for content based 3D retrieval, taking into account the applicability to surface models as well as to volume models. The methods are evaluated with respect to several requirements of content based 3D shape retrieval, such as: (1) shape representation requirements, (2) properties of dissimilarity measures, (3) efficiency, (4) discrimination abilities, (5) ability to perform partial matching, (6) robustness, and (7) necessity of pose normalization. Finally, the advantages and limits of the several approaches in content based 3D shape retrieval are discussed. 1.
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...d in the related fields of computer vision, object recognition and geometric modelling. Survey papers to this literature have been provided by Besl and Jain [11], Loncaric [50] and Campbell and Flynn =-=[16]-=-. For an overview of 2D shape matching methods we refer the reader to the paper by Veltkamp [82]. Unfortunately, most 2D methods do not generalize directly to 3D model matching. Work in progress by Iy...

Least squares 3D surface and curve matching

by Armin Gruen, Devrim Akca - ISPRS Journal of Photogrammetry and Remote Sensing , 2005
"... The automatic co-registration of point clouds, representing 3D surfaces, is a relevant problem in 3D modeling. This multiple registration problem can be defined as a surface matching task. We treat it as least squares matching of overlapping surfaces. The surface may have been digitized/sampled poin ..."
Abstract - Cited by 103 (17 self) - Add to MetaCart
The automatic co-registration of point clouds, representing 3D surfaces, is a relevant problem in 3D modeling. This multiple registration problem can be defined as a surface matching task. We treat it as least squares matching of overlapping surfaces. The surface may have been digitized/sampled point by point using a laser scanner device, a photogrammetric method or other surface measurement techniques. Our proposed method estimates the transformation parameters of one or more 3D search surfaces with respect to a 3D template surface, using the Generalized Gauss-Markoff model, minimizing the sum of squares of the Euclidean distances between the surfaces. This formulation gives the opportunity of matching arbitrarily oriented 3D surface patches. It fully considers 3D geometry. Besides the mathematical model and execution aspects we address the further extensions of the basic model. We also show how this method can be used for curve matching in 3D space and matching of curves to surfaces. Some practical examples based on the registration of close-range laser scanner and photogrammetric point clouds are presented for the demonstration of the method. This surface matching technique is a generalization of the least squares image matching concept and offers high flexibility for any kind of 3D surface correspondence problem, as well as statistical tools for the analysis of the quality of final matching results.

Three-Dimensional Shape Searching: State-of-the-Art Review and Future Trends

by Natraj Iyer, Subramaniam Jayanti, Kuiyang Lou, Yagnanarayanan Kalyanaraman, Karthik Ramani - Computer-Aided Design , 2005
"... future trends ..."
Abstract - Cited by 101 (13 self) - Add to MetaCart
future trends
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...aspect graphs [78–80], extended Gaussian images [81], superquadrics [82], spin images [83,84], and geometric hashing [85]. Extensive reviews of 3D object recognition techniques are available in Refs. =-=[45,46,86]-=-. We present three methods that have been used for detecting shape similarity from a database of models. 4.6.1. Aspect graph The aspect graph representation [78,79] identifies regions of the viewing s...

Fully Automatic Registration Of Multiple 3D Data Sets

by Daniel Huber, Martial Hebert , 2001
"... This paper presents a method for automatically registering multiple three dimensional (3D) data sets. Previous approaches required manual specification of initial pose estimates or relied on external pose measurement systems. In contrast, our method does not assume any knowledge of initial poses or ..."
Abstract - Cited by 101 (5 self) - Add to MetaCart
This paper presents a method for automatically registering multiple three dimensional (3D) data sets. Previous approaches required manual specification of initial pose estimates or relied on external pose measurement systems. In contrast, our method does not assume any knowledge of initial poses or even which data sets overlap. Our automatic registration algorithm begins by converting the input data into surface meshes, which are pair-wise registered using a surface matching engine. The resulting matches are tested for surface consistency, but some incorrect matches may be locally undetectable. A global optimization process searches a graph constructed from these potentially faulty pair-wise matches for a connected sub-graph containing only correct matches, employing a global consistency measure to detect incorrect, but locally consistent matches. From this sub-graph, the final poses of all views can be computed directly. We apply our algorithm to the problem of 3D digital reconstruction of real world objects and show results for a collection of automatically digitized objects.
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...ork. 2. Related work We begin with a review of the relevant registration algorithms according to the taxonomy in Fig. 1. A survey by Campbell and Flynn provides additional details on these algorithms =-=[2]-=-. Pair-wise surface matching algorithms register two surfaces without requiring any initial estimate of the relative pose, searching globally over the space of relative pose parameters. Such algorithm...

Feature-based similarity search in 3D object databases

by Benjamin Bustos, Daniel A. Keim, Dietmar Saupe, Tobias Schreck, Dejan V. Vranić - ACM Computing Surveys , 2005
"... The development of effective content-based multimedia search systems is an important research issue due to the growing amount of digital audio-visual information. In the case of images and video, the growth of digital data has been observed since the introduction of 2D capture devices. A similar dev ..."
Abstract - Cited by 84 (10 self) - Add to MetaCart
The development of effective content-based multimedia search systems is an important research issue due to the growing amount of digital audio-visual information. In the case of images and video, the growth of digital data has been observed since the introduction of 2D capture devices. A similar development is expected for 3D data as

3D Object Recognition from Range Images using Local Feature Histograms

by Guenter Hetzel, Bastian Leibe, Paul Levi, Bernt Schiele - Proceedings of CVPR 2001 , 2001
"... This paper explores a view-based approach to recognize free-form objects in range images. We are using a set of local features that are easy to calculate and robust to partial occlusions. By combining those features in a multidimensional histogram, we can obtain highly discriminant classifiers witho ..."
Abstract - Cited by 68 (0 self) - Add to MetaCart
This paper explores a view-based approach to recognize free-form objects in range images. We are using a set of local features that are easy to calculate and robust to partial occlusions. By combining those features in a multidimensional histogram, we can obtain highly discriminant classifiers without the need for segmentation. Recognition is performed using either histogram matching or a probabilistic recognition algorithm. We compare the performance of both methods in the presence of occlusions and test the system on a database of almost 2000 full-sphere views of 30 free-form objects. The system achieves a recognition accuracy above 93% on ideal images, and of 89% with 20% occlusion.
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...an with self-occlusion. yield good results with cluttered or occluded objects. As this method is based on finding correspondences between image and model regions, it is rather time intensive, though. =-=[2]-=- gives a good overview about current global and local approaches on range images. On color and greyvalue images, segmentation-free approaches have been very sucessful in dealing with occlusions. In re...

Three-dimensional model-based object recognition and segmentation in cluttered scenes

by Ajmal S. Mian, Mohammed Bennamoun, Robyn Owens - IEEE Trans. Pattern Anal. Mach. Intell , 2006
"... Abstract—Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based algorithm which performs this task automatically and efficiently. A 3D model of an object is automatically constru ..."
Abstract - Cited by 65 (5 self) - Add to MetaCart
Abstract—Viewpoint independent recognition of free-form objects and their segmentation in the presence of clutter and occlusions is a challenging task. We present a novel 3D model-based algorithm which performs this task automatically and efficiently. A 3D model of an object is automatically constructed offline from its multiple unordered range images (views). These views are converted into multidimensional table representations (which we refer to as tensors). Correspondences are automatically established between these views by simultaneously matching the tensors of a view with those of the remaining views using a hash table-based voting scheme. This results in a graph of relative transformations used to register the views before they are integrated into a seamless 3D model. These models and their tensor representations constitute the model library. During online recognition, a tensor from the scene is simultaneously matched with those in the library by casting votes. Similarity measures are calculated for the model tensors which receive the most votes. The model with the highest similarity is transformed to the scene and, if it aligns accurately with an object in the scene, that object is declared as recognized and is segmented. This process is repeated until the scene is completely segmented. Experiments were performed on real and synthetic data comprised of 55 models and 610 scenes and an overall recognition rate of 95 percent was achieved. Comparison with the spin images revealed that our algorithm is superior in terms of recognition rate and efficiency. Index Terms—Multiview correspondence, registration, 3D object recognition, segmentation, 3D representation, shape descriptor, geometric hashing. 1
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...ltiple viewpoints so that its surface is completely covered. These views are then registered in a common coordinate basis. Registration is performed in two steps, namely, coarse and fine registration =-=[6]-=-. Coarse registration can be performed manually or . The authors are with the School of Computer Science and Software Engineering, The University of Western Australia, 35 Stirling Highway, Crawley, WA...

Surflet-Pair-Relation Histograms: A Statistical 3D-Shape Representation for Rapid Classification

by Eric Wahl, Ulrich Hillenbrand, Gerd Hirzinger , 2003
"... A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of an oriented surface-point pair. The set of all such features represents both local and global characteristics of the surf ..."
Abstract - Cited by 62 (2 self) - Add to MetaCart
A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of an oriented surface-point pair. The set of all such features represents both local and global characteristics of the surface. We compress this set into a histogram. A database of histograms, one per object, is sampled in a training phase. During recognition, sensed surface data, as may be acquired by stereo vision, a laser range-scanner, etc., are processed and compared to the stored histograms. We evaluate the match quality by six different criteria that are commonly used in statistical settings. Experiments with artificial data containing varying levels of noise and occlusion of the objects show that Kullback-Leibler and likelihood matching yield robust recognition rates. The present study proposes histograms of the geometric relation between two oriented surface points (surflets) as a compact yet distinctive representation of arbitrary three-dimensional shapes.
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...strictions and hence facilitate new scenarios. Fundamental to visual object recognition are descriptions of general free-form shapes. A good overview of the currently prevalent approaches is given in =-=[2]-=-. In computer graphics, surface meshes are a popular description of free forms. They are also useful for recognition purposes and the Internet makes them accessible to everybody for testing and compar...

Retrieving articulated 3-D models using medial surfaces

by Kaleem Siddiqi, Juan Zhang, Diego Macrini, Ali Shokoufandeh, Sylvain Bouix, Sven Dickinson , 2008
"... We consider the use of medial surfaces to represent symmetries of 3-D objects. This allows for a qualitative abstraction based on a directed acyclic graph of components and also a degree of invariance to a variety of transformations including the articulation of parts. We demonstrate the use of this ..."
Abstract - Cited by 61 (2 self) - Add to MetaCart
We consider the use of medial surfaces to represent symmetries of 3-D objects. This allows for a qualitative abstraction based on a directed acyclic graph of components and also a degree of invariance to a variety of transformations including the articulation of parts. We demonstrate the use of this representation for 3-D object model retrieval. Our formulation uses the geometric information

Three-dimensional shape knowledge for joint image segmentation and pose estimation

by Bodo Rosenhahn, Thomas Brox, Joachim Weickert - Pattern Recognition, volume 3663 of LNCS , 2005
"... In this article we present the integration of 3-D shape knowledge into a variational model for level set based image segmentation and tracking. Given a 3-D surface model of an object that is visible in the image of one or multiple cameras calibrated to the same world coordinate system, the object co ..."
Abstract - Cited by 59 (30 self) - Add to MetaCart
In this article we present the integration of 3-D shape knowledge into a variational model for level set based image segmentation and tracking. Given a 3-D surface model of an object that is visible in the image of one or multiple cameras calibrated to the same world coordinate system, the object contour extracted by the segmentation method is applied to estimate the 3-D pose parameters of the object. Vice-versa, the surface model projected to the image plane helps in a top-down manner to improve the extraction of the contour. While common alternative segmentation approaches, which integrate 2-D shape knowledge, face the problem that an object can look very differently from various viewpoints, a 3-D free form model ensures that for each view the model can fit the data in the image very well. Moreover, one additionally solves the higher level problem of determining the object pose in 3-D space. Due to the variational formulation, the approach clearly states all model assumptions in a single energy functional that is locally minimized by our method. Its performance is demonstrated by experiments with a monocular and a stereo camera system. 1 1
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...is not new. However, the prior Φ0 ∈ Ω → R is now derived from a 3-D model and depends on a 3-D rigid transformation θξ. 3.1.1 Surface representation There exist different ways to represent 3-D shapes =-=[3, 12]-=-: a common way is to use local representations, e.g. point sets, line segments or curve segments. Global representations can roughly be divided into implicit representations, e.g., by using superquadr...

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